Pros:
Concrete pads, Discatcher baskets. Park seems mostly well kept up.
Some nice technical shots through the woods, with a couple actually fun ace runs, and some more park-style lightly wooded holes. A clear stream comes into play on five holes (although it's only a serious consideration on four of them). Every hole in the woods had a clear, defined line, though some were very tight compared to the remainder of the course - for example, 6 was a tight, long uphill flick (or even better LHBH, it looks like) that would be very difficult to attack, and 10 was a sharp, low, but uphill RHBH hyzer (parkable readily if you hit the line, though).
Cons:
Navigation is rather difficult, owing to lack of signage. Tee signs are inaccurate in some cases (some may be off due to later addition of new pin positions, but some were plainly born wrong based off the trees actually present vs. fairway shape shown). One hole (16?) had a sign that said MANDO on a late tree, but no arrow; either direction would have been plausible; neither was necessary; in fact, most of the mandos seemed heavy-handed rather than necessary.
A bit off-balance in favor of lefty BH (or, to a lesser extent, RHFH).
Hole 4 has a truly nasty mud pit/"pond" in play.
Only a couple holes past 300, and only a few really challenging technical shots.
Other Thoughts:
I was unable to locate pro pads at all, although some previous reviewers mentioned them. If they are natural and unmarked, that is, in my opinion, safari golf, not a second set of tees.
Overall, not much stood out about Aggieland in a bad way; not a wow course, but definitely not that screwy either.