Pros:
When you think about a course built around an elementary school, it's like "yawn, why bother?" Well let me tell you something, this is one to bother!
Not all courses have to be 'in your face' challenging your mental state on every tee pad. Some should be fun, I mean, we don't play this game to be tortured! Some do, but I digress...
Fire Cracker is absolute pure unadulterated fun. For me, 12 out of the first 13 holes are mostly easy 2's, except #12 (but I'll get you, just you wait!). Some are EASY, some are tricky (#3 to be precise) and some take real skill (#11 & 15)
A few are BOMBER holes, but most can be reached for an easy birdie. I think on a very, very good day 10-12 down is doable for most advanced players. Intermediate should shoot 5-6 down, and newbies can scrape up a bird or two..
You can't get anymore use out of the available land than the designer did. Great use of the woods and land around the school (dude must have MASSIVE pull in the school to accomplish what he did!).
The multiple tee pads didn't just make short / long they vary the angle of the shot, used mando's and trees to change the approach.
Most of the shots were fairly open, but there were enough trees at the top of the property to create some tight control shots.
And around hole 13, there's a nice 180' shot out of the woods and down a hill to an island hole with a 30' ring.
And after the island hole, when your aching to unleash the beast in your arm comes #14. A 340' drive over a ball field from a raised tee pad. You can wimp out to the left and play it safe, but why bother! Reach back and uncork a drive...or just flat out empty your bag!
#15 is a tiiiiiight birdie/bogey hall of trees. The basket is only 150' so an easy toss...until it is not.
#16 is another open up your arm cannon shot out of a tiiiight gap.
Then its back to the placement shots for #17 & #18
Cons:
None really...#3 has really no line to the basket, but it's short and discs to find a way through. #5 kinda feels like a filler-hole. The white tee on #17 is really wonky, longer than the blue and not a good angle (if I played the right spot!)
Other Thoughts:
Navigation is mostly simple, though the tee for #5 was hard to find. Some of the holes back right up to backyards, so watch the language! No benches, not that you really need them with how short the course is.