Florissant, MO

Dunegant Park

3.395(based on 19 reviews)
Filter course reviews

Filter reviews

Filter reviews

Dunegant Park reviews

Filter
3 0
disco40
Experience: 4.7 years 20 played 7 reviews
3.00 star(s)

Let's just talk about the front 9! 2+ years drive by

Reviewed: Played on:Jan 20, 2020 Played the course:2-4 times

Pros:

To start, I'll address the back 9 quickly. I'm not fully reviewing it. It's mowed-in and god bless the attempt here, because it really is the cliche of "doing the best with what they had to work with." It's a good, honest effort and it's not fair for me to speak ill of it just because I don't like mowed-in tracks.


But the front 9 is really good. The very first shot is a big risk/reward choice for over a marsh for people who aren't confident throwing 300+. Layup to hyzer is just as fun a way to play it.

Two and three are simple and fun with some trees influencing your throws, but definitely open enough shots even at the beginner-to-intermediate level.

Four is all the way across the parking lot to a cool throw across a valley and then up. Visually neat. Five is an open throw across a field and along a slope, often with a precarious putt.

Six is a big ol' hyzer into a woodsy pocket across a small valley. So fun. Seven is a super tight gap and probably the hardest hole on the front 9.

Eight requires late action to the right or bombing it into the trees and praying. Nine is a lovely right-turner past a gorgeous huge oak and small ravine.

Each hole here has character. Nothing is that hard, but everything is cool.

Pads are good, baskets are good, first-timer flow is good enough for STL (that is to say, it's not always good lol).

Cons:

I have zero complaints about the front 9. It's just solid fun disc golf at a beginner-intermediate level in a nice park. I would play this 9 all the time if it wasn't a long drive for me.

Other Thoughts:

I feel really good when I play here. I smile a lot. Pair this with nearby Hudson Park for a great day of disc golf.
Was this review helpful? Yes No
12 0
Three Putt
Staff member
Diamond level trusted reviewer
Premium Member
Experience: 29.3 years 152 played 127 reviews
3.00 star(s)

My friends are all boring/And so am I/We're just ordinary average guys 2+ years

Reviewed: Played on:Nov 17, 2018 Played the course:2-4 times

Pros:

Dunegant Park is a pretty decent 18-hole course in a multi-use park. The course design loops back to the parking lot at 9 and 18, giving a distinct front and back nine. The front nine holes are a mix of technical park-style shots while the back nine is all open throws with some landscaping/tall grass OB's to mix things up. Both the front and back nine have a rolling landscape so there are elevation changes that are put to good use. The course overall is an Intermediate-level challenge, although windy days can make the back nine an adventure. The red tees are concrete with tee signs; the blue tees are natural and marked with pavers in the ground.

What is notable about the Dunegant Park design is that it is one of the very few courses in St. Louis (and possible the only Gateway-designed course anywhere) where the flow is logical and you can easily find your way around the course without a guide or map. There actually are next tee directional arrows in the ground next to the baskets as well.

The baskets are Gateway Titans and are cemented directly into the ground, so each hole has two tees but one pin placement.

The back nine has very little in the way of trees, so the grass is left high with mowed fairways. Tall grass hazard is a pet peeve of mine, but here the fairways are decently wide and give you something to realistically aim for. There are places where some of the tall grass is defined as OB to try to add some challenge to open shots and the pin on hole 11 sits up on a hump to give a bit of an elevated basket. They at least tried to make the back nine more interesting than baskets in an open field, even though baskets in an open field is really what you have.

Cons:

The one hole I really take issue with is #17. It uses tall grass OB to the left (there is a ball field there) and tall grass hazard on the right, giving you a defined fairway to hit. The hole is long (over 600') and mostly downhill, but the tee is not at the top of that slope. It's on the other side of the apex of the hill, so you tee blind throwing uphill at a fairway that drops dramatically downhill with tall grass on each side. You basically have to have a spotter or really be confident in your ability to hit the fairway, or you are going to be tromping in tall grass looking for a disc you didn't see land. Given how long the hole is, the red tee should be at the apex so that the shot isn't blind. You can leave the blue tee down the hill, but the red tee should at least give players a chance to find their disc.

Hole #1 has a marshy overgrown section in the middle of the fairway with no real route through. You either have to clear it or pitch over to the right to set up an approach shot. It gets a lot of complaints since the marshy area eats a lot of drives, but there is a safe play on the hole. It's not a great hole, but I'll give it a pass.

Pohlman Road is pretty busy and there are two pin placements set close to the road that you throw at. It seems like those could have been set farther from the road. Hole 9 throws pretty much at a parking lot. Otherwise, the design is safe and has very few conflicts with other park uses. There is a potential for problems on hole 17 with the ball field to the left, but the design address this with O.B. tall grass between the ball fields and fairway.

The course has blue tees which mostly just make the same shot longer. On hole 9 the blue tee is actually an easier shot to hit and on hole 5 the blue tee is shorter than the red tee. On hole 16 the blue tee is on a slope about 50' behind the red tee, but they missed an opportunity for a huge shot by pushing the blue all the way down to the bottom of the hill where it flattens out. That shot would be at least 100' behind the red tee shooting up a steep hill; they could have mowed out a big landing area for blue tee shots and make a real monster of a hole there. They didn't, though.

The design does what it can with the back nine, but it's still a tall grass hazard design. On windy days it's pretty impossible for someone at my skill level to hit the fairways, so I end up tromping around in tall grass looking for my disc, getting extra bug bites and basically have a miserable time. It is what it is and I hesitate to call it a "con" since they are trying to do something with the little they have to work with, but it's not really all that fun.

Other Thoughts:

The back nine has been redesigned at least three times. Every time I visit, it seems to have been altered. Originally there were shots in the woods to the east of where hole #16 is, but there was a dispute over land ownership and all the holes had to be moved out into the open. There also used to be "sand trap" areas filled with gravel that played as OB, but those have been removed. In a few places they have planted some thick, tall vegetation that can be used as an OB replacement.

It should be noted that map on this site is incorrect for the back nine; holes 13-16 have been redesigned. They are easy to follow, though. Some of the pictures on this site are of the original design and show wooded holes on the back nine and the old "sand trap" gravel OB areas.

In my rating I have Dunegant dumped in with some second-tier St. Louis courses like Willmore, Fort Zumwalt and Briscoe Woods. Shot-for-shot it probably does not match those courses, but those courses get dinged in the rating for poor flow, no directional signs and/or poor tee signs. Dunegant has good flow and good signs (other than hole 2 where the tee sign is missing.) If the shots are what is most important to you, Dunegant should slide down toward the bottom of the second-tier courses.

Dunegant Park is a nice Intermediate-level course that sits between Sioux Passage and Endicott Park, so people traveling and looking for a round probably would not choose it as a place for a round. As far as local courses go, it would rate pretty far down the list. That's a good plug for the area, because the course isn't bad at all. It's a relatively new course so it doesn't have a loyal following like White Birch. It is pretty overlooked. It makes for a decent round, though. It's nothing super special, but it's a decent course.
Was this review helpful? Yes No
5 0
BUNKY314
Experience: 10.7 years 3 played 3 reviews
3.00 star(s)

Dunie 2+ years drive by

Reviewed: Played on:Oct 3, 2015 Played the course:5+ times

Pros:

Fun course. Gateway Titans for baskets. Well manicured course. Blue and red tees and 2 pin placements on every hole. Overall nice park. Playgrounds, baseball fields, handball courts. The course captain and the local competitors take good care of the course and keep it clean. The course flows well and i wouldn't imagine anyone would have any trouble navigating the course without a map. Nice longer par 3s, a par 4, and a par 5. Ball golf course feel in the back 9 with bunkers and hazards, which turns an open field into a good mix of technical shots and long open shots with elevated baskets and island greens. Bunkers are define and kept up with

Cons:

Natural tee pads. I personally think that if the city of florissant put in concrete tee pads, there would be more disc golfers playing the course. After it rains the tee pads get muddy and sloppy. We usually just step off to the side obviously but it does change the hole and you still have footing issues on wet grass when trying to drive for max distance

Other Thoughts:

I think this course is awesome. The design is great for the land that its on. The front 9 has more technical wooded shots, and some well placed greens that require accuracy for the 2. Also a bridge was put in the valley of hole 1 (thank you whoever did that) The back 9 is wide open but it has a lot of OB, a couple of which are mando re-tee with penalty like 13 if you go left of the white poles, and left on 17 past the white poles along the fairway. There are a lot of island greens with mulch bunkers all around them. This course has a different feel to it. I feel like i should have a golf cart and a caddie when i play it and i like that feel. Its a pretty iconic course and one that ill keep playing on a regular basis.
Was this review helpful? Yes No
2 0
Golden Tuna
Bronze level trusted reviewer
Experience: 23.2 years 185 played 31 reviews
3.00 star(s)

Huge improvement over original design 2+ years drive by

Reviewed: Played on:Jul 28, 2013 Played the course:2-4 times

Pros:

Easy to navigate - somewhat challenging - multiple pin placements and tees - good variety of shots used - nice tee signs - restrooms

The front 9 is a little short, but offers a pretty nice variance of shots. The blue tees are much more challenging as they really change the shots, even though they are usually within 50' of the reds. The tee signs offer information on both red and blue tees as well as each pin placement & par. The course is very easy to navigate, but watch out for hole 8. You can see 9's (B-placement) basket from the tee pad and would easily think that is your target if you didn't check the tee sign or walk up the fairway. FYI, the A & B placements are straight ahead, down a small hill

The back 9 is wide open, but still offers a good challenge by creating OBs and with the amount of wind you tend to encounter. On the bright side, the park is very well maintained and the OB grass is just slightly higher than the fairway grass, so you're not spending a lot of time looking for discs. There are a few holes that have bunkers, which (I believe) carry an OB stroke, but you play from your lie within the bunker. This needs to be more clearly indicated on the signs in my opinion.

Cons:

Natural tee pads - wide open back 9 - no trash cans

Back 9 is a little gimmicky as it is basically an open field. That said, designers did a great job a making use of what they were given and making a wide open field interesting with man made obstacles such as bunkers and OB grass. It would be nice if the tee signs were a little more descriptive, but a seasoned golfer will know how to play each hole.

The park is heavily patrolled by local police. This is good from the stand point of vehicle break ins. But they spend more time staring you down (almost expecting you to do something illegal) than patrolling the parking lot. We just wave, and go on our way...

Other Thoughts:

Overall, this is a nice little course. It's not championship caliber. But, for a fun round on a weekend, this hits the spot. They could use a couple more trash cans on the course, and concrete tee pads, but those missing items wouldn't really bump up the rating anymore than maybe a 3.5.
Was this review helpful? Yes No
6 0
Brokensaint
Bronze level trusted reviewer
Experience: 16.5 years 339 played 31 reviews
3.00 star(s)

That New Course Smell... 2+ years

Reviewed: Updated: Played on:Dec 3, 2012 Played the course:2-4 times

Pros:

The Front 9 wind across and around hilly grounds and lots of mature trees. The back 9 are situated on a big flat field, but the addition of sand traps, bunkers and OB that shape out specific fairways on long holes make it interesting. Hole 13 is an example of an 800 ft hole across a field that was super interesting. OB on one side is marked by blue stakes, the other by pink, forming a tight, curving fairway to a pin nestled in a bamboo grove.There are 2 short ace runs (14 and 15) on the back nine, which are very fun. 17 is long but also marked by stakes to form another looong curved fairway to a basket surrounded by OB Bunkers and traps. 18 (I think I'll name this hole "The Widow ") is a shortish uphill run, but the unique hourglass-shaped OB mandate makes it very tight.
Also, the park has restrooms and playgrounds, lots of parking.

Cons:

No Trashcans...
Natural Teepads, which weren't a problem but not my favorite
The OB stakes have to be temporary, because there's no way they'll last.

Other Thoughts:

Had a ton of fun playing this course. This is a great example of using the space available to its potential. Can't wait to see it all grown in
Was this review helpful? Yes No
Top