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Myrtle Beach, SC

Splinter City DGC

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3.555(based on 10 reviews)
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Splinter City DGC reviews

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11 0
GMcAtee
Gold level trusted reviewer
Experience: 15.1 years 759 played 91 reviews
4.00 star(s)

Vacation Challenge

Reviewed: Played on:Dec 24, 2023 Played the course:once

Pros:

Splinter is a very well designed course in a dedicated park style area with plenty of trees. The short pads are marked well with good signage and concrete pads. Despite the flat terrain near the coast, Splinter has plenty of variety in hole length, left/right turning fairways, and even a few open holes. The OB is fair (roads and roped off OB).

The location is convenient and I'm willing to bet this course stays very busy. Plenty of opportunities for large skips with the hard sand floor.

This isn't the typical easy beach area course. This course is legit.

Cons:

Long pads are not well marked with tee pads or signage. The concrete tee pads available seem a little short.

Pay attention to the red arrow on the tree on Hole 7. Don't throw to 8's basket!

Hole 18 could be considered a hope and poke on the first shot.

Despite being in a dedicated to disc golf area, I can imagine a few holes out in the open can become unplayable due to picnickers in the warmer months.

Other Thoughts:

I've yet to play a disc golf course in South Carolina that I would not play again. This state continues to amaze me! Bravo SC!
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6 4
teakaym
Experience: 17 played 10 reviews
3.00 star(s)

Long friendly convenient town course

Reviewed: Played on:Apr 21, 2023 Played the course:once

Pros:

Convenient location in Myrtle Beach park, beginner-friendly with some long holes and a little shot making.

Cons:

Lots of park activity (cars, bikes, walkers, picnickers) was pretty close to fairways or play areas. One of the fairways was 500' of blacktop down the middle.

Other Thoughts:

OK for a quick round; not a real destination course in my opinion.
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2 4
jodokast4
Experience: 22 years 38 played 3 reviews
4.00 star(s)

Great course! drive by

Reviewed: Played on:Mar 10, 2023 Played the course:once

Pros:

Great hole layouts with a good mix of short and long drives.

Cons:

Everything is flat, but there's nothing that can be done about that around here.

Other Thoughts:

This was a very fun course to play. It it obviously well maintained by the local club.
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4 2
James21892
Experience: 16.2 years 6 played 4 reviews
4.00 star(s)

Great course!

Reviewed: Played on:Jan 20, 2023 Played the course:5+ times

Pros:

+Large Teeboxes
+Decent Parking
+Trashcans
+Circle markers
+Porta Potty
+Well kept and clean
+Well marked

Cons:

-can get crowded (as any course can)
-no lights in parking lot

Other Thoughts:

This course is becoming my new favorite in the area.
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6 0
kullas
Experience: 10 played 1 reviews
4.00 star(s)

Another nice course in South Carolina drive by

Reviewed: Played on:Oct 21, 2022 Played the course:once

Pros:

Concrete pads, level, bit of a challenge and not a wide open field. Most holes are shaded. Well maintained. Enjoyable to play 2 tees per hole.

Cons:

Couple holes is close to a highway but not really close enough to get a disc in the road unless you are trying. The airport can be noisy at times. Some signs to next tee but needs direction arrows zip tied on the bottom of the catchers.

Other Thoughts:

We really enjoyed playing this course. About the only thing was kinda annoying was the lack of direction markers pointing to the next tee. I know this is kinda petty but it helps with the flow of play. I'm sure this course gets lots of first time visitors. I will play this course again next time I'm down.
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13 0
DumfriesLizzie
Gold level trusted reviewer
Experience: 5.6 years 111 played 102 reviews
3.50 star(s)

Quality woods course at the beach

Reviewed: Updated: Played on:Dec 23, 2021 Played the course:once

Pros:

Very nice course with 2 tees (short is blue, long is gold) and one basket per hole. The course meanders through a pine forest that is bordered by busy streets. The Myrtle Beach airport is across one of said. Nevertheless, when in the woods, the course is isolated unto itself. I think there is more park (other park facilities) further west of it, but no interference besides the walkers who decide to come on the disc golf course.

Most of the holes are woods (somewhat tight to definitely tight to very tight), though a few are fairly open: nos. 14, final approach of no. 15, most of no. 16. So you will be shaping shots pretty much the entire course. Even signature no. 5 with its wide roadway means forehands (righties) or Annies/flexes (righties) (backhands, lefties) to stay out of the shrubbery (especially the evil stuff on the right). It's a par 4 (617 feet) from the short tee. Probably par 4 also from the long tee as well. If I can score 6 with my weak arm, real drivers can do much better. It looks intimidating, but it is doable if you don't try to get tons of length off the pad. Good distance, you want, of course. But where you land will make or break you.

For all other holes, if you play with some care, you're not going to do too poorly. This is very encouraging, particularly for this kind of course. It is not at all oppressive like some woods courses can be. I can see myself coming back to it whenever I am next in the area. While I didn't make any pars on my first outing, I believe I shall next time! I don't think that is far-fetched.

Cons:

Seems to get a little busy. You might be waiting to tee off from no. 1. If so and you are short on time, consider starting at no. 12 (if open) which is closest to the parking lot. Play 12 through 18 and then 1 through 11. Portions of it can be noisy: along the nos. 6-10 edge in particular. I wasn't with anyone so not trying to have a conversation, so I wasn't bothered by the noise.

Though there are tall bushes and trees to separate parallel holes from one another, the strong and high thrower might find him/herself in somebody else's fairway with errant aim.

Other Thoughts:

It reminds me a little of Bayville in Virginia Beach. Splinter City is a much bigger tract, and its holes designed differently. But like Bayville, it is a bit tight and flat. The floor is not at all swept of pine straw here at Splinter City (as it is in Virginia Beach), but those pine needles come in handy: can facilitate slides and mitigate some rollaways.

High-quality course for your beach vacation if you are not local. Definitely a must if you are in Myrtle Beach.
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3 11
rkdgcr
Experience: 7.7 years 37 played 4 reviews
1.00 star(s)

Noisy 2+ years

Reviewed: Played on:Oct 2, 2021 Played the course:once

Pros:

Nice course and well maintained.

Cons:

Noisy. And by noisy, unable to have a conversation with someone standing right beside you. A large number of the holes go right beside Hwy 17. Lots of traffic and heavy chance for some shots to kick all the way into a 4 lane divided highway. I played during bike week. It was so noisy from the Harley Davidson's that you couldn't hear yourself think. Least enjoyable game of disc golf I have ever played. It would have been better if not for bike week, but still lots of noise from cars and trucks would have ruined the feel of playing disc golf in nature.
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13 0
jamespenn
Silver level trusted reviewer
Experience: 4.2 years 35 played 36 reviews
4.00 star(s)

Enjoyable strategic course 2+ years

Reviewed: Updated: Played on:Jun 16, 2021 Played the course:2-4 times

Pros:

This is an very well maintained course with a variety of shots needed to get to baskets.

Two sets of tees, one basket.

Wooded corridors are wide enough that you aren't afraid to throw a shot, but still punishing if you don't hit your line

The hole that plays down a paved roadway is a lot of fun although the pros don't seem to like it based on the recent Myrtle Beach Open commentary. But, if your discs are already scuffed up, it'll be OK.

It's almost entirely shaded, a big plus in Myrtle Beach. I was there when it was 96 degrees and it was still pretty comfortable.

Cons:

Very flat

The holes in the trees all have sort of the same look. Not that it's bad, but they're all about 10 meters wide, on dirt and pine needles, with either a bend to the left or right. Not that this is bad, it just makes one hole kind of hard to remember from another, especially on the front 9

18 is oddly far away from the parking lot. It's a great finishing hole but you're a long way from your car.

It can be very windy.

Other Thoughts:

This is a fun, new course with a lot of challenging shots, I did not play the back tees, the front was enough. I thought I'd beat up the place from the front tees, since most of the par 3s are under 300 and the par 4s aren't crushing, but it's definitely tough enough to keep you thinking. The back tees are really long and a couple of times I thought about going back there, but I can't throw it 450 feet so why punish myself!

There is mention of noise, the park is close to US 17 which has a lot of traffic, and there are a couple of holes that run alongside the roadway. You're not in any danger of throwing one into the road unless you get a brutal kick but it is admittedly noisy on those couple of holes. The rest are away from the road though. I like that there are several holes that start and finish at the parking lot. It's very easy to jump around to get around large groups. The only time you're in the middle of nowhere is on #18. That's also the only hole that doesn't have a defined corridor leading you to the basket. A short, strategic woods golf par 4, a great way to finish after some really hard par 3s
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16 2
Nightcrawlerdcl
Experience: 11.5 months 45 played 4 reviews
4.50 star(s)

Heavily shaded course very close to airport! 2+ years drive by

Reviewed: Played on:Jun 17, 2021 Played the course:2-4 times

Pros:

2 solid concrete tee pads on every hole. Well manicured and maintained. Excellent signage, including times when next hole direction could be confusing. Good mix of RHBH/RHFH and open field and tunnel fairways and approaches.

Cons:

Course a bit shoehorned in. Bit of a walk from 18 to parking lot. Some shots require landing on pavement.

Other Thoughts:

Played back to back rounds on June 17 2021, both from the back tees. Course offers a strong mix of wide open fairway and approaches with tunnel approaches and narrow tee shots. I always like when courses offer front and back tees to allow players of various skill levels and degrees of experience to have a fun round, and this course has solid concrete tee boxes on all 18. I don't like the distraction road noise causes and a handful of holes are adjacent to a busy street. Course was mostly dry after heavy rain a few days prior, so it seemed like drainage was good. It's a tad crammed in its space, and asphalt comes into play on a few holes, which is unwelcome wear and tear on discs. Its proximity to the ocean was very welcome, as was the course's very shaded design. Clearly a lot of work was done to clear the space needed for the course. It's certainly worth the play for any enthusiasts in the area!
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24 0
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 20 years 602 played 545 reviews
3.50 star(s)

Wood: from tall pines to splinter size. 2+ years

Reviewed: Played on:Nov 24, 2020 Played the course:once

Pros:

In time, Splinter City will seemingly become Myrtle Beach's most popular course. With a prime location on one of the main roads, it will be the most visible course. But, does that mean it's the best?
- On the thumbs up, thumbs in the middle, or thumbs down scale, I'll give this course a thumbs up. It's a fun, relatively open wooded layout. Plenty of room to unleash big shots without too much penalty if you do smack a tree.
- I played this two days before Thanksgiving. Teeing off just before 8 in the morning, the only other person in the park was a dog walker. It's nice having a course to oneself. I reckon it's busier on weekends and peak season.
- For the most part, the course is lightly wooded or has wide fairways that the rough is a non issue. In terms of difficulty and most punishing layout, it's easily #2. It's a 534 layout that makes a 90-degree turn to the right halfway down the fairway. Miss the fairway by trying to cut the corner, like I did, and you're in thick rough and pitching it back out into the fairway.
- Course uses the limited trees to create obstacles. The leaning tree on #11 is probably the most recognizable one on the course. It's being held up by some massive wood (huh-huh) so it's not going anywhere anytime soon. #15 with its basket on a slight mound qualifies as the elevation hole on the course.
- #18 is probably the course's best layout in terms of quality and challenge. It's 552 feet on one of the few heavily wooded layouts. This has all the vibes of a Socastee layout. After having a stretch of holes in the open area, this is a good change of pace to close the round.
- Lots of longer layouts from the long tees. Four holes are longer than 500 feet with another five in the 400s.
- Great tee signs. Great course map. Both are needed as you can see multiple baskets and tee pads at many points throughout the course.

Cons:

I'll say the biggest con may simply be that this isn't the most daunting or challenging of layouts. Socastee has more challenging holes through the course. Don't expect anything here as tough as #18 at Socastee.
- I have mixed feelings about #5. It's an 818-foot layout that uses a park road as the fairway. There is grass on both sides of the pavement. Just know if you throw down the middle, your disc is hitting pavement essentially the entire way up to the basket. I'd like this hole a lot more if this were a natural fairway.
- For first time players, I can see how you can easily get turned around on the course. Even with the UDisc map, I still wasn't sure which basket I was throwing to on several occasions. I also initially skipped #8, making the (seemingly) logical transition from #7 to 9. As this will have a high percentage of out-of-town players, more arrows/signage between holes are almost required.
- I only noticed trash cans near the parking lot. I didn't spot a single bench throughout the course. Keep that in mind when you're hear in the summer. At least the course is heavily shaded in sections.
- There is a lack of variety. From holes #10 - 14 as well as #16 and (to a lesser degree) #8 & 9, you're throwing relatively open, relatively straight layouts. Those eight holes all range in length from 318 to 543 feet, with most around 400, you start feeling as if you're throwing the same shot hole after hole. Barring a tree smack, or based upon your distance, you're either looking at a putt for your second shot or a short to short midrange second shot. There were a lot of easy 3s on my scorecard in this stretch.
- Complete speculation that could be 100% wrong. During busier times, parking may be an issue. It's a small lot. Also, I'd imagine you may come across dogwalkers, casual walkers strolling across the fields oblivious that they're on a disc golf course.

Other Thoughts:

Splinter City is a nice, not-so-difficult course. Socastee is the more technical layout. This is the one you'll play if you're in the mood for something more casual, or if you want to avoid mosquitoes.
- This course reminded me overwhelmingly of a longer version of the Newport News (VA) DGC.
- Other than holes such as #2 &18, this course overwhelmingly encourages players to be aggressive off the tee. There's not a high lost disc factor nor is there risk for outlandish scores if you throw off line.
- For average distance players (300ish range) such as myself, you're not going to see a lot of easy birdies from the long tees. Playing the shorter tees instead of the longs (average 309 feet vs 407 feet) will bring more holes into birdie range.
- It's great seeing a second 18-hole layout in Myrtle Beach. Too many 9-hole layouts throughout the region that this was desperately needed. Now, you just need one more 18-hole layout to be considered a potential disc golf destination.
- The front nine has more of a wooded feel. Holes #2 - 6 especially feel different from the rest of the layout. It would have been nice to get more holes in this wooded area in place of a couple of the open layouts. You easily could remove the filler holes of #12 & 13 (throwing out and straight back) and they wouldn't be missed at all.
- I feel I'm being slightly generous by giving this course a 3.5. It's a perfect 3.25 in that it's better than those courses but doesn't quite meet the level of other courses I've rated 3.5. Based on the long layout alone, I'm saying more experienced players will enjoy this layout. Watching players tear this course apart in the '20 MB Open videos, it shows the course's wide appeal.
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