Pros:
Really, just read Bravethrower's review, he nailed it. But I got to write something so...
Great effing terrain for a course. Elevation, ravine style creek, trees galore, and some nice open field holes to warm up on.
Nice park. Nice, big concrete tees. Tee signs.
I wasn't brutally murdered by a marauding horde of Visigoths on their way to sack Rome.
Cons:
Ugh. I feel like this course was put in during the winter and everybody was like "Good enough!" and then it leafed out with spring (way to screw things up as usual, mother nature) and revealed that the course is actually a whirlwind mess of fairways and OB.
Practically every hole in the main woods is just a mystery of what you're supposed to do. The tee signs would have been more accurate if instead of the dotted lines that denote the fairway were simply replaced by a big question mark. Eventually I concluded that those lines couldn't possibly be the fairway but a line of giant ants that happened to be there the day they made the tee signs.
I literally quit trying to finish hole 15 because I couldn't even pitch out safely onto the fairway BECAUSE I HAD NO IDEA WHERE THE FAIRWAY EVER WAS. You could play some holes well and feel like you made nothing but "get out of trouble" shots the entire hole. Plus, if that's not enough for you, how about the appeal of spending almost as much time looking for your thrown discs as you do actually disc golfing?
Also, a navigational nightmare at times. And to further insult you after you unravel the mystery of "how the holy f*#k do I play hole 18?" you are rewarded with a long trail of tears back to the parking lot.
Other Thoughts:
This course can be saved. If some actual fairways are created and certain holes don't force people to use an OB creek as the fairway then this course can jump into the 4's easily. The terrain has that much potential. But yeah, Stan or Pat or any # of guys that worked on the World's courses need to work their magic tout de suite.