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BASICS:
>Teepads--Concrete, but fairly short, given the length of 5 of the holes (holes 2, 7, and 9 play farther than their posted par because of flight paths needed. These 3 play about 350'-360' or so, the other two are roughly 425'. Again, all par 3, with trees to work around, not grip and rip by any means.
>Baskets--Older discatchers, work well enough.
># holes--9
>Setting--Free to play lightly wooded city park. Fairly nice setting, but nothing to wow you.
>Elevation--One small rise in the middle (15'-20' maybe), mostly flat overall.
>Distance of holes--From just under 200' (hole 1 down a slight hill) to a couple at 425'. Total distance plays about 3000'.
>Ease of getting to--Right in Huber Heights, no issues.
AMENITIES:
>Parking--Plenty by hole 1.
>Bathrooms--None seen.
>Water/food nearby--Plenty in Huber Heights, both on SR201 and SR202.
>Clubhouse/disc shop--No, but Hazy Shade (great local shop) is about 20 minutes away.
>Benches--No.
>Trash cans--Yes, sprinkled throughout the park.
>Bag holders--No.
>Tee signs--Pretty nice and informative, showing suggested flight paths. There are two holes (1, 7) where mandos are noted on the signs, but not on the trees. The course IS a bit more enjoyable playing these as mandos, especially hole 1, as it adds a little spice into an otherwise somewhat bland course layout.
>Next tee direction/signs--No, usually the next closest teepad you see is correct. Snapping a pic of the course map will help. There is a short walk between 5 and 6 to be mindful of.
>Wheelchair/cart friendly--Not very because of the slight hills; yes.
COURSE PLAY:
>Shot variety--If playing the mandos on #1 and #7, not too bad. Holes 2, 3, 4, 5 can be played as fairly straight to hyzer shots. Holes 6-8 are quite long. Hole 9 has a pavilion right in the middle of the 'fairway'. If it is empty, play through the pavilion as a mando for an extra challenge. IF IT IS EMPTY. Honestly, if It's not empty, you should skip hole 9 completely, because being downhill and a bit left from the teepad, it is easy to hyzer out right into it.
>Layout, long walks (inc. back to car), loops--Course sort of meanders, hole 5 goes right back to where you started, then holes 6-9 go to the rear right side of the park. Hole 9 ends up pretty close to where you start. No long walks between holes, most are 100' or less. One other area of concern is the walk from basket 7 to teepad 8 comes right back up 7's fairway, so care is needed whether or 7 or 8.
>Total distance walked--1.0 miles
>Ease of finding next tee--Not bad, a map will help though.
>General difficulty--Felt a bit harder than I thought it would be, the longer holes would be easy par 4 birdies but seem pretty challenging par 3 birdies unless you can throw an accurate 350'+ through light woods.
>Mud/water issues--Average for the area. Dry today.
>Water or O/B to contend with--Roads are typically O/B, there are two mando holes which I find make those holes more fun. Hole 7 is REALLY challenging if you play to the right of the mando tree, play the road as O/B, and also play over the right side fence as O/B as well.
>Difficult rough/lost disc risk--None except maybe hole two, never been back in those woods on the left--just stay right.
>Scrape/scratch risk--Very low.
>How busy was course/park--Two other DG groups, several walking/playing in park. It DOES get busy when school is out and in summer, enough so to possibly make it unplayable during those times.
OVERALL:
>Fun/enjoyment factor, would I play again? Not likely. The shorter holes (3, 4, 5) are pretty average and similar. Hole 1 is nice but kind of short. The other holes just seem too long for this style of course and the setting it is in. Hard to put my finger on it, but they just sort of seemed out of place.
>Who will this course challenge? Up to Intermediate players, but only because of the distance, not any technical reasons. Hole #1 is short but a tight mando window with a flex shot being the best line. RHFH through there is really tough, I went RHBH flex and was OK. Holes 2, and 6-9 are longer, so that in itself is somewhat of a challenge. Holes 3-5 are pretty bland and shortish.
>Is it worth a drive? If in Huber Heights area, or you want some practice for longer woods type golf without the rough or tight lines. If I was playing Idlewild soon, I could see where holes 6-9 would be good practice, without getting punished at all if your lines are not true.
>Anything unique? Not really.
>Would be a half star higher with--Spread out more, longer teepads, and fewer 'tweener' holes (for me anyway, I realize for better players probably all the holes here are 'gettable'). I would rate this a 2.25 if I could, rounded down to 2.0 because of the packed in nature of course and possible injury to self and others.
I am in my 50s, 80 or so courses played, 875ish.