There is no way to make a safer driver unless you significantly round off the outer edge, thus making it a putter. But I would have to think that pedestrians getting hit in public parks is so rare that its not really an issue.
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Safety was mentioned in the OP, and is completely relevant to the thread. On that we should all be able to agree on.
You don't think that destroyers, kraits, bosses, xcalibers, katanas, grooves, apes and vulcans make up a major part of Innova's revenue?
people pay to go WATCH those events so they are there at their own risk and should be paying attention. Kids and families at parks aren't there to watch disc golf they have a rigt to the park just as much as disc golfers.... i guess you need to visit SoCal courses to understand.
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I am going to paraphrase and summarize his presentation. He explained how disc golf has affected his life from being a world champion, disc company owner, course designer, TD and a few other items I don't remember. He pulled a hat out of a duffel bag for each aspect of the above items and set them on a stool. He said this stack of hats represents my life and career. He proceed to take a stack of max weight high speed drivers and threw the whole stack at the hats and knocked them off the stool. He then said heavy, sharp, and wide rim discs are ruining everything he has worked his entire life for and our sport can not sustain this model.
I was the only person who asked a question, which was do you have any data, evidence, or testing to backup your statements? He said "No and we don't want any". Then Bob Decker made a motion that is written above.
2. What are the reasons for Innova making these recommendations?
3. Would our sport be the safer if all discs were 150 class and no sharper than a midrange? Would you want to get hit in the face with this disc by Ricky or Catrina?
Dropping a destroyers max weight by 5 grams seems immaterial to the stated concerns.
Technology has also really dumbed down the amount of skill required to play, too -- even at the higher levels. Any hulk can just grab a high-speed overstable driver and be fairly successful. It used to be that you needed some skill. Call me a bitter old fart, but it's true.
This seems to me to be the real point of the sustainability argument.
It's about reclaiming some of the competitive balance where you have to really learn how to throw well rather than just using brute strength to succeed.