Russellville, AR

Old Post DGC

Permanent course
4.275(based on 24 reviews)

Hole tips

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Tip #1
Tip by:Zanguini Added on: Hole:#4
Short Pin: The short pin is generally the primary position OB is within the circle. The green is extremely slanted anything that hits edge will roll down the hill. A safe play here is to have your drive land near the culvert and then attempt a sharp up hill put.
Long pin: This plays 50 - 75 feet longer than it looks as it is gradually up hill. Normal play is a crush of a drive, followed by a short controlled upshot. OB Road is in play on the upshot, if your at all concerned about it have your drive finish further right to maximize your angle to the green.
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Tip #2
Tip by:Zanguini Added on: Hole:#2
This hole is pretty open for most people it will be a simple hyzer out to the right. However it plays 50 ft or so longer than the stated length due to it being deceptively uphill.
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Tip #3
Tip by:Zanguini Added on: Hole:#1
If you have a big arm you can go for it and clear the creek which plays as casual. It is 450 to the creek. If you are short of the creek the low ceiling and the added height will prevent you from running a put. If you do not have a big arm think about playing to the Pine tree on the right side of the fairway, the approach to the green is easier here than off to the left or right.
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Tip #4
Tip by:jongoff09 Added on: Updated on: Hole:#18
Only the longest throwers have any chance at a 2 on this hole. Don't try to get around the Mando because the penalty of having to wrap around it is much worse than the reward of being slightly closer to the basket. A throw that lands in the middle of the fairway and passed or even just short of the mando will leave you a good look at an upshot that could put you in the circle for a putt at a 3.

It is roughly 420' to the mando tree. The trees beyond it are probably 75' passed it, so going for a long drive is a good idea.
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Tip #5
Tip by:jongoff09 Added on: Hole:#10
This hole is more uphill than it seems, plays quite a bit further than the actual distance. If you take one of the hyzer routs, then be sure the disc will land up on the level of the basket. If it goes just a bit too far left, then it may not come down until it is in the woods left.
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Tip #6
Tip by:jongoff09 Added on: Hole:#9
Keep the disc low, just above the ground on this hole. With the slope of the land, any disc thrown RHBH that starts to fade will keep going left because it will be a while before it hits the ground. Left is far worse than right. The downhill nature of the hole will get you more distance, even if you throw lower than usual.

On the upshot, think about how the disc will land on the sloping ground. Many discs hit and roll away, typically into the woods past the basket.
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Tip #7
Tip by:jongoff09 Added on: Hole:#7
The rout to take off the tee is just over the mound of dirt created by the root system of the fallen tree. You will see it when you walk up to the tee. You will want to have the disc finish with just a little left to right movement after the mound. Too much right or left and you will be in a position with no clear rout to the basket.

Control is more important than distance for most players on this hole. Even seemingly good throws will hit a tree if you go for the basket because of how the rout gets narrow near the basket.
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Tip #8
Tip by:jongoff09 Added on: Updated on: Hole:#3
Think about how much more stable going uphill makes a disc act. Get your drive all the way up the hill and try to leave it right of the basket. If you fade off and go left, then you are left with a very difficult upshot back up the hill. This hole is exposed, so the wind usually blows pretty hard off the lake/river.
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