Pros:
Perfect use of the land. Course plays along a couple hillsides, giving some nice elevation-change looks. The two 500+ foot par 4s play downhill off the tee to give everyone a chance to watch a drive sail. Fair balance of left to right, right to left, and straight, with most holes featuring a couple good ways to attack it. The rough, where it exists, looks to be pretty fair - give me a bad round there to properly evaluate it, though . . .
Prodigy T-1s are fair catchers - less forgiving than DISCatchers, but far less prone to spitting good putts than Machs - and easy to see. Course map on DGCR is accurate and (mostly) not needed for navigation.
Teepads are rough gravel, which is fine for most of these holes (being that they're overwhelmingly 200-250') but is my second least favorite teeing surface after pavers.
Cons:
Most of the holes are deuce or die.
The two par 4s (3 and 6) can be played for par with a placement drive, but it's really hard to go for it and try for a three on the gravel teepads.
Took me a second to figure out where 13 was from 12; had to consult the map. Thought 3 was 10's pin (although I figured it out after I drove).
Other Thoughts:
Getting 18 disc golf holes in this small area is no small feat, and the sport needs courses like this as well as bigger bomber or crazy technical courses.
Pretty ideal course for a two-disc challenge or putter-only challenge.
Obviously, there's not a huge scene out here, but let's all give Mountain Run DGC some money to pour concrete on tees 3 and 6.