Pros:
- Course is set in a large park that has tons of space for the disc golf. Besides some holes close to a park road, there shouldn't be any interference. Good mix of forested and open areas, with elevation changes.
- Wooded holes provide some tight lines, with narrow fairways or some small pinch points. #4 is short but very technical, #9 has two paths (more open around, very tight straight ahead), #16 has lots of trees, and #17 is a tunnel. These holes demand accuracy off the tee to avoid trouble, and also need good shot placement. Other wooded holes aren't as tight, but still need a good shot to stay clean.
- More open holes use mature trees or bordering woods to add challenge. #15 and #18, for example, are pretty clear off the tee but have baskets bordered by rough. Getting to the basket depends on where your shot ends, not where it begins. Some holes have a clear line to the basket, with woods on either side for punishment.
- Good elevation changes to be found here; #2 is a blind downhill shot, #5 is a bigger downhill with an elevated tee, #15 plays uphill to the guarded basket. Some nasty sloped greens here as well, #4 and #16 especially.
- Nice mix of hole lengths, #5 is a 455' RHBH hyzer, and #14 is a 430' RHBH anhyzer. The course is a little on the short side, at 290', but there is a good mix of longer/shorter holes in and out of the woods.
- Good teepads, baskets, and signage (though the signs are at the back of the tee). Navigation is easy with the map - some tricks like #7 to #8.
Cons:
- Some holes play next to, over, or across the park road. While it adds some good OB, it takes away from the atmosphere. We had a car stop on the road on #7 and stare us down, through the fairway, while teeing off. Creepy.
- For the most part, follows the conventional short/wooded, long/open template. The tightest hole on the course is only 165', and the 430' one is basically wide open. The one exception would be #16, at 318'.
Other Thoughts:
- Not many cons at this course! The shorter holes definitely have good character, testing a hyzer/straight/anhyzer, or have multiple obvious routes (#9 is cool). Longer holes have good punishment off the fairway to test distance vs. accuracy. Good elevation changes in many spots, both overall and within the hole.
- I imagine almost everyone would have fun here, and find some challenge. More advanced players might find it a little bit easy, but should still enjoy it.