jskatt21
Par Member
So I picked up a Z Buzzz, and I have to say that I am very impressed and happy with the purchase. Used it a bunch and I really like the control I have with it. Thanks for all the help.
Discover new ways to elevate your game with the updated DGCourseReview app!
It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)
I picked up my first D Buzz today. I wanted to test one out to see how the plastic wears in and how flippy they become.
I'm curious why it's rated 0 though. My other Buzz's are rated .5 fade and this D Buzz doesn't fly any different.
i carry + throw both, and my Z buzzz seems to respond more to a high-speed throw than the X buzzz. the Z buzzz flies flat and straight with a little fade at the end when i throw it with relatively high arm speed, while the X buzzz seems to require less speed to achieve this effect. when thrown hard, the x buzzz almost reacts like an understable disc
hope this helps
Buy the Z. continue throwing the X until you feel it's too beat to hold a solid flat straight line shot; meanwhile, you're Z buzzz just throw it on hyzers while the X is still beating in further.
Once you have this done, you'll have a perfect anny buzzz for a loooong time, as well as the shot the buzzz was made for with your z, dead straight.
My Z buzzz probably has seen close to a thousand throws or slightly more this summer and it still fights an anny.
Forgot to mention this.
The majority of the Z buzzz's are flat, but make sure you can find one that is. It won't look like your X, as almost all of them have domes.
If you're able to, just go with a Z Glo Buzzz. While I don't have the arm to out muscle a buzzz (only throw it max of 300 feet), the glo seems a bit more stable than my regular z
...this is very true, as I was comparing the 2 last night, the Z is extremely flat compared to my X........its my first experience with Discraft Z plastic, I usually throw innova (champ, dx)....so this is all new to me at this point...