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Independence, MO

William Yates Sprint DGC

3.035(based on 16 reviews)
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William Yates Sprint DGC reviews

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8 1
Pevio
Gold level trusted reviewer
Experience: 12 years 189 played 120 reviews
1.50 star(s)

Good trees, good elevation... but still lousy holes 2+ years

Reviewed: Played on:Oct 2, 2021 Played the course:once

Pros:

William Yates features a wooded front nine and an open back nine, with some elevation on nearly every hole. A small recent redesign gives multiple teepads on a few holes, more dirt or rubber tees (instead of just grass), and use of some previously unused areas (like a new longer tee on 3).

For the most part, the front nine is a good way to introduce a new player to a technical course. The holes aren't too long, so anyone without much accuracy won't get overly frustrated. But there are a variety of shot shapes, elevation changes, and challenges.

There is some uniqueness here. There's one raised pin, one island green (and another one if you call 16 an island), angle control on 1, and distance control on a few downhill shots. These challenges may not be too interesting for more experienced players, but they certainly reminded me of some similar challenges at other courses. As a result, a newer player can have a good experience on these holes.

Cons:

I know there was little room to work with, but parts of the course left me shaking my head. A few tee shots are super strange, namely holes 5 and 7, though different pin placements or tees may have been better than what I played. Hole 18 has a dumpster in the way, and you're throwing across a fence on hole 2 (the fence doesn't block the tee shot, but it is a bit strange). Finally, the holes on the hillside behind the school (12 - 15) make very little sense. The flow is weird, and playing the baskets the way they look like would produce one super-short hole, and at least one crossing fairway. I adjusted the tees and baskets to something that made more sense.

Because the course is cramped into such a small place, some aspects are a little odd. Hole 6 looks good until you realize a good drive ends up in the creek. That's not how holes are supposed to play out. The area around the tee of 6, baskets of 7 and 8, and the tee of 9 has a bunch of tees and baskets in the same area, and I was constantly guessing if I was in the right place. Some drives course easily fly over adjacent fairways. In addition, holes 10 and 11 are... strange; I don't have a better word to describe them.

An errant shot could easily end up on a playground (hole 1), basketball court (hole 3), and several roads (14, 16, 17).

Oh, and the holes are all really short. I didn't always notice this on the front nine, since there are plenty of trees, and the holes on the back nine are a little longer and have more extreme elevation change, but there wasn't enough variety.

Other Thoughts:

Basically, while there were some good design decisions here, the fact remains that there's just no way to do a proper course here without running into a lot of issues. As a result, this probably should have been just nine holes, or maybe nine baskets with two tees for each hole. That would have let the course keep its variety and ability to have several groups of students on the course at a time but still remove the most boring holes, weird holes, and holes that overlap with each other or other infrastructure.

This course certainly has its merits, but its age is showing and there is enough that's just not good about it that I have a hard time thinking this will be on many people's go-to list. I'm sure it's great for students at the school, but there's not much else.
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9 1
Surge5
Gold level trusted reviewer
Premium Member
Experience: 9.8 years 167 played 167 reviews
1.50 star(s)

Yated Community

Reviewed: Updated: Played on:Apr 11, 2024 Played the course:2-4 times

Pros:

18 bright pink DisCatchers around the school grounds and in the woods to its East side. You'll find flavor on many holes if you are willing to brave some obstacles.

Elevation all over the land is the main challenge. The greens of 1-3, 12-13, 15, and 18 are all set on some steep slopes. 4, 5, 8, and 12 are sharp uphill drives, while 3, 6, and 11 are long downhills, and 17 plays downhill to an island.

A few tight holes add some fun. 4 is a narrow uphill with low branches to avoid, while 6 has a few lines to a very small green surrounded by a creek.

14 and 15 have distance and cool greens, 14 is an elevated pin, 15 is on a berm. 17's island is also enjoyable.

Cons:

There is no real meat on this course. If it's tight woods, it's short. If it's long distance, it's wide open. You're only asked to showcase one skill per hole, and while appropriate for school aged kids this does not make for an interesting course.

1 could be a pain if you throw over the fence and back into the parking lot. 13 is a weak attempt at elevation difficulty. It is difficult, but it doesn't deserve to be. 12 is on the same slope, but it's too easy. 18 has the parking lot on the left, and has not much else going for it.

Teeing areas are inconsistent and inconvenient. 1 is a sidewalk, 2 is grass, 3-11 are gravel, and 12-18 are some sort of rubber/asphalt thing. Most are aged and cracked/failing. Along with this, some low branches need to be thinned, and more defined mowing would be a huge help (10 suffers greatly).

Routing is nonexistent. 4 to 5, 8 to 9, 10 to 11, 13 to 14, and 15 to 16 are all unintuitive and would need a map. Oh and let's not talk about the possibility of zinging one onto or across Crackerneck Rd off 11's tee.

Locked gates have been present this schoolyear (per Udisc reviews) on 2, 5 if you want to play the long tee, and the transition from 17 to 18. They are hoppable for young'uns like me, but for others…

Other Thoughts:

This is a course. Someone clearly still cares about it, but doesn't have enough support to continue the maintenance. It's worth a stop since there are plenty of unique challenges, just one at a time.
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