Pros:
Lots of great wooded holes with excellent balance of right, left, straight, s-curve, long, short, etc. A few holes had some fairly wide open areas to really let it rip before punching back into the woods. Memorable holes do exist , and an example is #10 with a beautiful ridge to ridge throw across a picturesque valley. The elevation was gentle rolling wooded ridges, nothing too extreme or well placed risky greens with pins perched on sharp ridges. Overall I'd call it a long moderately wooded course, but the design and layout was very well done and stressed accuracy and control at both long and short ranges. Large trees generally limited flight routes, and despite being sporadic, the need to stay out of the rough meant you needed to keep careful control of your landing zone. The holes all had 3 tees for varying skill levels (some were shared at times). I think the recreational tees were appropriate for newcomers and those with much less skill and power, and the middle tees presented a slightly above average course for a blue level player. I believe the long tees would have been a great challenge for a blue player, stressing the need for accurate distance on almost every hole - a demanding round of golf (I regret not playing them).
Cons:
Poor tees. So highly touted as a monster of a course and it has some crappy rubber mats 6' long for tees?! And they have bent rebar tripping hazards used for staking them in place?? So, in other words, the tees here suck. I'm not even the kind of person that complains about pads, and I don't even prefer concrete. Give me a big level patch of dirt and I'll be fine, and I won't complain that the dirt is slippery when it rains because rounds in the rain have all sorts of other drawbacks anyway. But these pads were an awful eyesore to such an overhyped course. They were not even level, and with a 6' pad, how could you expect anyone to stay on it, thus the runup and follow through areas were horribly eroded and that meant stepping up onto the pad and worrying about rolling an ankle off the front. Sure the course is tough. It's long, it's mostly wooded, it has some well protected greens, but maybe it's the horrible footing from the tees that make it seem so tough. The course is right in the middle of the city near a busy road and doesn't initially offer you a feeling of seclusion, but once you get into the park it's fairly secluded. The terrain felt monotonous with gently rolling holes scattered with large trees and fairway/rough defined by thick brush making up just about every hole on the course. The area of #2 was tricky to navigate - making your way from #1 pin and trying to figure out where to throw from and to for hole 2 was tough. Holes 2, A, and B are all holes that parallel one another across an open flat field area with a high potential for crossing fairways. Holes A and B are throwaway holes that offer nothing to the course. The small tee signs present little to no info, and the map poorly depicts intended flight paths on the holes so neither help much for navigation or throwing blind without any scouting. There was no water hazard, no huge downhill bomber, and no use of OB or mandos to force particular throws. Trash was visible all over the course despite garbage cans, I suspect this is because it is a well-used popular course. The baskets all seemed well beaten and abused, but still performed fine. I don't remember seeing alternate pin locations.
Other Thoughts:
I played the "middle" tees here and heard afterward that they are actually the most haphazardly throw together, and that the long tees would have presented a much better hole design off the tee. I wish I had known that, and using standard color coding for the tees would have made it easier to decide. I probably screwed up by playing these, but oh well, it is what it is, and longer tees may have presented more challenge but not much more in terms of complete natural terrain variety and balance. I have heard tons of hype about Leviathan, but it fell short by a long shot. The terrain was mostly repetitive and the course was essentially all moderately wooded with a few heaviliy wooded holes scattered around. The property itself had some neat rolling ridges, but everything looked and felt the same. There was no balance or variety. You basically threw from the corner of a wooded or brushy area, out across a little less wooded area with just a few large trees, and up to an elevated or lowered green area with some dense rough surrounding it. I was less than impressed overall, but the design and appearance of the holes was indeed impressive. It is a very challenging course and requires some very accurate and precise play, both in terms of avoiding trees and rough, but also placing controlled distance drives in good locations for your upshots. But, I'm beginning to realize more what variety and balance mean to me and what makes a course stand out. I like to step up to a hole and be presented one particular route, not the ability to throw just about anything from my bag. Leviathan's design was mainly such that a large tree split the fairway (sometimes multiple trees split the fairway multiple times), but overall I was faced with being able to throw any disc from my bag in a number of ways, no holes required an absolute sharp short hyzer, or long drawn out annhyzer. With a fairly wide fairway, it really doesn't matter if you throw a rhbh hyzer or anhyzer as long as it stays generally toward the middle. I like holes that force you to maintain a flight line and if you don't, there is no reward (easy upshot), or you're in horrible rough on either side. I like courses that force multiple types of these throws (long hyzer, short hyzer, long anny, short anny). I just didn't feel forced to execute any specific shot, then I didn't feel rewarded for a good shot, and that's why it all seemed monotonous to me. You know, I want to step up to a short hyzer hole and pray I put my Gator in my bag. I threw the same gentle straight long range driver on most holes, because that's all I really had to do. Don't get me wrong, there were some narrow forced shots here, but not enough considering the number of holes. The area presents a variety of high level courses and for this alone Leviathan is worth a trip. Would I recommend someone go out of their way to play it, yes. Would I go back to play it again, only if I had extra time or was playing with a group of my closest discin friends on a trip. It scored a 3.7 in my sheet, but I'm going to round up. It's inline with the other 4-disc courses I've reviewed.