Pros:
Nicely balanced course that sprawls around a somewhat self-contained section of a large, multi-use park.
• Variety: Very good. Well-balanced mix with a front nine that's primarily moderately to tightly wooded, and a back nine that's more open with a smattering of trees to avoid along with a reasonable water carry. A few holes require (or at least strongly encourage) distinct hyzer or annie/FH lines. Five holes have full-time alternate pins that are significantly longer/tougher to reach, and conveniently colored blue to avoid confusion.
• Elevation: Enough to make a difference on a few holes, but certainly not a key feature of the course.
• Challenge: Good. There's enough happening here to make you earn a good score. Strikes a decent balance between requiring control & finesse and distance to score well; several holes where big arms can get birdie looks that noodles can't, and many holes where hitting your line is pretty much all that matters. A couple of holes play in the open to a basket nicely pocketed away into the woods, with trouble along one side of the fairway - having the distance to reach the pin is only rewarded if you can hit the window to set up a birdie look, and fading into the woods early will almost surely earn you a bogey (or worse).
• Equipment. Very good. All the basics are well-executed and everything's in very good condition. Large concrete tees, Mach X baskets, great signage. Longest hole (#13) has 2nd, shorter concrete tee to make the water carry manageable for the distance challenged - nicely done.
• Navigation & Flow: No major issues. Overall flow is OK, but navigation can be tough without the map.
• Aesthetic: Plays through a pleasantly scenic and lush section of a suburban park with a winding creek and large pond that come into play on several holes and add plenty of eye appeal. Makes good use of the property's natural elements.
• Memorable Holes: # 13 with the water carry and its length will likely stick out for most people. I also liked #5, with the way the creek come into play, but doesn't pose a great risk of disc loss, as well as the way the pond can be a factor on #12.
• Fun Factor: Yep, but not overwhelmingly so. Perhaps more pleasant than thrilling.
• Cart Friendly: Very.
Cons:
They got a lot right here, and I didn't see any aggregious mistakes.
• Non DG Traffic: Walking path can come into play on several holes - had to wait several times for pedestrian traffic to clear the area.
• Basket #16 is a little too well-protected with no real line to reach it. Pretty much a forces layup that serves to equalize scoring.
• Further thoughts on non-DG traffic: DG players and designers need to be mindful that a walking path in park should be a perfectly acceptable place for people to escape into their own thoughts and kind of forget everything else in the world for a moment.
With this being a fairly new course, I get the feeling pedestrian traffic along and around the path was already well-established. People were simply oblivious to what we were doing, and repeatedly meandered next to (and sometimes into) a fairway. Had to wait for some to pass out of range at a painfully unhurried pace, and there was a large group of giggling teenage girls on the bridge at #13 that could easily have been blasted in the face with a grip-locked driver off the short tee.
A few strategically placed "DANGER - Watch for Flying Discs" signs would go a long way toward making them aware of their surroundings, as well as legitimizing us when politely mentioning that they're walking/standing in /near a fairway where we're throwing things at high speeds, and that particular spot is an unsafe place to linger.
Other Thoughts:
Forsyth fits nicely into a road trip that incorporates other courses that are more destination worthy, but it's not a course I'd call destination worthy on its own. Very well-executed, and more than just enjoyable. Completely nails all the basics, but simply lacks the "Wow" factor I think a course needs to anchor such a trip... but it plays the supporting role quite well. Earns every bit of the "very good" a 3.5 equates to, but lacks the punch I feel a course needs to be considered "excellent." While I will ding a ½ disc or so for lousy or missing equipment, as nice as the equipment here might be, it's simply not something I'll ever get excited about.
This course was about 6 hrs into a KC roadtrip and was a great place to take a break from the road and start the DG portion of our trip.
Minutes from I-72 and just a couple of miles from a wide selection of the type of casual dining chains that define suburban America.