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Are your s-lines the Colton Montgomery signature series? I have a couple of those and a new stock stamp CD1. The CM discs are definitely flippy, but the stock CD1 will barely turn over if at all. I have a c-line from the mystery box but I haven’t thrown it yet
That's my thought. Get the index finger in a powerful position and the other three fingers are somewhat along for the ride. The others are there to support the disc and help control the nose angle
Ricky's grip and the extension grip seem like a variation of the Climo "split-fork" grip. The...
I would imagine that run up speed and cadence is highly personal and there's probably not much to glean from it other that what that individual needs to maintain cadence, brace/balance, explosiveness, etc.
I even vary my run up round to round based on how I'm feeling. Sometimes I'm thinking...
I don't use my range finder often. I do find it helpful converted ball golf courses, though. There's usually enough… stuff in the landscape to get perspective. On open, converted courses, 325' seems to look like 225' to me
Playing in a tourney today on a wooded course, probably not going to...
I would disagree with that. Kristin Tattar and Missy Gannon use theirs frequently on coverage. Big Jerm and Uli are always using theirs on practice rounds. Gannon Buhr was using his on a recent skins, IIRC. I think they use them quite a bit. In a lot of cases it’s their caddies using them if...
Assuming we’re talking about elevation from a flat tee, for example, that’s how I approach elevation. It’s a little easier to throw uphill, IMO, since I can get on my back leg. Down hill is harder, IMO, since leaning over the front foot down hill makes for tricky balance
The OG leopard mold was an absolute workhorse for me for years. I have a couple of Barry Schultz champs, I think. It’s a disc I’ve never found a great replacement for, especially with all the 3/x/3x molds that superseded it
If you see a plain-ass leopard in the wild, grab one. They’re fantastic
Not necessarily, and I think it has something to do with gyroscopic precession or whatever TF that Pete Ulibarri video was demonstrating. My understanding is that wobble is evident with the axis of spin isn't the center of the disc; nose up or down can still be on-axis. A better example is...
[piping hot subjectivity coming through]
I think it's the measurement I have a quibble with. I have absolutely no idea what my arm speed is, and I honestly wouldn't have a strong frame of reference if I did. I do know that I can throw a DD3 at 100% around 425' - that's useful to me...
@disc-golf-neil, does TD show comparison from throw to throw? For example, maybe the exact spin rate numbers of 950 or 1150 RPM doesn't have specific meaning to me, but if I knew than increasing or decreasing spin rate by ~20% has x effect on flight, that could be better internalized
That's a great question. It's going to have gaps, to be sure, but if it's relatively close it can be useful in net training situations. I'm sure at the edges, it loses fidelity such as disc wear, PLH, and other manufacturing variability. At that point, that's where bag familiarity kicks in...
I forgot about DM's Active line. I have a Genius that is so flippy that it doesn't even work well as a roller.
Dynamic Captains are hyzer flip distance monsters, too. I'm surprised more people don't throw Captains
If you want spray-n-pray understability with dumb-grippy plastic (I'm not even sure you can call it "plastic"), the Elasto Underworld is another compelling option:
https://www.dynamicdiscs.com/collections/westside-discs-underworld/products/elasto-underworld
I think the answer here is experimentation. It’s interesting that we can get this data from tech disc, but at the end of the day, it’s the target shot shape, our biomechanics, and our bag. Tech Disc isn’t going to give us that answer on its own.
I’m not trying to disparage TD by any means...
[super subjective take comin' through]
I think the thing I struggle with re: Tech Disc is that I'm not entirely sure how I use this information on a course in real time. It doesn't really matter to me what angle and speed I'm actually throwing as much as knowing I can hit the line and distance...