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Winnsboro, SC

All-Terrain Disc Golf

3.75(based on 15 reviews)
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14 0
Shadrach3
Gold level trusted reviewer
Experience: 5.6 years 319 played 311 reviews
4.00 star(s)

Serious Hills

Reviewed: Played on:Mar 24, 2022 Played the course:once

Pros:

A private, secluded, hilly, woods challenge.

-Amenities: Concrete tees often with grooves, tee signs for both tee sets with info and thorough map (the old, stock tee sign style that I should know exactly what it's called by now), solid DGA baskets, next tee arrows and taped spokes.

-Privacy: The only people here are outdoor adventuring or camping, so you'll likely get the course to yourself. The land has been left decently untouched, so this is one of those rounds that feels very secluded and natural.

-Elevation: Huge factor. This includes classic big elevation shots both down and up, but also more nuanced side hills and gentle combos. Highlights include the valley (1), uphill (14), and downhills (5), (16), and (18).

-Second Loop: Holes are laid out to allow for a shorter, 9-hole route. I forgot to check, but I think it's (1)-(4) then (14)-(18).

-Shot Shaping/Gameplay: A varied challenge that includes everything from ace runs to nail-biting par attempts. (1) is a decent sample, a very hard birdie but manageable nonetheless and dealing with plenty of trees near the basket. The next handful are the must-gets, and I was worried the course would be snoozes. However, hole (5) announces the arrival of the rest of the course, a long downhill with two tunnel options penetrating all the way to the basket. From here, holes are almost exclusively in the woods running through fair but challenging routes. There are some over 300' uphill par-3s, but also more gettable holes. Bad shots will probably lead to bogeys, making this a good score separating course. Thrown in are five multi-shot holes that are truly all about placement and consistency.

Cons:

The course could use a little more attention, but otherwise nothing not shared by every woods course.

-Grading: Probably the number one issue is that there are plenty of areas of the course that require going up or down very steep hills with slippery footing. There are places that need steps to reduce the major safety hazard. Definitely don't bring a cart, and consider passing on this one if you aren't sure-footed.

-Tees: Some tees are slanted, and others have grass and moss creeping in. A refresh would be welcomed.

-Maintenance: The fairways aren't tightly trimmed. It's not an issue, but for a pay-to-play you'd like it to be short, not week-unmowed-yard length.

-Dummy Fairways: A non-negligible number of holes had what appeared to be second fairway options that, upon arriving at my well-thrown lie, I discovered had no path to the basket. I'm not sure there's anything to do about this per se, but for a first-timer it can be a bit sad.

-Difficulty: This course will likely have you scrambling a lot. On a bad day, your score could easily get away from you to the point of not being enjoyable.

-Pay to Play: I think $5.35 was what I paid.

Other Thoughts:

I wasn't expecting this one to be so good. It's one of the few substantially underrated courses on DGCR, I assume due to the older tees and sub-par maintenance. When I played, neither of those were major detractors, and I had a blast on one of the hilliest but most fun wooded courses I've been to. All-Terrain is a good example of what a thoughtful designer can do with a good private property - it's reminiscent of the awesome zipline courses I've played in Lula and Rock Hill. This one ranks solidly among my Excellent courses, and is well worth the small fee.

~Similar Courses: CIU (Columbia, SC); better maintained and more wooded version of Mountain Cove Farms (Chickamauga, GA); Zipline Canopy Tours (Lula, GA); Parker's Pasture (Covington, GA); IDGC - Jim Warner (Appling, GA).
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11 0
Jaysauls
Gold level trusted reviewer
Experience: 14.8 years 129 played 71 reviews
4.00 star(s)

Big-Boy Course 2+ years

Reviewed: Played on:Nov 18, 2017 Played the course:5+ times

Pros:

FIRST: Don't let the pay-to-play dissuade you from playing. with dual tees that change the course big-time, pay the bucks and spend the day! It's well worth it.

This is one of those courses that had to grow on me, or more to the point, my game grow up to play the course. My first few rounds the course ate...me...alive! This course is both crazy short and crazy long. Tight and wooded, and grip and rip. Up hill, down hill, across hill...everything but water! And some of the views are amazing!

Being more specific...

The first 4 are a bit deceiving. Hole #1 is a long,slight anhyzer shot that is easy, not to daunting, but a cool shot from an elevated pad.

Holes 2 & 3 are short, tight forehand shots. Hole 4 just a straight midrange.

So, not too much of a test...but that ends...quickly!

Hole #5 is a loooong 550'+, turning down hill shot following a corridor of pine trees. Not only is it down hill turning left, but it's on a slope. Hit a tree and kick left, and you are WAY the hell off the fairway! Even great shots that stay between the trees and land in the fairway leave a tough upshot to the basket.

Hole #6 is a really cool, relatively short steep down hill shot. Straight a head is a narrow, tight drop to the basket. To the right is a fun rip where the disc disappears as it drops down hill, turning toward the basket. Keep your eyes on the target and watch your frisbee reappear from the woods. Caution: come in too hot and you...are...gone! Disc will fly past, and go another hundred beyond the basket. But a very cool hole.

#7 is the proverbial 'dumb hole' that almost all courses have. Its a 90-degree shot to a basket way up a hill. No way to drive it. just hit the corner, then pitch up. Now, there is a sucker gap off the tee at a 45-degree angle to the basket. Hit ANYTHING and you're toast.

#8 is similar to #5, another long, turning shot, not as long as 5, but another solid, cool hole.

#9 is a solid, left-turning hole off the tee to a basket surrounded by dry creek beds.

#10 is almost a borderline so-so hole. The basket is up hill after a tight, left turning hole. But the angle of your throw makes it hard to get a good show on the basket. Lucky ones will skip through.

#11...Now, this is a good, tough, short hole. Basket's up a relatively short grade, but the toss off the tee is acrobatic. I throw a midrange full power with a touch of anhyzer, then let it flex back to the basket. Not as easy as It sounds, but a cool shot.

#12 is an okay, raised tee to a roadbed, then a gauntlet of trees to the basket. No real sight-lines unless you CRUSH your drive and land just right.

#13 is a STEEP uphill, left turning drive. And I mean STEEP! Hard to get much on your drive running uphill. Feels like you crush the drive and it goes no where.

#14 is just a big ol' GRIP AND RIP around a climbing uphill. left turning hole. Another one where you throw as hard as you can and disc just doesn't seem to go anywhere

#15 is a fun, beautiful hole. Not tough unless the winds are blowing, which they always are! You're on a high ridge with advisability approaching 20 miles on a clear day. Bring a camera, you'll want pics here!

#16 is a decent, long down hill drive with a gazillion pines. Find the line, hit it and you can probably deuce the hole. Hit anything and all bets are off!

#17 is a nice, tight, uphill climb.2's are possible with a solid drive...providing it doesn't hit anything.

#18...Ah, get the camera again 'cause you are WAY the heck in the air. Great views, on a downhill fairly wide tunnel shot. Don't get the nose up or you'll flip into the THICK trees to the right or hyzer way out over the road. A bad but rewarding shots are the crushes that left and hyzer way down range and hit the park registration office! Nice rewarding CRASH when they do!

Cons:

The grass can get high here and the tees buried under leaves. If this course had more traffic these issues wouldn't be a problem. But the course has limited traffic. Carrying a broom isn't a bad winter-time thing to do.

Some of the rough can get intense and discs lost forever and ever.

I also feel the tees could be a touch longer. I'm not a tall dude, but still feel I need an extra half step

Other Thoughts:

Spotters are a good thing to have on this course as it's very easy to lose a disc.

Short order grill is also quite good. Or pack a lunch since there ain't nothing close by to eat!
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11 3
Mike C
Gold level trusted reviewer
Experience: 15.1 years 168 played 74 reviews
4.00 star(s)

This is what Disc Golf should be 2+ years drive by

Reviewed: Updated: Played on:May 9, 2017 Played the course:once

Pros:

+ Simply an amazing course overall. If you are okay with a rugged experience, this course will go beyond your expectations. If you prefer manicured city park courses, don't bother.

+ Excellent mix of open and wooded holes, never feeling too much of one or the other.

+ Great variety on hole length. Right after a long par 4 you'll be treated to an easier 200-250' hole. None of the holes really felt like complete gimmie's either, which was nice.

+ Every hole utilizes elevation in some way. I can't think of a single hole that was completely flat with a regular pin placement. Every hole had me throwing uphill or downhill, or had a basket perched on the side of a hill, etc. It was great.

+ Amazing views. Particularly throwing from 15's tee had me looking out at a view that reminded me more of the Blue Ridge Mountains than what I'd expect from the middle of South Carolina.

+ Very well marked. I did not need to refer to my map at all. Every basket has numerous next tee signs following it. The only confusing part of the course was throwing from 14 long tee I thought 15's basket was where I should throw, and had to re-tee once I realized my mistake.

+ The entire experience truly felt like an adventure. This is the kind of course I want to drive an hour + to go play. This course felt unique. It felt like a destination. I've played tougher courses, I've played better courses, but this ranks among my top 3-5 as one of the most memorable and enjoyable rounds I've played.

+ Friendly staff and plenty of amenities. There is a shop where you can buy food and drinks, including cold Gatorade and hot pizza. There are restrooms and even showers you can use. If you want to make a day of it there are dirt bike trails and ATV trails, which seems to be the main attraction on the property.

+ I was the only disc golfer there and had this beautiful course to myself.

+ Benches on nearly every hole.

+ Accurate tee signs that show length, par and line(s) to the basket.

+ Bright orange baskets are extra visible.

Cons:

- As good as this course is, its not challenging enough to be among the best of the best. It was incredibly fun, but too easy to warrant a 5 of 5.

- Course maintenance is not what you would expect if you're used to manicured city courses. Make no mistake about it, this is a rugged ass course in the middle of no where. You will sweat, get bitten by ants, look for drives in knee high grass on a few holes, and at the end of the round your legs will be feeling it. To me all of this just fits in with the experience of the course and I did not mind it, but to be objective holes like #14 would be better off with shorter grass.

- Both of the par 5's felt like par 4's. I got a 2 on the one with a drive that faded out early, and was just outside jump putt range for my second shot on the other.

Other Thoughts:

To me, this course is exactly what a destination level, 18 hole disc golf course should be. Don't get me wrong, 9 hole and 18 hole courses tucked away in crowded, multi-use city parks certainly have their place, but if I'm setting aside a day just to play disc golf, I want to go somewhere that isn't busy with shared use activities. I want to go somewhere that makes me forget anything but this round of Disc Golf I'm playing exists. This course provided that feeling.

Disc golf courses should be remote, away from crowded city parks full of busy walking paths.

Disc golf courses should have a good mix of open and wooded holes, never feeling too easy or too claustrophobic.

Disc golf course should utilize elevation in fun and exciting ways.

Disc golf courses should be memorable, and stand out from the last set of 18 baskets you threw.

All-Terrain Disc Golf provides all of this in spades.

Some of the review ratings for this course are downright criminal.

If some long grass is enough to spoil an amazing course like this for you, go find a well trimmed pitch n putt in the city and let the big boys enjoy a real course. Those of you not afraid of a couple bug bites and some sun burn, strap on your hiking shoes and have at it!

Also note many reviews are out of date. There is TONS of signage indicating where to go to the next tee, for example. Stevie Wonder couldn't get lost out here.

Seriously, just ignore any review under 3.5 for this course. Yes, it has issues with long grass, but its an AMAZING experience, no question in my mind whether its in my top 10 or not.

If this course had mowed fairways, one or two more par 4's or 5's, and was just a bit tougher overall, I would give this a 5 with no hesitation. While its a little rough around the edges, don't let that keep you from experiencing this gem.

This is what disc golf should be.
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1 8
smierzy
Experience: 13 played 13 reviews
4.00 star(s)

2+ years drive by

Reviewed: Played on:Oct 14, 2013 Played the course:once

Pros:

Nice new orange baskets , good mix of short and long holes , 2 tees to fit all skill levels , on-site snack bar with disc sales .

Cons:

Must sign waiver upon entry releasing corporation of any liability for injuries which you could incur from 4 wheel / motorcycles riding all over . Terrain almost requires hiking boots - will test your cardio a bit .

Other Thoughts:

Between Columbia and Charlotte - worth $5 to play once .
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13 0
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 19.9 years 597 played 544 reviews
4.00 star(s)

Excellent Adventure 2+ years

Reviewed: Played on:Nov 8, 2013 Played the course:2-4 times

Pros:

Carolina Adventure World's All-Terrain course indeed lives up to its name. The course has a little bit of everything to offer - elevation, woods, open holes and length. Put it all together and enjoy your bogus journey.
- This is a very solid course from start to finish. Hole #1 is a perfect opening hole with just enough challenge for those being aggressive off the tee, but simple enough that it's an easy par for those who are looking to start their rounds on the right foot. It's a 338 foot (or 357 depending on which score card/tee sign info is correct. More on that later.) shot from an open tee to a slightly protected basket just into the woods. Hole #18 is a downhill, let your disc sail, Ashe County Park #9 &18-sort of hole. Don't be too aggressive with this shot because the front gate building and potential parked cars may come into play. This is a nice, not overly challenging finishing hole, which still lets you be aggressive. Oh yeah, and there are 16 solid holes between these two.
- There's an incredible amount of variety here. I was amazed at the amount elevation this course offered. From holes #4 - 13, you really feel like you're playing a mountain course. The four holes with the most elevation gain/loss to them were paired together in two great combos - #6 downhill, #7 uphill and #17 uphill, #18 downhill. Add to that #16 is a long, gradual downhill, and you get that elevation change on three straight holes.
- Course also offers plenty of open holes, some great doglegs (highlighted by #5 & 8); heavily wooded/tight holes and holes with less trees, but no less challenging. Plenty of risk/reward holes that could result in birdies, or even some ace runs, but could lead to bogeys, or time searching for discs that sail deep into the woods.
- As great as the long layout is, perhaps what separates this course from a lot of comparable courses is the perfect job they do with the shorter/beginner friendly layout. As challenging as the long layout is, they get an A+ from me for offering such a great, easier alternative with the short tees. To highlight, I played the long and short tees back-to-back, putting out on #18 and walking straight to the short tee on #1. I shot way over par - never bothered adding up my score, but I'd around 10 over - playing the long tees. Without a rest, I shot 50 (either -6 or -7 depending on whether par is 56 or 57), and should have shot even better - had a couple fatigued missed putts - without ever being in danger of getting a 4 on any of the holes. This would be like having the Elon Angry & Eager Beaver layouts on one course instead of two. That said, I think this is a great course for all skill levels, giving casual players a chance to compete with more advanced ones with the dual layouts.
- Adding to the variety, I really enjoyed some of the different looks you got from playing the long versus short tees. #7 short was a fun, uphill shot, that lets you be aggressive. Compare that to the much tougher long layout, you get two different looks. On a side note, the risk/reward factor of the "hidden" gap on #7 long means you can be looking at a birdie chance, or find yourself deep, deep, deep in the woods, if you hit a tree instead, and have your disc sail deep into no-man's land. I'll let you guess where my shot landed.
- Lots to do at Carolina Adventure World, other than just disc golf. CAW is first and foremost built for off-road riders - ATVs, UTVs and dirt bikes - but offers a lot of other outdoor adventures for people. On top of that, there are campsites here, food counter serving more than just snacks, home building/clubhouse with a decent disc selection. If that's your thing, one could easily spend a weekend here without ever leaving the grounds.
- Course is very well maintained. Great tee signs. Tee pads and baskets are in great shape.

Cons:

There is very little wrong with this course. I think it comes pretty close to reaching its ceiling in terms of quality. Now, if you want to expand the course, that's another issue. That said, here are the only four minor things I noticed.
- Distances on scorecards and tee signs don't match. On some holes it's not a big deal - #1 long is listed at 338 and 357. On others, it's a bigger discrepancy, which poses more of a problem - #5 long is listed at 552 and 642; #15 is listed at 231 and 303. The correct lengths need to be figured out and made uniform on all platforms. Or, if nothing else, at least have the different scorecards have a uniform distance.
- Trails are a little confusing to navigate at times. Several holes have long walks/transitions where you're walking past other trails. The transitions from #1 to #2, #6 to #7 and #13 to #14 stood out the most. Better signage would be a great help. Also the tee shot from #12 long could be improved because it's not easy to determine where the fairway is, especially for the first-time player.
- Course crosses paths with paths/roads used by 4-wheelers. This creates a slight chance of hitting a driver with a disc, along with added navigational issue. The sounds of 4-wheelers and dirt bikes can take away from the 'nature' feel when they go flying by.
- More benches and trashcans would be appreciated. I spotted only a couple of benches throughout the course and never saw a single trashcan.

Other Thoughts:

All-Terrain impressed me by just how well it was. The course offered the challenge factor as well as the fun factor, which to me are the two most vital aspects of a great course.
- The course offers a nine-hole loop - holes #1-4 and #14 - 18. That's nice and all, but I feel you're missing the real substance of this course if you're only playing the short loop.
- When you're playing, stop near the the American flag near #14's basket and #15's tee. You can see for miles up here, taking in some amazing views of the surrounding hills. Yes, I know there's a nearby town of Great Falls, I've driven down some of those hill roads, but it still seems odd, that heading south from Charlotte, you get more of a foothills feel than being in Charlotte itself.
- My two favorite holes are the two long ones on the front 9 - #5 & 8. Both have wide-enough fairways that you can be aggressive with your tee shots. Both are doglegs left and both will penalize you if you get off the fairway. #5 has a wider fairway, but has more trees in said fairway. #8 has a sharper dogleg with a higher risk/reward factor. From the short tees, I really enjoyed the uphill holes - #7 & 17. Both offer a chance for you to be aggressive, taking a run at the basket for a possible ace.
- This course had lots of elements of Stumpy Creek (Mooresville, NC) and Walnut Creek (Charlottesville, VA). All three are rated highly in my book. If you like either of those courses, I bet you'll like All-Terrain as well. All three are rated highly in my book.
- This course easily gets lost in the shuffle because its by itself, out of the way. You're either driving to Charlotte or Columbia to play courses, but don't miss out on this one. With the course at Chester State Park, you now have two solid courses within 30 minutes of each other. If you could only play one, I'd give this course an edge over Chester because this offers more variety.
- For me, All-Terrain is now a must-play. I don't know how it took me so long to play. I will be back here again to play.
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8 0
sloppydisc
Diamond level trusted reviewer
Experience: 15.4 years 201 played 147 reviews
4.00 star(s)

Very cool Destination! 2+ years drive by

Reviewed: Played on:Aug 2, 2012 Played the course:once

Pros:

Full 18 hole disc golf course inside Carolina Adventure World complex. In addition to disc golf there is camping, a zip line, and ATV, quad, or motorcycle trails galore.

In the main building where you check in there is a decent selection of Innova discs, as well as cold drinks and food. The grill has hot dogs, burgers, fried chicken and fries. Indoor and outdoor seating is available.

There are also plenty of clean showers and restrooms in a building near the 1st tee and main building.

The course itself is hilly and wooded. There are 18 holes with two sets of nice concrete pads for each one. Some of the long tees add a different angle as well as much more distance on occasion. Basic signs at each tee show layout and lengths. Baskets are very cool bright orange DGAs that are highly visible, and catch well.

Very good variety of up and downs on this course. You get plenty of downs and enough ups to test your arm a little. There is also a decent mix of lefts and rights.

While this course is wooded it didn't seem as tight or unforgiving as many of the Charlotte courses 1 hour North. You do need to hit a line, but there weren't any fairways that were more luck than line, or unfair. But if you got off the fairway some of the pines in the woods are unforgiving.

There are some spots where you can let loose an open air driver bomb. This is not an all-wooded course that prohibits the use of drivers.

There are a few cool basket positions that add some risk to the approach or putt. #2 has a hillside behind the basket, and #9 has a creek bed surrounding it.

Cons:

There is a large aluminum or steel building on the right side of #1's fairway. You shouldn't hit it, but I did. It makes a cool noise. It is kind of an eye sore on the first hole.

In some spots this course seems like it needed some more maintenance. There were several tee pads that were being overgrown with weeds and grass, and there were several fairways where the growth was up to my waist. It made finding discs a little tough.

While there is some decent line shaping I would have liked a little more extreme right to left, and left to right shots. I didn't really need to use my over stable mids or truly under stable mids often. Most bends and turns in fairways were fairly subtle. Lots of straight with a little zig or zag. A lot of straight shots with a small wrinkle or two.

Other Thoughts:

Don't let holes 1-4 fool you. This is a very nice course. Holes 1-4 are average at best, and don't really show you what is to come.

Starting on #5 you get to see the fun that awaits. 5 is a 552' downhill shot. It is fairly straight, but has a line of pines running down the fairway center with tunnels on each side. It is a pretty cool hole. #6 is a tight 328' down hill tunnel. #7 is a dramatic dog leg followed by an uphill approach. #8 is a sweet 626' down hill shot that has ample fairway, but punishing rough. And finishing out the front 9 you get a nice tight fairway shot followed by a basket surrounded by a creek bed. Nice risky green.

The back 9 offers more good shots. #12 is a nice long shot along a road bed and ending in the woods. 13 makes you throw up a fairly steep rise. 15 offer the tremendous views others have mentioned. 16 is a cool 464' down hill shot. And 18 is a huge down hill bomb that just begs for you to empty the bag. Just a ton of fun to be had at this course.

While this course is not perfect, it does have a ton of good shots and holes. Combine that with the amenities and this should be a true destination course. I could see people camping and spending a day or two on site. The few cons here are far outweighed by the fun golf to be played.

There is a $5 fee to play this course, but that is more than worth it. You get an uncrowded round with lots of amenities. And if ATVs or dirt bikes are your thing, this place may just be heaven on Earth.



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2 1
hogleggbob
Bronze level trusted reviewer
Experience: 15.8 years 219 played 49 reviews
4.00 star(s)

worth the trip 2+ years

Reviewed: Played on:Dec 12, 2011 Played the course:once

Pros:

great course just 50 mile south of charlotte. two tee pads at all holes, bright orange cages on the baskets make for good visibility. the elevation and terrain are amazing. good varietyof left to right and right to left holes.. up hill shots, down hill shots. fairways were fair and beat in well.

Cons:

tee pads could have been leveled better before they poured the concrete. needs a few benches and some trashcans, although i didnt see much of any trash laying on the ground

Other Thoughts:

the course is really laid out well. the last 4 holes were great, the view from#15 is worth the trip in itself. #18 is a great finish to the course. i will definitely be back again. 5 bucks to play it all day is not a bad thing at all
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7 0
Upshawt1979
Diamond level trusted reviewer
Premium Member
Experience: 20.9 years 550 played 429 reviews
4.00 star(s)

All Terrain is Off the Chain! 2+ years

Reviewed: Played on:Dec 4, 2011 Played the course:2-4 times

Pros:

All Terrain Disc Golf fully lives up to its name. The 18 hole layout has several memorable holes, featuring heavy elevation changes and woods throughout. A couple of very nice scenic vantage points toward the end of the course, and a great finishing hole. Front nine has a few easy holes but gets more woodsy, longer and more difficult beginning on hole 5. trees thin somewhat, but it doesn't let up lengthwise much through the back nine. Pro quality course, with few weak links. Every hole has two good sized, level concrete tee boxes with signs. There are also signs pointing the way between most holes. The baskets are sweet new Mach 5's with bright orange coating that is very easy to spot amongst the trees. There is a store with a small assortment of plastic, as well as food and drinks.

Cons:

I would only ask for a few benches and trash cans on the course. Wind will usually be a factor on the hill tops here. Some of the rough is filled with thorns, ground is often littered with leaves and pine needles causing unstable footing on the hillsides. Keeping drives on the fairways proved difficult for me, and I scored two rounds over 70 on the long tees. My friend did shoot a 59 (-4) second round, so if you can get a little, and don't give up much a good score is possible. The green fees is $5 a day, making the nine hole layout fun but expensive. Carolina Adventure World facility hosts ATV and dirt bike riders, that may cross the trails near the course. We encountered a half a dozen riders during two rounds.

Other Thoughts:

I like this course very much, and would say it is one of the best I have played in the state of South Carolina. If you are serious about disc golf, it is truly worth traveling to play this one. I really enjoyed the many chances for long drives on elevated tees, and the terrific views on hole 15. I wanted to give this course a 4.5 rating, but I can't fairly rate it better than equally good courses I have reviewed recently. It is a beauty though. I love playing this style of course, and had a lot of fun playing here. Nice facility, and surely worth a look if you live anywhere close.
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4 0
roadtrip
Bronze level trusted reviewer
Experience: 28.9 years 200 played 23 reviews
4.00 star(s)

2+ years drive by

Reviewed: Played on:Nov 25, 2011 Played the course:once

Pros:

Starts with the amenities. You must check-in before you play ($5/each, but to their credit they didn't charge my lady friend). There's a pro shop with drinks/concession-stand food/restrooms.
Two cement tee pads for each hole. A long and a short. This site has a helpful course map under "links."
Long open bombs, tight tunnels, elevation, lefts, rights, holes snaking up and down hills.
Bright baskets, like the baskets at Highland Hills in Wilkesboro. Easy to spot.
Scenic. Secluded (4-wheeler trails cross the course but I didn't see any and it was a beautiful day).
Close to the highway
Next-tee signs
Arranged to accommodate quick rounds - you can play the first 4 or 5, then jump over to the last 4 or 5 by design.
I like the old school signs at each hole.
14, 15, 18 - beautiful

Cons:

Pay to play
Still very new. No benches or trash cans. Signs get you to next tee (though print a map for help), but there aren't established transitions. Some trail blazing on loose, rocky, hilly grounds.

Other Thoughts:

I started out thinking 3.0 and then 3.5. It's a bit primitive but it's pretty perfect if you're driving between Charlotte and Columbia. I went with 4.0 rating because it's new - a lot of my cons should be fixed in time. And because it's a great stop on a beach trip. And, selfishly, because I ended with a sweet shot on 18.
Last tips - when you play 14, you see a basket that fits the pic on the sign. The basket is actually to the left (the basket you see straight ahead is 15). 14 is about 250 straight and then 200 dead left.
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