Pros:
Almost every hole is a one of a kind! Almost every hole is attainable for a thrower with a 325' arm. Truly an amazing experience. Creates an "adventure" in disc golfing more than a simple stop by experience.
Baskets in, on and hidden by giant boulders. Throwing along a ledge on the side of a cliff, Throwing off the side of a giant butte, Throwing from the side of a cliff, throwing across a 300' (down) ravine, - all some of the wild highlights.
Cons:
This course is truly a hiker's dream. Beyond the first few holes, the rest were set into the side of the butte (bluff) that rises hundreds of feet upward. Some holes were poorly marked, and someone with a fear of heights would have problems at times. Wind was daunting at times and YOU WILL LOSE A DISC (or more) THE FIRST TIME.
Other Thoughts:
A must play for anyone in the area, traveling through the area, or is willing to drive to the area. ABSOLUTE MUST PLAY.
First - The positives.
Amazing hole shots... Off the side of a mountain, across impossible to retrieve lost disc ravines, up craggy rock faces, etc. Truly a rustic "day hike" masquerading as a disc golf course. I have a 350' FH/BH with a Teebird and i used it a lot. Nearly all of the holes were within this range. So many memorable teeshots i am still blown away.
the negatives -
on the day i came, the wind got to make the course almost unplayable. A lot of shots where an average skilled player would make (across an impossible ravine, etc) became "throw your hardest into the 30mph headwind and hope you dont lose your disc."
- warm and dry. You WILL need to bring water, none on site.
- if it's hot: fear rattlesnakes, they will be around!
Print out the map, but understand it's more of a "suggestion" than a map. Follow the worn footpaths, (usually) they lead you to the next hole. Sometimes, i had to "guess" at a teepad, no all were clearly marked.
As a travelor, for the first time, 3-5 discs would be ok. Dont really focus on precision and getting a good score, just focus on finding the next hole, and "surviving" the course. Most holes will be a "challenging" 3, but still a 3 (or 4). Once you have played once, it will get a lot easier and less awe inspiring. I would NOT bring any disc you dont want to lose. Playing with a "local" or someone who has played the course would make a HUGE difference!
For the first time, i'd recommend waiting for a local (if they show). I spent a lot of time "searching" for the next teepad (even with the map).
For the locals, it would be a lot nicer if you painted one of the inner spokes of the basket and used it to point to the next hole (maybe a few words on directions?)...the first time around, i spent as much time searching for "the next hole" as i did playing. (4 hours total).
If the heat subsides, the wind calms down and i get time, i will surely play again. The first time was a wild "experience" of figuring it out, surviving the quest, and throwing in situations you've (probably) only dreamed of. The next time it will be a lot more fun as the "experience" will fade and i can spend more time actually playing DG and focusing on it's principles.
in regards to the "hike", we played with a heavy set girl (maybe 50-60lbs heavy) and she managed. She was more worried about being "top heavy" and slipping more than anything else. She was tired at the end, but she made the hike up and down the giant butte. She WAS breathing heavy, tired, dehydrated, and her feet hurt, but she survived...
DOGS OK!