Pros:
Course plays in a park that is about as wide as a football field and obviously much longer. Holes 1-5 line the creek and the rest of the back nine hugs the other side of the park, which is lined by a bunch of houses. Back nine follows a similar pattern, except the holes get longer and slightly more technical (see below)
- There's a clear dichotomy between the front and back nine here. The front nine is more or less a pitch-and-putt course, which is great for beginners. The back nine has longer, more technical shots. When played together, the first half is a great warm-up for the second half.
- Decent signage leads you around the course, which is pretty intuitive to begin with. No real need for a map here.
- Water hazards and mandos make the course more interesting. The water hazards do intimidate you a little, but also force you to be more accurate. Fortunately the creek isn't too deep if you do launch one in there.
- Birdie city. I think I sank at least 7 birdies on this course due to the short holes and easy shot selection.
- Looks like the course has a good disc golf community, which is always nice to see. I'd like to play here when they light up the tiki torches!
Notable holes:
#8 - Low clearance throw off the tee must then pass a tree mando and go right of the target.
#11 - The one long-bomb open air shot in the course. A straight shot to the tee.
#12 - Well-placed shot that requires you to throw to the right of a tree. The trick here is getting around the mando without putting your disc in the drink.
#13-15: much longer holes (~400ft) that are in a very densely wooded section of the park known as "Monster Alley." The holes play very close to the creek and are much more challenging than the rest of the course. Hole #14 has a neat hanging basket, which is one of the coolest parts of the course.
Cons:
- Lots of opportunities (due to the narrow nature of the park) for holes to cross. I had the whole course to myself so it wasn't an issue, but I can see this being a big problem if there were crowds playing.
- While holes #14-16 are tight, technical, and fun, they could also use some TLC. Tons of dead hanging limbs, flood debris, and overgrowth of vegetation on the path make it look more like a jungle than a disc golf course.
- Not much variety in the shots. Sure, some hug the river; others require right and left mandos, but aside from the notable holes above, it feels like you're throwing the same shot throughout the course.
- Not a fan of all the houses/private property by the course. I know this isn't the park's fault, but it's unnerving to think that an errant throw in someone's yard is technically trespassing.
- Tees are too short and don't allow for any run-up.
Other Thoughts:
Even though there's nothing incredibly notable about this course, I'd definitely play it again. The limitations of the course are the limitations of the park: it's just too narrow and homogenous to have more variety and distance in the shots. Nevertheless, it's a great opportunity to practice accuracy on the forehand and backhand.
There's no better combination than going to Appalachian Brewing Company in Camp Hill then playing a round here; or vice versa.