Pros:
Plays on a functioning golf course with rolling terrain, a winding brook, and lots of open space.
• First, you have to appreciate the scale of this course... it's MASSIVE (nearly 8,000' from the shorts and 11,600' from the longs for 18 holes), with bomber hole after bomber hole, where you can really appreciate the full flight of a well thrown distance driver.
• High marks for great use of natural elements. Rolling terrain is nicely employed to create a few downhill tee shots, some uphill approaches and some rollaway greens. Water comes into play on half the holes (less prominently on #'s 17 & 18) and can definitely cost strokes (or discs), and although you have to get over it on many holes, it's all avoidable even if you can't throw 300 ft. Essentially all the fairways are wide open off the tee, allowing numerous lines (but forcing none), with creatively used trees coming prominently into play the closer you get to the pin. Every hole places at least a few problematic trees somewhere between tee and pin, and there are plenty of crappy lies due to vegetation, despite the open tees. Sunnybrook can be very forgiving of tee shots that stray from the intended line (assuming they don't stray into water), but can also punish with obstructions to the preferred line for your 2nd or 3rd shot when there's still a long way to go.
• Pin placements employ every trick in the book: rollaways, elevated baskets, well-tucked pins, near the water, in a tree (with only a few open looks out of 360 degrees), between two trees close together, hanging, well-guarded by several trees, on an open green that's mostly surrounded by bushes.
• Really challenges the basic aspects of the game:
+ Unquestionably favors distance off the tee.
+ Favors precision putting: Elevated pins, and sinisterly guarded baskets with tough looks from certain angles can easily turn missed putts into 3-putts as the come-back may suck... more opportunities to pick up add'l strokes on the green than most courses.
+ Favors well-placed upshots: Tough basket placements = lousy looks from certain angles, great looks from others. Since comebacks on missed putts can be 1+ strokes, placing upshots to get a good look vs. a bad look is key to low scores. Rollaways can turn a good looking upshot to crap - land flat or face a long putt.
• Several true par 4's & 5's.
• Despite being a bomber course, there are several holes where a noodle arm (like me) can score 3's and even 2's.
• Equipment: baskets are fine. A few tees have black fly pads, but the natural tees are in great shape - no issues in terms of ability to make a great throw.
• Aesthetic: Pleasant enough, it's nice and green, water adds a nice touch - but I've definitely seen nicer golf courses.
Cons:
• Routing/Nav: Routing is good (flows OK from hole to hole) but Nav is horrid. MAP IS AN ABSOLUTE MUST for first timers! No signage of any sort, open layout w/long treks between some holes, rolling landscape, and no concrete all combine to make it particularly difficult for the unititiated to find the next tee. A few holes have black fly pads, but they're hard to spot from a distance. I've only played here for tourneys (where the tees are marked with flags or orange paint), but I'd hate to play a casual round on an unfamiliar course where everything's so open and expansive, you feel like the next tee could be anywhere.
• Lacks variety in terms of fairway types. # 3's the only hole where you have to hold a tight line with your tee shot... needs a bit more of that.
• Hard to know where the pin is on long holes your first time out - scouting up ahead on long holes is a drag.
• You may have to wait for golfers to clear out of the way on a few holes.
• Traffic noise where #12 leads to # 13 is a buzz kill.
Other Thoughts:
If you need technical holes for a fun round, keep driving. If distance and water carries intimidate you, keep driving. If you like bombing it off the tee, and using mids and putters for precision shots, come on down (but don't plan on a quick round).
I'm a noodle arm myself, and like tight, woodsy courses, but there's something about Sunnybrook that's a lot of fun for me.
On a course as open and long as this, wind is a given - just a matter of how much and how well you handle it. It can change direction or intensity at the drop of a hat, but count on it being a factor... and it has a long time to work on your shots.
Ball golf tees and greens are ruled OB, more to encourage discers to completely avoid them, rather than to create additional challenge.
You gotta love the fact that this course truly provides many chances to gain or lose strokes to the competition in every facet of the game: driving, upshots and putting.
Somewhat ironic that so many different natural elements (wind, water, trees and terrain) play such significant roles and on so many holes, on such a civilized, well-groomed course (i.e. that feels anything but "natural" if you will)... much more so than many of the more "natural, fairly untouched, rough around the edges" courses I've played.
If the previous two points aren't characteristic of good course design, please enlighten me. Whether they pressed the gimmick button too many times (or not) with basket placement is a judgement call. I think they've created a lot of challenge with it, but can see how some will say they've gone overboard.
You may think golf carts are an unnecessary luxury, but if it's your first time here, you really might wanna go with a friend to split the cost, it'll save you a ton of walking as you scout ahead for baskets on this behemoth.
I can sympathize with travelling players who come for a casual round and feel frustrated as hell finding their way around. Additionally, while I appreciate what the designers have done here, the property succumbs to an inherent lack of variety. These factors keep me from rating it higher.