Salisbury, NC

Ellis Park

Permanent course
2.195(based on 18 reviews)
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10 1
BrotherDave
Diamond level trusted reviewer
Experience: 16.7 years 192 played 189 reviews
0.50 star(s)

Disc Golf-ul 2+ years

Reviewed: Played on:May 29, 2013 Played the course:once

Pros:

Good Discatcher baskets. The holes across the road aren't all terrible. Tee signs tell you hole # and distance but that's it. Um, plenty of bocce ball courts?

Some signs on the holes across the road keep you from getting terribly lost.

Cons:

This is basically an 18 hole course that was squeezed into a park more suited for a 9 holer. The first 6 holes (and #s 16-18) should be surrounded by yellow caution tape. Squeezed into the business end of the park, practically every hole has a major design flaw or safety hazard. Probably the worst part is that the holes that aren't inherently awful (by being beside a ball field or barbwire fence) are made un-fun by the dumbest tee locations imaginable and/or impenetrable rough.

The course would be pretty hard to navigate if I didn't have a map or a guide. The transitions have no rhyme or reason to them sometimes. Some holes have blind baskets and some holes have only the wrong basket visible from the tee, making it pretty easy to throw to the wrong basket. A few holes have fairways that can't be navigated by a disc in flight.

Maybe my biggest critique of this course is that it isn't suitable for anybody. Good players won't like it b/c it's just short and dumb and beginners won't like it b/c it's unfair and chaotic. A tweaking of most of the holes could conceivable make it at least a fun pitch & putt for most people, would be the best case scenario.

Other Thoughts:

#1 has that infamous razor wire fence but it's actually not the worst hole on the front 9. The tee needs to be moved left IMO. Try a roller if you're scared of going over the fence.
#s 2-3 are crappy short holes using a walking path for the fairway.
#4 has some hit a bystander potential.
#5 is a crime against humanity, volleyball court directly in fairway as well as tennis courts.
#6 challenges you to avoid parking the basket without killing someone playing bocce ball or smacking a car in the parking lots.
#7 is one of the most WTF?! holes I've seen in a while. The tee asks you to hit a small doorway sized gap some 100' away with the added bonus of having a 95% chance of being in terrible rough if you make it. Then it's a driveway sized tunnel slightly uphill with the impenetrable rough on both sides. Probably one of the least fun holes you can design. At the very least the tee needs to be moved to a less FUBAR location.
#8 and 9 are decent.
#10 needs serious limb removal to provide a fairway worth trying. I opted for the spike hyzer over the top like Stallone.
#11 is fun but the basket or tee should be moved to raise the low ceiling of that nice oak tree. As it is, if you want to reach the basket you need to use a driver or be a pro.
#12 is cool but I'm not crazy about the pin placement. #13 is arguably one of the worst holes I've ever seen. It had to be designed by someone that has never played DG before. Extremely tight, sharp, downhill horseshoe. I tried a roller b/c there is no way to get anywhere down the fairway through the air.
#14 needs thinning out, isn't fun at all b/c it's straight uphill.
#15 similar to # 7 needs to have its rough thinned out and fairway widened a little but at least it's downhill unlike #7.
#16 has big potential to hyzer out and hit an outfielder. Big arms risk going past the barbwire fence directly behind the basket.
#17 dares you to kill bocce players, fitness enthusiasts or people watching the softball game. The basket is guarded by the left by a large sign advertising the Senior Games and that barbwire fence on the right.
#18 has more ball field chaos and tempts you to throw towards #2's basket.
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