Sellersville, PA

Sellersville DGC

3.785(based on 37 reviews)
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1 0
Godard
Silver level trusted reviewer
Experience: 16.7 years 65 played 46 reviews
3.50 star(s)

Beautiful little retreat 2+ years drive by

Reviewed: Played on:Aug 20, 2020 Played the course:once

Pros:

Water winds through the course making for interesting fairways. The length is good for novices to intermediates like me. Many picturesque holes.

Cons:

Can get a little swampy. Areas off the fairway are super thick.

Other Thoughts:

I'd love to have this course near me! Worth a stop, and bring a camera.
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8 0
Ryal
Gold level trusted reviewer
Premium Member
Experience: 6.9 years 222 played 184 reviews
3.50 star(s)

Some Thrill At Sellersville 2+ years

Reviewed: Played on:Feb 16, 2020 Played the course:2-4 times

Pros:

+ The course plays throughout a quiet township park.
+ A wide open field surrounds the practice pin with a permanent circle around it. It is a 'practice fairway!'
+ The multiple flat paver tee pads per hole feel sturdy and level underfoot.
+ Water comes into play a lot, which adds an extra layer of challenge and drama to the course.
+ There are hook stands, benches and trash cans dispersed randomly throughout the course, but it is good to see some considerations for player comfort and convenience.
+ Tee signs are bright, colorful, informative and present on every hole with letter dials below each sign to tell which of three positions the basket is in.
+ Many baskets have stones with painted arrows implanted in the ground nearby pointing towards the next hole.

Cons:

- Where was hole 19? If the practice fairway is meant to serve as hole 19, then that's a dick move and this course ought to truly be considered as having just eighteen holes.
- The stone and/or wood walkways right on top of the fields every now and again tell me just how mucky and mired this place can get. Use footwear you don't mind getting dirty here.
- There aren't any meaty challenges here: no elevation to deal with and few occasions of avoiding trees.
- No lost disc box. (I could be wrong about this. I didn't look everywhere.)
- The strange layout makes players cross the same two roads twice.

Other Thoughts:

This review is based on my experience from the long tees.
My favorite hole to look at was 12 because of its scenic stream in the back of a sparsely wooded area. My favorite hole to play was 18 because you have to throw over the same stream twice (if you dare) to reach the basket. My least favorite hole was hole 3 because of how plain, direct, wide open and featureless it is.

Let it be known that Sellersville is a solid course that doesn't do much wrong. The tee pads are consistent. The signs, while only present at the long tees, are visual and succinct. The setting is nice; you can catch your breath here. The water features are both relaxing and intimidating.

However, the course itself doesn't throw you many curve balls. Most holes are plainly presented with little in the way of elevation or complex fairway negotiation. From my perspective, the toughest and, thereby, most enjoyable holes are: 7 for its dense pine tree-dodging, 11 for its crazy tight tunnel and 18 for its double steam cross and death putt. Otherwise, not much else challenges the player, and isn't that why we play to begin with?

Having said all of that, I do think that this course can appeal to all experience levels. At the end of the day, disc golf is still disc golf. Open and wooded holes are here in about equal measure, and we players must still contend with what the planners have set in front of us. Those trees still have to be avoided regardless of how good or bad of a player we are. But, speaking of planning, I am very much not a fan of crossing two roads to get from 7 to 8 and then those same two roads from 15 to the rest of the course. Sure, they are suburban local roads, but it's still a risk to the player.

In closing, I strongly recommend the course at Sellersville. All of these holes, if not altogether complex, are very cleanly maintained and consistently presented from start to finish. Quite a few courses out there could learn a thing or two from Sellersville. It will not dazzle, but not every course should. Still, if you find yourself at Sellersville, you are in for a good time. Just bring your galoshes if you play after the rain.
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2 0
Nfauce
Experience: 6.5 years 8 played 7 reviews
3.50 star(s)

An excellent experience 2+ years drive by

Reviewed: Played on:Mar 26, 2018 Played the course:5+ times

Pros:

A very well designed course and fairly well maintained that will give you a fun and competetive experience (in a group). Holes range from very long to fairly short so newer players wont do terrible. Many different throws needed to play this course so that makes for a fun and sometimes difficult gameplay. Water is incorporated on several holes so that adds a difficulty factor alone. The back nine holes give a nice scenic view to boot!

Cons:

The course stretches over a good bit of land and to get from 7-8 may be tough for new players, so its a bit of a hike. Also if it rains, lookout! because you're in for some swampy/muddy play. Several holes retain the water so boots are needed in order to not have sopping wet feet. Be ready to lose discs if you are not on your game on some holes, as large bodies of water accompany the sides and are very hard to retrieve a disc that is too far out.

Other Thoughts:

This is my home course so i absolutely love it and have played it numerous times with my brothers. Always a quality time out and very fun to compete on this course!
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3 0
PRC90
Experience: 7.8 years 20 played 18 reviews
3.50 star(s)

Fun and Efficient. 2+ years drive by

Reviewed: Played on:Sep 20, 2017 Played the course:5+ times

Pros:

Frequent maintenance (hats off to the folks at Sellersville who put in their personal time to keep this course looking amazing)
Multiple Pin Positions and Tee boxes
DisCatchers <3
Decent Shot Variety
High Attention to detail: (pads on early trees to soften kicks, nets to help reign in stray shots, trash buckets at almost every hole, Pavers to help you cross water and 2 portapotty locations)

Cons:

Parking, the initial Lot is very small (and a bit hard to find since it looks like someones driveway) but there are other places nearby to park and walk to the course start.
Longer walk for overall course, but relatively short distance holes (most are shorter than 400ft).

Other Thoughts:

Sellersville to me has been the course where I go to break in new plastic (mostly because its kinda on the way from D-Town discgolf for me), the course lends itself to a wide variety of shots and covers a good gamut of distances making it the perfect (for me) proving ground when testing out new molds. This course is borderline manicured park level of fit and finish and that is largely attributed to the amazing community that surrounds this course. Difficulty wise I would say this is a "for everyone" course, because you could enjoy yourself whether you throw 100ft or 500ft but I wouldn't go as far to call this a course a national tournament stop as a seasoned player will have a birdie fest out here and my score refelects that. This course will charm you with its attention to detail with things like kick padding on early trees, hanging nets to keep errant drives from doming non-discgolfers, the ample amout of signage (clear and accurate Tee signs, pavers that mark circles edge, etc), and trash disposal options are things that so many other places overlook that elevate this course to a status that some other can't achieve. Sellersville really does achieve the nearly impossible and on your first playthrough you might not even notice it (because there is a fair bit of walking involved). The course is actually quite small only using a tiny postage stamp in a rather large Lake Lenape Park, where they manage to pack in a bunch of good qaulity disc golf holes before crossing the street twice to flesh out the rest of the course. Given what constraints they have I believe they have reached the pinnacle of what can be done with the amount of space alloted and it shows that if you can't make it big, make it good and people will play. It could be raining on a cold Tuesday morning in October and you will see disc golfers out here which to me is a testament to the qaulity of this course.
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2 3
joshfullam
Experience: 1 played 1 reviews
3.50 star(s)

Sellersvilles theatre of disc golf 2+ years drive by

Reviewed: Played on:Apr 13, 2016 Played the course:once

Pros:

Well thought out with tight driving holes for the most part. All par 3 course that is a quick play. Like the practice hole with the circle landing area. Water in play a lot which keeps it challenging in spots and fun. Great tee pads--long and well maintained.

Cons:

None or no good hole map at the tees. Course is separated by two roads to cross. Easy on some holes.

Other Thoughts:

Nice little short course. Will be back to play again.
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3 0
seanyboyhoward
Experience: 10.8 years 40 played 12 reviews
3.50 star(s)

Fun water filled course 2+ years drive by

Reviewed: Played on:Dec 29, 2014 Played the course:once

Pros:

Baskets were in good shape, tee pads were well constructed. The use of the water was excellent in most cases. Practice tee/basket was something you don't usually see gave me a nice warm up rather then just putting.

Course was clean and well groomed.

Hole 12!

Cons:

SIGNAGE! There is none. each hole is just a tee box and a hole number. No par or distance or guidance to the next holes or the area surrounding the hole. Arrows under the basket help but were not always available.

Signage- There is water all over the course.( which i love) but As i drove to some holes i had no idea there was water directly behind or surrounding the basket.


Other Thoughts:

It seems that there is a large disc golf community that play this course, someone paint on the pavers or under the hole number the distance of the hole. And perhaps provide additional next hole signs. If this course had signage it would be one of my favorite courses because of its short technical nature.
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2 0
bnbanbury
Experience: 80 played 17 reviews
3.50 star(s)

A very good Short Course 2+ years drive by

Reviewed: Updated: Played on:Jul 6, 2013 Played the course:once

Pros:

-Multiple tees and excellent baskets
-Good signage and directions around the course
-Set in a beautiful park
-Really unique holes and great variety of shots
-Great use of the creeks requiring thoughtful, strategic golf

Cons:

-The inconsistent size and materials of the tees led to some awkward run ups
-The club used the land available to them, but the fact that holes 8-15 are accessed by crossing two roads and 16's fairway is still a con

Other Thoughts:

I really enjoyed this course and found it a challenging, unique brand of golf. The close proximity of so many baskets to creeks puts a premium on smart golf and precise execution. Considering the land they had to work with i think the designer did a great job designing a course to fit the space available. The course is full of mature trees and well kept grassy areas making for a pleasant walk. The club seems really active on this course and i'm sure it will only improve.
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2 5
DAMAGER
Experience: 15.8 years 9 played 9 reviews
3.50 star(s)

Good Fun Course 2+ years drive by

Reviewed: Played on:Jun 28, 2013 Played the course:2-4 times

Pros:

Fun easy course to play, Par 3's. Lots of open grass holes to let lose on. Fun over and near water holes.

Cons:

Can get muddy. Easy to go OB with water close to most pins.

Other Thoughts:

Hard to find the driveway in to the parking lot. Long walk to back 9 over 2 streets.
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8 0
sloppydisc
Diamond level trusted reviewer
Experience: 15.4 years 201 played 147 reviews
3.50 star(s)

They Nailed it! 2+ years drive by

Reviewed: Played on:May 22, 2013 Played the course:once

Pros:

Full 18 hole course set in multi-use park in small town. Every tee had good, flat tee pads with rubber mats. Baskets were also all in excellent shape.

Park and course were well groomed. Grass was short and undergrowth was minimal. Everything is well tended and cared for. Nice job by the park department or local volunteers.

Good variety of shots. There are some straight tunnels, lefts, rights, ace runs, and even a couple long holes. Nothing is boring or repetitive. Course plays mostly as a wooded technical course with a couple chances in the open.

Course design does a great job of keeping discs and golfers from interacting with other park users. Holes near the walking path are facing away from it, and I didn't ever think there was a spot where I would have to wait for another person to make a safe shot. Well done.

The creek(s) is used throughout the course to add some risk to holes that are all fairly short. Many times the baskets are close enough to the creek to make you think about how to make your shot. It is not a disc eater, but will add to your score if your can't hit your spots. It makes a few simple ace runs or simple birdies a little more interesting.

There is a couple baskets on hillsides and small hills to keep things mixed up. Good variety all the way around.

Cons:

Most of the holes are short Par 3s. Only 2 or 3 holes where you really need any type of driver.

Signs were either non existent or very rudimentary. And upgrade would be cool.

Navigation is a little tricky. Especially the walk from 7 to 8. Bring a map if you can.

Other Thoughts:

This course really impressed me. No, it is not Tyler or Nockamixon. But it does a great job of fitting a fun course in a park with other activities. It keeps everything safe, and there is enough variety here to keep things fun. The navigation is a little tricky, but that is a small price to pay for better shots, and no conflicts.

Holes 3 and 4 are the big open holes that let you breathe a little. 3 is about 500' and 4 around 400' Plenty of room to throw something however you'd like too.

Hole 12 is a great looking hole with the creek as a fairway and the basket on one side with a stone bridge tunnel behind it.

17 is a tunnel with the basket perched across the creek. But this time there is an OB line right in front of the basket too. Depending on your ability it makes you think twice when trying to park a shot near the basket.

18 is another cool hole that only plays 220', but crosses the creek twice and has enough trees to keep the shot interesting. It's really a very nice hole.

Thanks to Optidisc for recommending this course. I'll be sure to stop here again when I am in the area. It probably won't be the best course you've ever played, but it does a really good job at being what it is. Just a fun course in a clean, well kept park.
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2 2
Shamis
Experience: 13.8 years 74 played 14 reviews
3.50 star(s)

Underrated Gem 2+ years drive by

Reviewed: Updated: Played on:Feb 18, 2013 Played the course:5+ times

Pros:

This course is really well done. There is a great mix of open holes, wooded holes, and water shots. They also spice things up with a lot of raised baskets that make for interesting putting.

I love the 18th hole. A true island green. You have to really commit on this hole.

Cons:

The long walk in the middle is annoying. And it is often very muddy.

Other Thoughts:

For a great day of disc golf hit nockamixon first, and then this course. They are only about 20 minutes part.
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10 0
DSCJNKY
Diamond level trusted reviewer
Experience: 22.7 years 690 played 132 reviews
3.50 star(s)

Way to go Optidiscic 2+ years

Reviewed: Played on:Oct 13, 2012 Played the course:once

Pros:

- I Got to Play with Opti. Optidiscic hit me up because he knew I was coming through his region and told me they were having their weekly singles event on Saturday at 10:00 AM. We played on the same card and had a great round. Not only was it cool to play with him because he is one of the more recognizable names on DGCR, but it was cool to play with him because he designed the course... and was cool as hell too.
- Use of the Creek. Due to a decent sized, shallow, creek that flowed through the park, Sellersville had some amazing pin positions. I could easily state that more than half the holes had water within 30' of the basket. The use of the creek turns what would be a rather ordinary park course into something much greater and much more fun to play.
- The Extras. Opti and his crew have really done a great job with the added amenities. There are great next tee arrows and a few directional signs that explain two rather long transitions that happen in the course. They have also installed an island green and a few raised baskets.
- Holes 17 and 18... super fun finishing holes. Both had amazing pin positions with exceptional use of the creek. Hole 17 was 280' with the basket on the other side of the creek, which really makes you think strategically about your drive, approach shot and putt. Hole 18 was a short putter Hole that had an island green created by an ox-bow in the creek. You either park it... or, proceed to the drop zone.

Cons:

- Two Awkward Long Walks. There are two really long walks on the course that need to be navigated. You literally have to leave one part of the park, cross the street and walk through another section of the park, and cross another street to get back onto the course. However, there would have been no other way to have an 18 hole course; and, as mentioned above, they have great signage explaining what to do.

Other Thoughts:

- Overall. I played Sellersville on my last day of a 10-day, 16-course roadtrip that included some of the best courses in the upper North East, including: Iron Hill, Maple Hill, Warwick, Joralemon and Tyler... and, while Sellersville isn't on the level of those courses in terms of "Championship greatness", it is FUN as HELL. I had a great time playing with Optidiscic and his boys. The use of the creek on 90% of the courses' holes was fabulous. The amenities -- in terms of next tee-signs/arrows, tee-pads, and extras around the pin positions (raised basket, brick lined OB, etc...) -- were done with care. Etc... Optidiscic has really created a super fun city park course that is appropriate to a wide variety of golfers, beginners to pros alike.
- My Score: -4 (with a few bogeys and a 4 putt on the first hole - Yikes!)
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6 2
prerube
Diamond level trusted reviewer
Premium Member
Experience: 16.9 years 275 played 236 reviews
3.50 star(s)

two 9 holers squeezed together 2+ years

Reviewed: Played on:Dec 7, 2012 Played the course:once

Pros:

So much more character has been added since making the move to 18 holes. Several scenic holes have been added.
Hole 12 throws at a tunnel under a bridge with a creek separating the 2 possible pin locations. In the right lighting it is nearly calendar worthy.
After hole 7 there is a sign with written directions and a visual map to get to hole 8. If that is not enough there are numerous bright yellow arrows to guide you the entire wat to hole 8.
13 throws up rolling hills and will soon have an interesting second pin position.
Hole 16 has a small "waterfall" next to the basket. Hole 18 is old hole 9 where you throw over the S shaped creek.
Course is constantly changing. Jerome is always on the course looking for ways to tweek the course.
Lots of water provides numerous risk vs. rewards.
10M marks have been put in most holes so you know where the putting circle is.
Many of the holes had 2 pin positions and 3 tee areas.
Interesting practice hole
Porto-potty on site, several trash cans that are frequently emptied, and there was a map at hole 1.
After playing so many courses in sketchy areas it was very nice to play in a small town course that I am 90% sure is protected by Sheriff Andy Taylor and Barney Fife.

Cons:

If you can not find the basket, look next to the water. a majority of baskets are right on the edge of water which can be seen as gimmicky.
Navigation is quirky. You play the first 4 holes then walk back past 1 to play 5-7. then you have the long walk across the street to the new holes. You play 7-16 and have another walk to get to 17 and 18.
If you are looking for championship caliber golf, go back to Nocky. This course is more family friendly and less stressful.
One of the holes had black netting that was impossible to see. The first set of netting was clearly for safety, but I was not a fan of the netting near the basket that offered a blind surprise obstacle.
Due to vandalism, signage is minimal, but adequate. You are not going to see perfect tee signs here, it is simply not a priority for the designer.

Other Thoughts:

NO ALCOHOL! This course is a dry park. Nearly all of the neighbors are on board, but if their properties become littered with beer cans, or they are bothered by loud vulgar players, they can shut down the course.
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8 2
iHitTree
Bronze level trusted reviewer
Experience: 21.9 years 100 played 38 reviews
3.50 star(s)

Good use of busy park 2+ years

Reviewed: Played on:Sep 14, 2012 Played the course:once

Pros:

What I thought was cool with Sellersville was that it is segmented into a sort of "outside 9" and an "inside 9"--holes 1-7, 17, and 18 (outside) are in the main section of the park, while holes 8-16 (inside) are in a more remote satellite portion of the park that requires a quarter mile hike to and from this Middle 9. Though I suspect it has to do with added holes and park layout, I would like to add originality points toward my rating anyway, because that is a unique touch that discards the traditional front 9/back 9 concept as yesterday's fad. The method of naming outside and inside was based on the idea of looking at a linear score card (the beginning and end holes are on the outside of the line, middle holes on the inside) Besides the layout, there are quite a few positives about Sellersville. For one, it is a par 3 course with moderate hole length, meaning pars aren't too difficult but birdies are harder to come by. This climate of difficulty gives novice, rec, intermediate, and advanced players a challenge since their goals are different....more inexperienced players strive for par, while more skilled players strive for birdies. Pro's however will find this course a little too easy I imagine (coming from a borderline Intermediate/Advanced player who shot a 55 first time here), and would probably shoot in the mid 40's. Many holes, especially on the Outside 9 in main section of the park have signs, but I recall some of the Inside 9 holes lacking them. The tee boxes were decent for all holes when I played. This is mostly an open course dotted with obstacles. There are plenty of trees but I wouldn't call more than a few of the holes "wooded." While there are some elevation changes in the Inside 9 satellite part of the park, this is mostly a flat course, but the hole design makes good use of what's available. I liked the wealth of water around the course (a creek that plays into about half of the holes on the course in some form or fashion and a pond on hole 15). The Outside 9 in main section of the park mostly require straight accurate shots. There isn't much in the realm of bootlegs, but some baskets are tucked away to add difficulty. On the Inside 9 in other portion of park, this is the exact opposite--elevation, bootlegs, creative lines calling for hyzers and annies alike. Something else cool--not only is there a practice basket but a tee box, too, that creates a short little ace run practice hole! Nifty...

Cons:

There was a little bit of confusion finding the tee for hole #4. In my opinion, the wooden arrow saying next tee was misleading and pointing somewhere the tee was not. An epic pause in play walking between hole 7 and 8 and hole 16 and 17...from what I understand this course used to be only 9 holes, so I'm guessing that if we wanted 18, they needed to jump into that farther away section of the park. The grass on holes 13 and 14 was unacceptably high. I nailed a 375-400 footer dead center of fairway on 13 that took us 10 minutes to find even with a good reference mark. Some of the holes are pretty close together and could potentially be a safety hazard. There's a lot of kids, dog walkers, and other non-DGers all over this very public park. I had someone pick up my drive to return to me, which always sucks, considering it is an act of kindness, but that gets aggravating in either case. I also got a mean look for throwing a bomb that sailed a little far right on hole 3 but still didn't come anywhere close to hitting the pedestrians (it's like they had no idea it was a course also and were 'annoyed' that I 'chose' that particular place to throw my weird frisbee). This course is right in a populated suburban town in a well-known to locals public park, so while it is a really nice course, you have to be patient and accepting of others, as regular park guests will outnumber DGers. Additional thought: the entrance as mentioned in the description is in fact very much so disguised as a driveway and you will probably pass it as you recognize while driving by that you should've turned there, but no worries, a u-turn fixes that!

Other Thoughts:

Hole 12 was really cool. You shoot along side but over a creek toward a tunnel that passes under a road, with the basket on the opposite side of the creek at the tunnel entrance. Sellersville makes a great warm up round before hitting Nocky, only 9 miles away, on a double round day. Kudos to the design--a successful use of a course in a busy park.
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2 1
shawny0123
Experience: 27 played 1 reviews
3.50 star(s)

Sellersville DGC 2+ years drive by

Reviewed: Played on:Jul 15, 2012 Played the course:2-4 times

Pros:

- Great use of the tight terrain
- Good mix of short and long fairways
- Good course to play when you don't feel like playing a physically demanding course

Cons:

- A few ankle breaking holes in some of the fairways (hole 6 to be exact)
- RHBH biased
- Built in the middle of a heavily used park, hole 18 imparticular can have people in the way

Other Thoughts:

I played this course for the first time as an 18 hole course this weekend and was very happy with the new holes and how the course plays now as a whole. As mentioned above they did a great job using the tight space they had to put in a large variety of fun holes to play. The use of water on many of the new holes is a great way to add challenge and hole 12 with the water tunnel as a back drop is just gorgeous. My only real complaint is the course is very RHBH biased when it comes to pin placement. I honestly think over half the holes have the pin off to the left. It's really my only complaint but not a big enough deal I don't plan to play this on the regular now that it is a full 18.
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