Pros:
Boone's Cave is a great wooded park. What starts as a mundane course suddenly offers several biting holes, changing the entire feel of the round.
- Great park first and foremost. If you're a hiker and enjoy seclusion, this is an excellent spot. I've been in North Carolina for more than three decades, living a little more than an hour away, and had never heard of this place until they had a disc golf course. No clue what the cave is like. It didn't come into play during my round.
- Holes #1 and 2 make this seem like it will be a short, uninspiring course. Neither hole is longer than 110 feet. My thought at this point is that this is going to be one of THOSE type of courses.
- #3 is longer, still only 168 feet, but at least you get a taste of fun. Tee shot over a slight valley on a semi-tight fairway with decent tree coverage on both sides. Basically, this is your first non-guaranteed deuce if you throw a lesser tee shot.
- #4 & 5 are perfectly decent, short nine-hole layout courses. Then you get to #6. You ever see photos of NBA players when they played in youth leagues and they're already a foot taller than everyone else? Or Bradley Cooper's character playing touch football in Wedding Crashers? That's what #6 is like. It's a TIGHT fairwayed, s-curved, downhill 319 foot layout. This is a tougher tee shot even on a advanced course such as Nevin, Renny, or Keely Park. Think of an overgrown #3 at Nevin for a comparison. It's not even in the same stratosphere of skill level as the other 8 holes here. I tried to play conservative as I was solo and didn't have a spotter. And I still hit a tree and landed 50 feet deep into the woods.
- #7 & 8 are the two best designed, most enjoyable holes on the course. And #9 gets you back to the parking lot. Nothing special there.
- Course plays entirely in the woods. Nice benefit when playing in the summer. That probably also means the course plays easier in Winter once the leaves have fallen.
Cons:
Navigation can be a tad tricky, especially for non-regulars. The course and transitions cross over and/or border walking trails throughout. It would be easy to make a wrong turn. A few signs on these transitions would be helpful.
- Tee signs are simple hole numbers and distances. Maps would be helpful on the blind tee shots. On a heavily wooded course, even sub-200 foot holes can have hidden/blind tee shots.
- Natural tee pads. Dirt/ground is uneven on several holes making run ups a bit trickier.
- And the obvious question, what is #6 doing on this course? Design is a challenge. There's a walking trail running along the left side of the fairway. I had to wait several minutes for a slow walker clearing the path. Also, the underbrush needs to be cleared and fairway probably made wider.
- Add to that, is the person playing the skill level of holes #1 & 2 suited for a hole like this? I didn't feel comfortable unleashing a drive on this hole without a spotter so I played it safe. I still hit a tree and landed deep in the woods. What happens for the beginner/family who each have 1-2 discs when they get here?
Other Thoughts:
Boone's Cave has tons of untapped potential. There's a lot of land that makes you start playing the what-if game.
- If you take #6 away, this is a good beginner/casual-friendly layout. If you take #1 & 2 away, and lengthen some other holes by 50 - 100 feet, this becomes one of the better 9-hole layouts I've played. Instead it seems you're making everyone confused.
- It's fun playing with your kids and having them jump on you. When they jump on you when you're not expecting it, that sucks. That's #6. You go from 5 holes that are all birdie-able and ace-runs. Holes you can throw flat-footed from the tee to this. Don't get me wrong. It's not a bad hole. I'd enjoy it if I could really play it aggressively. It just comes out of nowhere and then the it's over.
- #7 felt like the toughest tee shot. It's 219 feet, but it's all uphill. Again, I'm throwing soft, ¾ shots on holes #1 -5, #6 is downhill, and now on #7, I need to unleash a full throw. There aren't a lot of courses that you wait until #7 before finally needing your power.
- #8 is another over-the-valley hole. I like it better than #3, simply because it's a tougher layout.
- Full disclaimer. I assume there is an actual cave here, but
I don't know. For all I know it's an idiom and it's a colossal waste of time. I do know the kiosk highlighted all the hiking trails rather than the cave. This is probably a great place to go trail running.
- Overall, this is a perfectly suitable 9-hole course. I would like if the course picked its lane and stayed in it. As is, it offers a little bit of everything, having a more varied layout than most nine-hole courses.