Hole-by-hole:
1) A straight downhill drive with OB rough on the left and a steep embankment on the right. If you let the disc off too low and hit the embankment you can wind up with a nasty roll to the OB left. This is an easy birdie for advanced players, with ACE potential. The course scorecard indicates a long tee position, but currently that long tee does not exist.
2) A straight, level drive with OB rough on the left and a steep embankment on the right. Another gettable birdie for advanced players. The course scorecard again indicates a long tee position, but it does not exist.
3) A duplicate of hole 2, but the pin sits half-way up the hill at the end leading to a more difficult putt and increased chance of roll-aways.
The OB rough on the left of holes 1-3 is extremely tall and thick in the summer, making for easily lost discs. It lays flat over the winter, so winter and early spring are not as much of a problem. These holes also tend to be very wet after any rain.
4) Another straight drive, but this time with some trees (one downed) that form a football uprights style gap that you have to hit off the drive. Add in the inevitable right to left crosswind and the OB left sheep farm with electric fence (and no-trespassing signs) and this hole can get interesting quick if you have a poor drive. A nice clean, long drive can set you up for another birdie.
5) This is the first hole in the woods and has two pins. Pin 1 is a short uphill drive straight forward through a narrow fairway. Pin 2 requires a straight drive that turns/fades to the right at the end of the flight. Pin 2 is also significantly elevated and a little more protected by trees that pin 1, making for a more difficult putt.
6) This hole is a long straight drive for both pins. The fairway starts pretty narrow but opens up some as you get closer to the pins. The long pin is again more protected by guardian trees than the short pin.
7) Hole 7 is one of the more difficult holes on the course. It has two tee and two pin options and transitions from the woods to the open. The short tee has a pretty straight shot out of the woods, while the long tee requires a drive that gradually turns to the right to make the gap. This turn has to happen sooner than most RHFH shots will naturally fade, forcing the player to play with the angle of release no matter what their throwing style. An overstable disc that fights out of a RHBH anhyzer release is probably your best bet. Lest you think you're in the clear once you're out of the woods, Pin 1 is situated at the top of a very long, steep hill requiring a touchy lay-up and/or death putt. Pin 2 is farther away and off to the left on a very elevated pole, and halfway up the same hill. At the bottom of the hill is an OB walking path, so anything that rolls down the hill will most likely end up OB.
8) Hole 8 plays a straight drive across an open valley to Pin 1, which is situated at the top of the opposing hill. Falling short or rolling downhill will likely put you OB on the walking path at the bottom of the hill. Pin 2 is a little further away and to the left of Pin 1. It is elevated and half-way up a hill, with an OB walking path short and to the left. A well-placed drive to either pin can lead to a nice birdie (or even ACE).
9) Hole 9 is similar to Hole 1: a relatively short and open downhill drive. The main difference is that Pin 9 is located towards the back corner of a very large triangular island surrounded by OB walking paths. In particular, OB long is only about 10 feet beyond the pin, so controlling your power and getting a nice fade out are key to not going OB on this one. OB left could come into play if RHBH players release too high and get too much fade, but OB right should not be a problem unless you really shank the disc.
10) Hole 10 is a long mostly-open drive to both pins. There is a bit of a tree branch ceiling at the tee, so don't release too high. The whole right side borders the woods, so pulling too far right could create some problems for you. The curved walking path to the left is OB, and of course at the bottom of a steep hill, so roll-aways can also be problematic. A drop zone was recently added for those OB throws. Pin 1 is located at the top of the far hill, while Pin 2 is approximately 80 feet beyond it, elevated, and halfway up the hill (notice any theme here?) with OB not too far behind it. This course will really make you think about your putts.
11) Back into the woods, hole 11 is a straight wooded drive to a well-guarded pin. A gettable birdie if your drive is well placed, just a little beyond and to the right of the pin.
12) Another straight wooded drive, this time uphill, to a slightly protected pin. Another attainable birdie for advanced players.
13) This is a relatively straight drive through a very narrow and tree-riddled fairway that bends ever-so-slightly to the right. The elevation drops slightly, then rises back up to Pin 1, and drops some more to Pin 2. The right side of the fairway is slightly more open than the left.
14) Hole 14 is another straight wooded drive, this time slightly downhill with a pretty tight fairway.
15) Hole 15 could be Hole 14's twin, except with a little more distance and the left side of the fairway is a little more closed off towards the pin.
16) Hole 16 is, in my opinion, the most brutal hole of the course. It requires a long, straight drive down a narrow fairway to hit the gap into the open. The tree line is very thick along the edge of the woods, so if you get a bad kick off the fairway before getting out of the woods you can have a hard time finding a hole for your second throw to get out. Once you're out of the woods, you still have approximately 325 feet to play along the top ridge of a very long/steep hill to the right (with an OB path at the bottom), and dense woods to the left. The pin is (of course) right at the top edge of the hill. Add in the wind factor, which is almost always a strong headwind that blows straight down the fairway, even into the woods, and this hole can be very challenging. Making par feels like an accomplishment to me on this hole.
17) Hole 17 is an island hole that plays atop the same ridge of the hill you found yourself on during the latter end of Hole 16. The designated island forces you to try to put your drive beyond and to the left of the pin, which is (of course) situated at the very top edge of the long steep hill. It essentially forces a death putt. Miss the island and you proceed to the drop zone with a penalty stroke. A well-placed drive and a steady, confident putt can earn you an eagle on this hole. The woods to the left are pretty thick and will make you search for an errant disc.
18) This is a very long downhill drive with on OB farm field to the left, and OB beyond the walking path to the far right. There's usually a strong left to right crosswind on this hole, but two good throws can set you up for a nice birdie here if you can stay in-bounds. The short tee plays on the far side of the baseball field fence in line with the left foul line. It cuts over 300 feet off the hole for beginners.
All-in-all, if you play the long tees to long pins with the OB rules, this course can be pretty challenging for a mid-level player. I feel pretty good if I walk away even on this course.