Pros:
This 18-hole course is located on private property just off of the main (Maine?) road to Acadia National Park. So if you're in the area to visit the park, this is your best bet for a quick round of disc golf.
This is a remarkably short course, with an overall average hole length of 225'. If you remove the three "long" holes (1, 14 & 18) the average length drops to just 187'! This is primarily a short, technical course that is full of fun ace-runs and "birdie-or-die" type holes. There are ace boards at many of the tees and it is clear that the locals hit aces regularly. I drove many of these holes with putters, and most of the rest with midranges. The three longer holes noted above do allow you to air it out a bit.
Despite the short holes lengths I found this to be a fun and challenging course. The short holes are all heavily wooded, requiring that you hit specific lines and gaps to get to the baskets. If you do so birdies are very gettable. But there are ample trees to stop your disc or knock you well off line.
There is a good variety of straight fairways mixed with sweeping right/left and dogleg right/left fairways. Many holes have alternate lines to the left or right, which I found unintentionally a few times...
Hole 5 is a sharp dogleg left that requires you to clear a mando on the left side just before the corner, but come inside of a second mando to the right as you curve around the dogleg. The shape makes it tough to get to the pin for a look at two, but I enjoyed trying.
Hole 12 is a blind drive over a small rise to a downhill basket placed next to a tiny little pond. The pond is no more than 15' across and shallow, but I'll bet it has collected a few discs. There is a long pole next to it for retrieval purposes.
Hole 14 is the standout, teeing from an elevated area, playing through a "goal-post" double-mando and over a thick group of pines into a blind landing area. The landing area is large enough to let you rip this blind drive hard through the mando and then go figure out where you landed.
Tee pads are mostly mulch on natural ground, though holes 1, 2 and 18 feature wooden platforms that are large and flat. I saw several more platforms stacked in the parking lot so more may be in the way.
Tee signs are simple wooden boards with hole number, distance, and par only. They've seen better days but are better than nothing. There are enough next-tee arrows on trees to guide you easily through the course, though they can be tough to spot.
Cons:
This is a short, technical course with a lot of trees. Not a place that I would recommend bringing the family for a first-time DG experience.
The natural teepads are lumpy and bumpy and often contain roots or rocks. Most of the holes are short enough to allow stand-and-deliver drives or an abbreviated run-up, but footing is tricky on many of the tees.
The signage is minimal and rough. Often it is a simple board on the ground near the tee with hole number, length and par. They could use some freshening up.
Speaking of tough to spot, the dark galvanized baskets are practically invisible on many of the shaded holes. Even on short holes I found myself walking up some to make certain I knew where the baskets were.
The ground over most of the course is full of exposed roots, stumps, rocks, little gullies, etc. You have to watch your step to avoid turning a knee or ankle. I suggest boots.
Other Thoughts:
Most Maine courses are pay-to-play. Some are set up as true businesses with pro-shops, attendants to pay, scorecards, etc. This is not one of those courses. You simply park next to the owner's house, push your money through a mail slot in the door, and play your rounds. There is a bit of information posted about local leagues, but nothing at all to get you oriented regarding the course.