I'll play. I disagree with you on some but it's really just a matter of personal preference. It's definitely a cool feature of having a larger bag to allow more flexibility. There are definitely some "must have" slots if you want to score well, but sometimes you just need to get used to how you approach certain holes. And mine is based on two putter, two midrange, and just seven other spots, since I haven't spent the $5.99 to add the last spot.
Like you did, I'll go from putters up:
1) Primary throwing and putting putter (important for me)
Accurate/Sticky Pure. If you use my strategy and use a Pure for lots of throw-ins up to 150' or so, just pick one and get used to it. Accurate/Glide could work too. The real important thing is just having a reliable disc to make anything inside 100' almost every time, and inside 150' at a high rate.
2) Backup putter (only there because the spot isn't useful for anything else)
Glide/Sticky Pure for now. It has a tiny bit more distance than the other. After some recent updates with more ground action, I noticed a little benefit from the sticky attribute on a few holes.
3) Primary mid (very important)
Accurate/Wind Fuse. This is one slot that everyone uses. Most people probably use this for their throw-ins instead of a Pure like I do. I'm weird.
4) Backup mid (can be useful if you find one you like)
Wind/Glide Fuse. I like the increased distance, and the wind attribute makes it especially useful on some holes.
5) Shorter fairway (important but personal preference on which one)
Accurate/Wind Explorer. This is one spot that is definitely personal preference. A River is, or used to be, popular. I don't really understand why some people use the Accurate/Glide Explorer. Distance is not the point for this spot, and my next disc does what the Acc/Glide Explorer does, but better. I have gotten used to the extra fade on this disc. I probably miss some ace opportunities, but this is nice and consistent for many tricky holes.
6) Middle distance fairway (very important)
Accurate/Wind Musket. I feel like everyone should bag this disc. At one point I dropped it for the Accurate/Glide Musket, but I went back. I use this a lot. I could even drop the Explorer and power this one down, if necessary.
7) Long distance fairway (very important but personal preference)
Wind/Glide Recoil. Between the previous spot and this one, there's just too much overlap for me to bag the Acc/Glide Musket. This Recoil is very useful on lots of holes.
8) Max distance air disc (indispensable)
Light/Glide Ballista Pro. The L/G Ballista can substitute if necessary, but this is the gold standard. This is necessary for some high lines, albatross hole, eagles, etc.
9) Max distance open skip disc (important)
Glide/Skip Ballista for me, only because I'm still on the lookout for the Glide/Skip Ballista Pro. Great on many Kaho holes, Oak Hill, and more.
10) Max distance wind driver (important for my game, but I realize it's personal preference)
Wind/Glide Ballista Pro was a nice recent pickup. Prior to that I had the W/G Ballista in the bag. I use this especially often on Windswept holes but also a lot on Owlwood and Kaho backwoods too. For some reason I've always felt like the "Wind" attribute is the closest you can get to "Accurate" for a driver.
11) Roller disc (adds a couple holes to the eagle-able list, and adds some cool utility shots)
Turn/Roll Ballista Pro. Before the recent update, this was a really cool red/green color. 1.043 made it look really lame. But the Roller shot is helpful for just a few holes, and I use the Turn feature on the Frozen Valley par 5 because it fades way less than any other Ballista Pro.
As far as colors, I definitely look for good colors but it's more important to have the discs with the right attributes. It seems like colors have gotten a bit worse in recent updates.