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Oxford, NC

The Incinerator

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2.35(based on 5 reviews)
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17 0
KenanFlagler01
Diamond level trusted reviewer
Experience: 14.1 years 195 played 190 reviews
2.50 star(s)

Average, but nice for a county lacking public courses drive by

Reviewed: Played on:Nov 12, 2022 Played the course:once

Pros:

Forgive me in advance for this review. I usually write reviews within a day or two of playing the course so I can remember details better. (After 194 courses played to date, they start to run together.) However, with the Incinerator -- a course that I've had on my wish list for a long time due to it being a short drive from where I live -- I was waiting for the back 9 to be added to the course page before writing the review. Anyways, here goes!

+ Granville County badly needed a public DG track and the Incinerator filled that void. It was a 9-hole track for a couple of years before it was finally completed. While this certainly isn't the destination course you'll find next door in Person County (see Rockness Monster and Sasquatch, 2 of the 3 "monster courses," which are awesome), the Incinerator is a nice option for folks in the area in a well-maintained public park with other amenities, such as tennis courts, ball fields, and walking trails.

+ This being a public park with other amenities -- and thus non-frolf park-goers -- and also the first full track in the county, it makes sense for this to be a beginner-friendly course to introduce players to the game. It succeeds as intended.

+ Good mix of wooded and park-style holes. While this isn't a bomber course and hole lengths are on the shorter side, there are a few opportunities to cut loose, as well as holes where technical precision is more important than distance.

+ Decent variety in hole layouts, distances, and types of shots needed.

+ Navigation is easy to follow with the UDisc map.

+ New baskets

+ White/intermediate (concrete tees) and Red/recreational (natural tees)

Cons:

Cons...

- Not an overly challenging or exceptionally fun course. It's average, but not bad, on both counts. There isn't really a stand-out signature hole. Risk/reward elements and fast greens not really present.

- While the navigation is simple to follow with the UDisc map, there are long walks between several of the holes.

Other Thoughts:

Worth stopping in if you haven't played it, especially in conjunction with the other more memorable courses for a day trip.
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10 1
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 20 years 602 played 545 reviews
1.50 star(s)

Burn it Down and Start Over

Reviewed: Updated: Played on:Jun 18, 2022 Played the course:once

Pros:

A poor design, poor flow, and lack of quality space make for an unpleasant round at the Incinerator.
- There are a lot of issues that drag down this course's appeal. For now, we'll focus on the positives.
- Good course for casual players. From the short tees, no holes are longer than 350 feet. The longest holes play on the edge of a field, so room for players to safely bail out.
- Accuracy is more important than length. Most holes would be considered wooded. Even the open holes, with the exception of #4, have some degree of trees/branches in play.
- There are a couple of decent holes here. #2 is an interesting tee shot if you play the line throwing over the rocks and towards the road. Just make sure you hyzer back or you're OB. #3 is a basic little shoot the gap tee shot.
- #6 is a mini valley tee shot. From the long, it's a dogleg right, hugging the woods along the right side. From the short tees, it's a straighter, dogleg right. The hole plays in the open aiming towards a basket in the woods. This is easily the best hole on the course. Sadly nothing else comes close to this quality.
- #10 is nice simply for having an amphitheater as a backdrop.
- This is an extremely nice park with lots of amenities. And because the course is sooooo spread out, you essentially get a tour of the entire park.

Cons:

The course is essentially squeezed into any empty space in the park. It's apparent by some of the forced, subpar layouts.
- Course is way too spread out. Way too much walking for not-so-great frolf. For starters, if you park in the lot near #12's basket, it's a long walk to the first tee. Play a short, basic hole, then it's another long walk to #2. And, this continues throughout the round.
- The course feels as if it plays in sections. #1 - 3 feel like a section, #4 - 6 is another, #7 is by itself, then #8 & 9, and finally #10 - 12.
- Signage? What signage? Don't even come here without the UDisc app or people who've played here before. There's no signage where the course begins so you might not even find the first tee. Good luck finding #2's tee, #3's tee, #7's tee, #8's tee, #9's tee, #10's tee, #11's tee, or #12's tee. At least #4 and 5 were marked.
- Talk about a crammed in hole, look no further than #7. It's 'out of the way' yet it felt extremely awkward trying to play it while a baseball game was going on. Banging chains down the left field line seemed like a bad idea.
- Then transition from #7 to 8 was horrible. Let's walk across a parking lot, walk past the basket for #8 and keep going until you find the tee. Did I mention holes were crammed in?
- #10 - 12 are three additional holes. All are short. All are basic. If the back nine is going to look like these three holes, save the time and effort.
- No tee pads.

Other Thoughts:

Incinerator misses the mark. There were more bad layouts than good ones. There were two fun layouts. The rest is lacking.
- I don't blame the designers. If this is all the land they were given, they made the best of a bad situation. Still, maybe, just maybe, it's better not to have a course if there are such limitations.
- At least you get to air it out on #2, 4, and 6. Those play along the edges of the field.
- Too many forgettable holes - #1, 4, and 7 - 12 were all just ok at best. If that doesn't sound like a positive endorsement, it's because it's not.
- If the park ever allows for more layouts in the woods by #1 and behind #10, use that space to make a nice, centralized 9-hole layout.
- Don't think about an 18-hole layout if you can't get 9 or 12 done right.
- I'm giving some major deductions to this course for its layout. It's such a detriment the problem can't go unnoticed or ignored.
- If the locals like this course, I'm glad you're supporting your local course and club. For other people, it's a short drive to Durham and other 18 hole layouts.
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3 0
GriffinG1994
Experience: 22 played 5 reviews
3.00 star(s)

Can't Wait for all 18 2+ years drive by

Reviewed: Played on:Aug 8, 2021 Played the course:once

Pros:

Nice little 9-basket course with a few challenging lines. Park was well kept and clean. Few long holes to sling some for distance as well as a few wooded holes.

Cons:

Not yet a full 18, some of the red tee pads are on the temporary map, but were either missing or nonexistent.

Other Thoughts:

I enjoyed playing this course. It wasn't too far of a drive for us. Just looking forward to there being a full 18. You can see a lot of potential in 9 more holes of play.
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10 0
pmay5
Gold level trusted reviewer
Premium Member
Experience: 21 years 482 played 245 reviews
2.50 star(s)

Try this good park course, you won't get burned! 2+ years

Reviewed: Played on:Oct 12, 2019 Played the course:once

Pros:

Nice, new DISCatchers. Easy to spot throughout the park.
Concrete tee pads for white (long) tees.
4X4 posts to mark the tees.
Variety of holes, thick woods, moderate woods, open holes and three Par 4s.
Restrooms and water available at park office.

Cons:

Tee pads are short.
Posts at tees have the hole # and that is about it.
Several of the holes have conflicts with other park Users. The day I was there, Saturday morning soccer was going on, so #3,#4 and #5 were not playable. All the other holes seemed to have no conflicts.

Other Thoughts:

A pretty good course in this small town with no other public courses within 20 miles.
Situated in a multi-purpose park with soccer fields, ballfields, a playground and amphitheater. The designers did a good job of placing the holes in unused sections of the park, for the most part. In doing so, you play several types of holes and move around most of the park, #1 and 7 are heavily wooded, #2,6 and 9 are moderately wooded (6 mostly near the basket) and open holes, #3,4,5 and 8. That's pretty good variety for a nine hole course.

Most of the holes are away from other users of the park, but the three I mentioned above were not playable the day I was there. #3 goes across an overflow parking lot, and #4 and 5 play near the soccer fields, just too many people around to risk a bad throw. Those would be fun holes to play and I did get to play #3 as the parking lot cleared out by the time I was done.

A couple of the Par 4s were my favorite holes:
#2 - tee is along the walking path for a slight uphill tee shot that has to be placed well to set you up for the left turn of the fairway, then a wide enough fairway through moderate woods.
#6 - tee from the backside of the park, near the walking path to a sloped fairway that falls away to thick brush, then downhill to an open area leading to the basket carved into thick woods. A really good hole.

Plans are in the works to make this an 18 hole course. It looks like there is more room for that, on the other side of the park, around the baseball fields and more soccer fields. I hope they see enough interest in these 9 to get that done, because that could make this an even better course.

(See my notes on the Course Info. page for the best entrance and parking to access the first hole.)
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9 0
aredoubles
Gold level trusted reviewer
Experience: 7.9 years 258 played 41 reviews
2.00 star(s)

2+ years

Reviewed: Played on:Nov 2, 2019 Played the course:once

Pros:

Good to see a course finally emerge in Granville/Vance Counties. Somehow, this area managed to support a stable disc golf club before even having a course to call home!
+ For only having 9 holes, there's a nice mix of shots here. There are tight/technical wooded holes, wide-open bombers, left/right/straight finishes (but mostly straight), and the distances range from 150 to 500+ ft with everything in-between represented.
+ Two sets of tees on every hole is really good to see. The short red tees are natural, and are a good introduction for novice players. The white tees are on excellent smooth concrete teepads, and are best suited for intermediate players.
+ The tees are marked by easy-to-find colored stumps, which also display the hole number.
+ The baskets are brand new Discatchers, which catch great and are easy to spot with their yellow bands.
+ After each basket, a small but colorful sign points towards the next tee, helping with navigation.
+ Though I haven't found official course rules, I'm assuming that the walking paths, roads, athletic fields, etc. play as OB-and-beyond on all holes, in which case the open holes have some nice risk/reward decision-making elements. Big crushes can put you in great position, but you most be accurate to avoid the OB.
+ The par 4s in particular are quite fun. Hole 2 is a big sweeping hyzer that must be carefully positioned into a blind landing zone to make the tunnel approach shot easier to attack. Hole 4 features OB on both sides of an open but somewhat narrow fairway, really testing players' risk-reward decision-making and execution. And hole 6 is a big dogleg to the right, where the tee shot must fly past the corner straight, while avoiding OB left and rough on the right, setting up a tricky approach to a very well-guarded basket. These holes were the definite highlights for me.

Cons:

- As just mentioned, there are walking paths, roads, and athletic fields that come into play on most of the course, and those present some significant safety issues. This can be a surprisingly busy park at times, and disc golfers will have to be very cautious. I actually skipped playing Hole 6 because of a very well-attended little league game in progress, with spectators standing unaware on the edge of the fairway. Please be respectful and cautious when playing these holes. Ideally the course would have been set further away from these activities to begin with.
- Though the Next Tee signs are welcome, there are some longer hole transitions that could've used additional signage to clarify. In particular, the transition after hole 7 is very unclear. The map on uDisc will be very helpful to have along.
- At the moment the tee markers only show the hole number, but no distances, maps, OB rules, etc. I don't think there's a physical course map anywhere either, outside of the one on uDisc.
- The more wooded holes are very tight, quite short, oddly shaped, and a bit puzzling. Hole 1 in particular seems to require a tight flex forehand, maybe a panning thumber, or maybe a grenade. Not sure what novices will think of these holes.
- Though there's a very nice mix of shot shapes and distances here, and a few odd wooded holes, it's still a fairly soft and easy course. Anyone rated ~870 or above will probably be able to carve their way through with relative ease, and perfect rounds are easily envisionable.

Other Thoughts:

It sounds like 18 holes are eventually planned here. My hope is that the local club has demonstrated the course's popularity to the park, and will get support to build the new holes well away from the rest of park's activities, to improve safety. It seems like there's plenty of land to do so. Building up that trust and support will take time, and having these 9 holes in is a strong step towards that. I hope those who play the course do so smartly, and don't risk the goodwill of the park and its other users, so that more and better disc golf can be built here.
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