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Cary, NC

Diavolo @ New Hope

4.375(based on 23 reviews)
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10 0
gottafixit
Gold level trusted reviewer
Experience: 21.2 years 876 played 71 reviews
4.50 star(s)

Solid Course

Reviewed: Played on:May 18, 2024 Played the course:once

Pros:

Solid course with all the required amenities.
- Multiple skill level options.
- Permanent tee pads, concrete and large for all tee options.
- Detailed course and tee signage, sign at each tee, signage had plenty of details beyond just length and par, to include a elevation map/guide.
- Nice Baskets.
- Distance markers/signage at 100ft intervals.
- Good flow with two loops returning to the parking lot.
- Fair fairways
- Course was well maintained.
- Public restrooms available.
- Practice baskets.

Cons:

None come to mind.

Other Thoughts:

I was impressed by the overall amenities of this course especially the concrete tees for all tee options and the course signage. Not sure this course has a ton of wow factor but is a solid course that should be recognized for what it is doing right. Most of the previous reviews mention the incomplete reds tees but these have been complete and benches are also going in at each tee for an extra amenity. I hope some of the older reviews can get revisited as I feel this is a solid 4.5.
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17 0
SneakyJedi
Gold level trusted reviewer
Experience: 15 years 146 played 83 reviews
4.50 star(s)

Delightful Diavolo

Reviewed: Played on:Nov 23, 2022 Played the course:once

Pros:

- Gorgeous wooded park setting is a delight to play through.

- Varied and challenging golf with multiple tees and multiple baskets on many holes. Rolling elevation and pond used well.

- Fantastic course equipment with some of the best signage I've seen anywhere and just about all the amenities one could want.

- Well maintained rough limits risk of lost discs and allows for effective scramble.

Cons:

- Course is popular and sure to be busy, potentially causing conflicts on Fusion holes in particular.

- Red tees not all installed yet, current layouts may be overly challenging for newer payers or those with limited distance off the tee.

- The back 11 holes can blend together a bit.

- Some of the individual holes making up the Fusion holes don't stand out on their own.

Other Thoughts:

Diavolo did not exist the last time I visited the Triangle area back in 2019, so when I started planning out what courses I would be able to play during my current trip, I was pleasantly surprised to see such a highly rated new course. I played 5 courses between Charlotte and Raleigh over a few days, including Hornet's Nest and Nevin, and Diavolo was probably my favorite of the bunch. The parking lot being nearly full the Wednesday morning before Thanksgiving is testament to this course's popularity. I had every other course practically to myself the previous two days.

Diavolo exists on a beautiful piece of land in the American Tobacco Trail corridor. The rolling hills, pond, and towering pines make for a gorgeous track to play through. On top of the stunning natural features the course equipment is among the best I've played on. DISCatchers remain one of the best targets and the yellow bands are easy to spot. The tee signs are large, colorful, and include just about every bit of information you could want, including elevation gain or loss along the fairway on a simple but effective diagram. Tees with multiple pin positions also have indicator markers affixed to the tee signs, tho at my time of playing some weren't present and at least one was incorrect, so a bit of a missed opportunity there. Markers showing distance to the basket every 100 feet, abundant navigational aids to the next tee, a giant welcome kiosk with course map and information, benches at most tees, trash cans, bathrooms, practice baskets, sculptures, all add to the refined and professional feeling of this course. The rubber grid mats on top of/filled with gravel are not a type I recall throwing on before, but they work quite well and are sufficiently large, tho I did play in dry conditions. Hopefully they are well maintained.

I threw from a mix of blue and white tees which seemed to provide sufficient challenge for a pretty wide spread of skill levels. The various tees frequently provided a different angle to the pin, not solely added distance. Newer players or those with limited distance may struggle a bit, so hopefully the red tees are completed soon. The blues with the fusion holes should be challenging enough for anyone. There is a great mix of par 3's, 4's and 5's. Accuracy is rewarded and hitting landing zones on the par 4's and 5's is crucial to get bridie. That said the rough is cleared out enough that recovering to save par after an errant drive is frequently possible and should limit frustration from those having an off day. A variety of shot shapes are definitely helpful to score well here, but many holes also have multiple routes to the basket, which is a design element I appreciate. I also appreciate the inclusion of the "fusion" holes that combine three sets of the shorter par 3's into a single par 4. This is a great idea, but could certainly lead to conflicts given how popular this course is since the fusion holes throw from unique tees.

There are a number of signature holes here, and none that I felt to be poor. Holes 8 and 9 are a fantastic par 3 and par 4 combination over the lone pond on the property. The feel of the course changes once you shift from the front 11 to the back 11. You play the second half (after looping back to the parking lot, always a great design feature) almost entirely through tightly wooded fairways carved through giant pine trees, the first half playing a bit more open. The quality of play was varied and consistently enjoyable, I threw putters, mids, and drivers all off the tee both forehand and backhand.

Diavolo is a fantastic course that allows for shorter rounds with the two eleven hole loops. Hopefully all the red tees are put in soon since it is a long course even from the whites with 8 par 4's or 5's. This was one of my favorite rounds this year and I would play this course frequently if I were in the area. I will certainly make a point to play it each time I return to visit my family in Raleigh. This is a destination course worthy of traveling some distance to play. While still not matching the offerings in Charlotte, there are enough other quality courses nearby that the Triangle area is becoming a fantastic disc golf hub in its own right, and Diavolo is currently the marquee name.
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16 0
jksenior
Experience: 17 years 215 played 16 reviews
4.50 star(s)

Was a skeptic, but it’s legit+ 2+ years

Reviewed: Played on:Oct 15, 2021 Played the course:once

Pros:

Let's start with the design, very good, challenging, fair and requires all shots, but offers flexibility. Plus fun to play. Had a good mix of 3s, 4s and a few 5s.
Flow was very good with enough distance between holes without too long of walks.
Tees were enormous, and I personally like the honeycomb style. Signs were as good as they come, even included elevation gain/loss.
Navigation was easy with clear directional signs. White tees seemed to be a very good layout as well, and definitely provided a friendlier layout.
Couple of other nice touches were the elevated baskets, especially the ones in rocks, and protective fencing on tees where there may be some danger of getting hit.

Cons:

Fairways were not always "fair". Meaning there's a lot of branches, sticks that can impede footing even in the middle of the fairway.
Some of the holes had multiple basket positions that were not identified on the tee. (At least on the blue tees) Also a couple of the differences between the basket positions seemed minuscule. 5' difference on one hole.
There seemed to be quite a few similar length par 3s between 300 and 350. But still required good shot diversity.

Other Thoughts:

I played the blue tees and the par 4s really stood out. I think a couple of the par 5s are pretty soft, especially for better players, but we're still good holes.
I played at 10:00 on a Friday morning, and there were plenty of people there.
Didn't play the combined holes, 22 regular was plenty.

I'll definitely come back, this is a winner for sure. It does immediately go into my top 3-4 in the state. This course could certainly trend toward a 5 rated course.
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25 0
dndelli
Gold level trusted reviewer
Premium Member
Experience: 16.8 years 134 played 131 reviews
4.50 star(s)

Diavolo 2+ years

Reviewed: Updated: Played on:Aug 30, 2021 Played the course:once

Pros:

Diavolo's quickly garnered a reputation as being one of the better courses in the state when it opened near the end of 2020. It is readily apparent why this is the case, and anyone playing will be able to tell early in their round. The course does not suffer from the same woes that ails most new courses. The infrastructure is there: the course has nice DISCatcher baskets, level tees, and incredible tee signs at every hole. There is a lack of rough around the edges of the fairways. The course also shows a lot more polish than many, more established courses.

Another big draw for Diavolo is that it features multiple layouts of varying difficulties. Oftentimes when visiting highly regarded courses, it is easy to let the course eat your lunch, because that is what the course is designed to do. This is especially so when talking about beginners and Rec level players. Diavolo features well designed layouts for Rec, Intermediate, and Advanced players with the Red, White, and Blue layouts respectively. There are also two additional layouts: White Fusion and Blue Fusion layouts which merge six of the Par 3s into longer Par 4s. The different layouts tended to do a good job of changing the angles required and/or gaps needed to hit from the tee.

There was a healthy mixture of golf here, with plenty of RHBH holes, RHFH holes, wooded, open, Par 3s, 4s, & 5s, elevated baskets, water carries, etc. Overall the course does a great job of rewarding placement shots, without being overly punishing for missing the ideal landing zone - as long as you stay on the fairways. The course does a great job balancing risk/reward with the elevated baskets, OB, and water carries with just good, old fashioned solid golf.

While there was limited elevation for the course designers to use, as the course is located in an area where elevation change is scarce, the designers did a great job utilizing what little elevation they had available to them. Most notable on the downhill tee shots, which give players a chance to try for a bit extra distance than usual.

Cons:

The biggest downside of having a 22 hole layout, is that many of the holes that stood out, stood out for the wrong reason. By which I mean some of the holes felt a bit like filler holes, to move players from one quality hole to another. This is usually something that is to be expected, and maybe it's because I didn't play Fusion layout, but when these holes stack up one-after-the-other it begins to become very noticeable.

The course has clear places where it likely is going to hold water after a rain. The local club seems to be attempting to combat this with the small trenches they dug to help move water off the fairways. These seem to be doing a good job so far, because the course was relatively dry and I played the day after rain. I do however worry about the depth vs width nature of these trenches. It would be easy to roll an ankle in one if not careful, but only time will tell how these hold up.

While I enjoyed the raised baskets, I didn't particularly like the ones that were surrounded by concrete pieces. The ones on the rocks were really scenic, but the concrete really stood out against the rest of the course. These also seemed like they might be rougher on discs overall, and the raised edges could become a tripping hazard if someone isn't paying attention while they are up there.

I am not the biggest fan of the tee style, rubber mats over crushed gravel, as it will likely take a lot of work to maintain over the years - but they are serviceable for now. Hopefully they don't get pitted before the red tees are fully installed.

There are places on the course where it feels a bit cramped. I liked that I saw a chicken wire fence protecting tees that were potentially in danger of being driven on by other tees, but even then the course felt packed into a small space at times. Many times there was only one or two rows of trees separating fairways - while elsewhere the course felt extremely well spaced out and even remote.

I decided to wait for the course's popularity to die down a bit, but even now the small gravel parking lot was crammed full. The course's accessibility will likely be a double-edged sword for the foreseeable future as it will help keep the course popular and ensure it sees plenty of foot traffic and upkeep, but it will also likely lead to a crowded course with potential back ups.

Other Thoughts:

Diavolo is a phenomenal course, and to anyone who is wary about making the trip out to play it because of the overwhelming amount of positive reviews and fear of overhype, let me say this - when there's smoke, there's usually fire. If this course doesn't live up to the reputation you've heard about, it's going to try its hardest to do so.

I just want to reiterate that while I tried to look at the Fusion tees to get an idea of how those layouts would play, I feel it is important that I note that I played the course as a full 22. Which is likely what led me to the feeling that the course didn't quite stack up to what I personally consider the premier NC courses I have played. It felt just slightly more generic. Though I recognize that if I played the Fusion layout, I likely would have been singing a different tune as I walked off the course. However, Diavolo has a major advantage over the other premier courses in NC due to being accessible to players of all skill levels.

For these reasons, I am going to give the course a 4.5 rating, because I think the course deserves the benefit of the doubt from me. I cannot wait to come back and play the Fusion layout- as well as some of the surrounding courses! If and when that time arrives, I will revisit my rating if needed.

Favorite Holes: 9, 12, 16, 22
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19 0
Ryan P.
Bronze level trusted reviewer
Experience: 18.2 years 64 played 20 reviews
4.50 star(s)

A Model Design 2+ years

Reviewed: Played on:May 15, 2021 Played the course:2-4 times

Pros:

This course has great hole design, and will force you to learn. That's a good course in my mind. Varied hole design, multi-shot holes that require landing in the right spots, and good use of the limited amount of elevation on the land. One thing that stood out was how much differently I played the course after my first round. There were many safe spots that you aren't able to decipher from the tee. However, once you've walked from tee to pin, if you have a good eye you'll see the landing zones that are not obvious but are the smart way to play the hole.

As for the non-DG parts of the course (aka amenities), they're great ... except for parking. There's a practice basket, the most signage on a course I recall seeing, a well done course map, just tons of great stuff. There's also a bunch of benches sitting between hole 16 and 17 that are yet to be installed, and many holes already have them. They also have drainage ditches on the holes that will clearly have water issues, which is really going to help with runoff and standing water ... just don't throw your disc in there.

Cons:

It seems like they tried to cram a little more onto the plot of land than they should have. There are a few holes that have wire around the pin to prevent players teeing off from being hit by shots on other holes-this is good. However, there are a few other holes where they should add it on. It seems like the amount of land was prepared to take a 9000 foot course, but they figured out how to pack 10000 feet into it. Don't get me wrong the holes are great, so I understand why they wanted to put all the holes in. But it is a little close on some holes.

Other Thoughts:

Very fun. Don't get confused by the course map distances, as the holes with two pin positions don't appear on it.
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21 0
DiscGolfHero18
Experience: 2 played 2 reviews
4.50 star(s)

Excellent course, best in area 2+ years drive by

Reviewed: Played on:Apr 24, 2021 Played the course:once

Pros:

+Course is extremely well-designed, with careful thought put into making it both beautiful and require lots of shot selection planning. Masterful incorporation of existing terrain.
+Risk/Reward is there on every hole, tempting you to go for a challenging shot or take an easier way out and take an extra stroke
+The rough is rough, which adds to the risk/reward by rewarding shots that stay in the fairway. Even being 10 ft. into the rough usually means breaking out a tomahawk/roller to try to recover due to the tight tree gaps
+Course is fairly new and appears to have lots of additional potential to be even better with some minor adjustments and addition of red tees.
+Gravel+Rubber teepads with wood ties were very nice and seemed resistant to erosion. Benches on every hole were also a plus.
+Great distance course that really lets you rip long shots, as long as you can keep it accurate through the wooded holes
+Course can get windy/wet, even in the woods, which adds to the challenge, although it seemed to impact the front 11 the most. Overall drainage was fairly good and improving with ditches being built.
+Perfectly designed for events, tournaments, and weekly leagues
+Signs were clear and super helpful at every hole and navigating from hole to hole
+Distance-to-Pin signs on most holes, especially long ones, was awesome to have, as was the fact that you can see the basket from most holes through protection and avoiding too many blind shots.

Cons:

-Gravel parking lot is really tiny. Maybe 22 parking spots for 22 holes, and though there is a big lot across the street, requires you to cross the 55mph road with no crosswalk or signs.
-Course is super busy. I showed up very early on the weekend trying to sneak a round in and still spent a lot of time waiting on big groups. No idea how to fix this since it seems like a byproduct of it being an amazing course
-22 holes. "Fusion holes". 3 tees per hole. Lots of theoretical variety but ultimately I'm not sure it is a marked improvement over a regular 18-hole course with one set of tees. In particular, the blue/white tees were often <30 ft. away from each other making it unclear how much they really change the hole, although the red tees seemed far enough away to add variety.
-Holes are very close together and it's easy to end up in an adjacent hole's fairway/green. Several fairways are directly next to each other, although thankfully in the most dangerous situations they've put up chicken wire to catch discs.
-Elevated baskets continue to seem gimmicky and don't add much to the several holes that use them, unless the elevation is there to prevent erosion.
-Baskets are smaller than older baskets, which takes some adjustment to get to. I witnessed lots of bounce-outs and shots where players hit chains but due to the smaller bottom the shot did not fall in.

Other Thoughts:

Beautiful, well-designed course that is a welcome addition to the area. In addition, the course still has plenty of room to improve as it's played more regularly.

Really fun to play and requires you to think carefully about every shot.

Course is most favorable to cannon arms since if you are able to chuck a putter 400 ft. straight you can deuce many of the holes.
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22 0
jeremytf
Bronze level trusted reviewer
Experience: 37.9 years 43 played 17 reviews
4.50 star(s)

Wonderful course, lots of hype 2+ years

Reviewed: Played on:Mar 30, 2021 Played the course:once

Pros:

-The amount of space dedicated is impressive. Especially without any other distractions to speak of. The nearby exercise trails don't really come into play much at all.

-The safety hazards noted by others in earlier reviews are mostly addressed by some metal fencing that has been stretched between trees in some key locations.

- More work is still in process. For example, additional benches are fabricated and ready to be installed. It instills confidence to see the on-going improvements.

-The signage - both at tees, wayfinding (for next tees), distance markers on every fairway, etc is the best I've ever seen on a disc golf course. Great work.

-Tees are large. I like but don't love the compacted fill + rubber mat surrounded by wood frame. It's a CADL trademark, clearly much easier to install in the middle of the woods than concrete. Minor sacrifice.

-There are at least 6 holes that you simply want to pause and enjoy the moment because they're breathtakingly beautiful. It's quite impressive. It's a good reminder that many of us fell in love with this sport as a reason to get outdoors and enjoy nature while tossing plastic.

-Most importantly: the design of the holes is very good. Building a course of this magnitude requires a blend of the right property, an owner/park district willing to go that extra mile, and a designer who knows how to pull it off. Many courses don't have the benefit of all three factors. I compare this course to East Clayton in my head because I spend a lot of time at Clayton. The difference is that almost all of East Clayton's holes have only one primary path to the basket, and that makes the play slightly predictable. Diavolo is much better in providing options and risk/reward to the player, which makes it much more interesting. This is the best part of Diavolo.

Cons:

-Only about half the red tees are installed. This makes navigation a bit tricky if you play red tees. Some of them but not all are marked out with flags where they will go. Getting the balance of the tees installed with help quite a bit with making the course accessible to newer players.

-Drainage and mud will be an on-going battle. There are probably at least 15 or 20 wood bridges already built, to get over the many swales and natural creek beds. But the course really needs a couple dump trucks worth of rock, such as on holes 2 and 3 that are currently closed. There are 4 or 5 other locations that need it.

Other Thoughts:

The course has received so much hype, including Youtube videos and news coverage following UDisc posting it as top 10 in the world. It is inevitable that it's a slight let down relative to THOSE lofty expectations. It's unfortunate that UDisc ratings are not really accurate or well rounded because it's too easy to do the ratings without any thought or consideration.

The reviews here on DGCourseReview are more accurate to position this course in top dozen of North Carolina. Diavolo is worthy of THAT ranking. It's a great course. It needs more time and work to get to tops in the world. Finish the tees, benches, and solve the mud issues. I will bump up my rating to 5 when those things are resolved.
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0 5
anborn
Experience: 4 played 2 reviews
4.50 star(s)

best in the area 2+ years drive by

Reviewed: Played on:Dec 14, 2020 Played the course:once

Pros:

Mix of open/wooded holes.
Every hole appears well maintained. Some holes are straight beautiful.
A mix of short, and long, and really long.
everyone involved with the creation of this course should get an award.

Cons:

Similar to other Cary courses, there are some wet spots. I would wait a few days after any serious rain.

Other Thoughts:

unc, buckhorn, rockridge... this one might eclipse them for tops in the area. must play.
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20 0
David_George
Bronze level trusted reviewer
Experience: 3.9 years 50 played 17 reviews
4.50 star(s)

Excellent course 2+ years drive by

Reviewed: Updated: Played on:Dec 1, 2020 Played the course:5+ times

Pros:

Although it just opened, it is probably already the best course in the triangle, and has potential to become even better.
+ Great mix of wooded and open shots, long and short holes, par 3, 4, and 5.
+ Excellent tee pads, benches, and signage.
+ Great design of fairways that are challenging but fair, unlike some of the heavily wooded NC courses.
+ For a new course, it looks surprisingly beat-in, with little in the way of real rough. This is a credit to the hard work that went into preparing the course.
+ 22 holes of top-quality disc golf!
+ Plenty of parking (if you include the large Tobacco Trail lot across the street).

Cons:

- Drainage seems to be an issue on several holes. We played 2 days after a heavy rain, and many areas were still pretty bad. More raised walkways are probably needed in the worst areas.
- Apparently it is usually very crowded, but we got lucky and didn't have to wait on holes. It still took 2 hours to play, so plan on spending quite a while when it is busy.
- On a number of holes you are throwing in the direction of a tee pad for another hole. I had two discs land next to the tee pad I was throwing from, and almost hit someone on another tee pad.

Other Thoughts:

The problems are relatively minor, and surprisingly few for a new course. This has the potential to be the first truly championship-level course in the area.
Update (2/15/21): I was right about the drainage problems. The course is so muddy it is almost unplayable. This has been a freakishly wet winter, so I don't want to downgrade the course on this basis, but if it continues to be this big of a problem I may have to.
Update (11/16/21): Efforts seem to have been successful to address the drainage problems. The course is very heavily played, but is well maintained.
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23 1
KenanFlagler01
Diamond level trusted reviewer
Experience: 14.2 years 195 played 190 reviews
4.50 star(s)

New Crown Jewel of the Triangle 2+ years drive by

Reviewed: Updated: Played on:Nov 7, 2020 Played the course:5+ times

Pros:

This is the one you've been waiting for.

After years of planning, designing, and an army of volunteers executing on the vision, Diavolo is open for business...and it's the perfect public course, a destination disc golf track that is not to be missed. Never in my life have I seen a brand new course open up without a single meaningful flaw, something that needs to be "beaten in," a tree or stump to be removed. It's just a perfect course. Period. It absolutely lives up to the hype and is one of if not the best disc golf courses in North Carolina, public or private. Make plans to play it...everyone else in the Triangle sure is! But even with heavy traffic and some higher-than-usual wait times for a typical public course, it's all worth it. Just a phenomenal course and disc golf experience.

+ There are so many pros to list, but the one that stands out most to me is just the thoughtful design and flow of the course. It's set up as 22 holes with front 11 and back 11 loops, both beginning at the parking lot, so you can play the front or the back first, depending on how busy the course is (and it will be busy!). If you don't have enough time for the full 22 holes, just play the front 11 or the back 11 (or the front 10 Fusion layout or the back 9 Fusion layout). There are so many options, loops, hybrid holes, pin locations, and layout options, I don't think you could ever get bored of playing this track. Here are the various options:

> 22-hole Blue layout (Advanced)
> 22-hole White layout (Intermediate)
> 22-hole Red layout (Rec; some holes shared with White)

> 19-hole Blue Fusion (3 sets of par 3 holes are fused into 3 par 4 holes)
> 19-hole White Fusion (same set of fused holes, shorter tees)

> Coming Soon: a Novice Loop hitting a sampling of Red layout holes

> The course is so well-designed and flows so well, you could easily bounce between different layouts, if you choose. You could play a Blue tee one hole and a White tee the next, no problem. And the Red and White layouts are not simply shorter versions of the Blues, they're truly unique layouts, sometimes with different angles, approaches, and fairways. Also, there are 2-3 pin locations for many of the holes, so even a hole you've played previously on a particular layout may have a totally different feel the next time you play it.

+ Risk/Reward elements - multiple elevated baskets, long holes that reward distance and accuracy, water holes.

+ This is a golf course that makes you play strategic golf, meaning you have to decide where you want to try to land the disc and execute the throw, decide how much of the par 4's and 5's to bite off from the tee, decide how aggressive to be with the risk/reward elements. Diavolo forces you to make golf decisions and execute.

+ Tons of excellent par 4's and 5's. This is the future of disc golf.

+ Excellent signage and directional arrows and paths. No detail was left out. There are double-decker benches on many holes, for sitting and leaning back to setting your bags on. I expect there to be many (A-Tier and up?) tournaments at this course. And it's designed perfectly to accommodate large fields. Several areas of the course have 2-3 tees grouped in a section (without sacrificing safety, flow, or causing confusion), so I imagine tournaments will have an incredible vibe to them, with lots of interaction between different cards.

+ Tremendous mix of hole designs, rewarding distance and accuracy: holes to bomb drives, holes to hit tight gaps, left-to-right, right-to-left, and straight. Open holes, wooded holes, and multi-shot holes that are open for one shot and wooded for the next. There are two true water carry holes (one is only a water carry from the Blue tee) and some of the most picturesque sections of the course.

+ Speaking of picturesque, the property is beautiful and the park is well-maintained.

+ Large, brand new, level tees for both the White and Blue layouts. (Final Red tees coming soon.)

+ Signature holes? Is it possible to have multiple? This course does. So many memorable tee shots and greens.

+ This track has something for all skill levels. It's primarily designed for Intermediate to Advanced players, but with Red tees and a Novice loop coming, beginners and Rec players will love this track too. And the Blue Fusion layout will challenge the Pros. Heck, I expect that with all the optionality of the course, multiple pin locations, and what now, there's probably a design in mind for high-level Pros too.

+ Plenty of parking right at the first tees (gravel lot) with an overflow paved lot right across the road (just steps away) for the rest of the park. There should be plenty of parking even for major tournaments. There's also a great, huge course map sign at the gravel parking lot.

+ Diavolo gets an "A" for enjoyment and an "A" for challenge. If you think the White tees are too easy, play the Blues. If you think the Blue layout is too soft, play Blue Fusion.

Cons:

If you're going to force me to come up with cons, here are the only ones I can think of:

- This will probably be a busy course for the foreseeable future (or maybe forever). This is without a doubt a destination course, so you will have out-of-towners as well as locals playing non-stop. Just be prepared to wait a little, but it's worth it.

- Rain and heavy use can sometimes force temporary course closures to let the land heal.

Other Thoughts:

Diavolo is a Cary, NC course, but just over the line in Chatham County. Amazingly, Chatham County now has two of the top 10 courses in NC.

There's no excuse not to make it out to this amazing course. Thank you to CADL and all of the volunteers who put in countless hours to bring this track to life!
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32 0
BrotherDave
Diamond level trusted reviewer
Experience: 16.8 years 192 played 189 reviews
4.50 star(s)

How do you pronounce this course? 2+ years

Reviewed: Updated: Played on:Oct 25, 2020 Played the course:5+ times

Pros:

Diavolo will probably skyrocket into the top of NC disc golfers' favorite courses list and it's well deserved. Not since Rolling Pines has a course of this caliber debuted with so much polish and quality design. There are little to no "new course" issues that usually accompany a course like vicious rough, etc.

The design is good enough to merit in-depth discussion. From the Whites and Blues that I played, the course is 22 quality holes with well-defined fairways. Most courses struggle to have 18 decent to good holes and Diavolo has that plus 4 more. The only holes that can be subjectively considered ho-hum are maybe the shorter par 3 holes used to combine with the fusion holes for the 18 hole layout. But there was little to no "par 2" stench on them. Legitimate holes all.

The design has broad spectrum appeal. It's open enough and the rough forgivable enough to please everyone from noobs to chuckers. And the holes are long and technical enough to satisfy the more advanced players. As a player that throws every speed of disc frequently and practically a 50/50 BH vs FH thrower I was happy to find shots for all my discs. Distance drivers to putters all saw plenty of use. This is not one of those courses where you'd necessarily be safe to go without mids or fairway drivers, etc.

Pulling all these shots out of my bag means that the hole shapes had a great mix of variety. For sure there are plenty of holes asking for flip ups, flexes, sweepers, etc. Practically every conventional disc golf line is needed to score well here. Most of the holes offer multiple options to attack. Hole 8 in the A position (over the fence) was the only hole with a bit of an extreme line needed to reach the green comfortably. There's a great variety of distance also, from 230' hole 14 that's probably the most get-able (despite the slightly raised basket) to 939' hole 16 (entirely wooded!).

This is also a very balanced course in terms of open vs wooded. The most open hole is #9 with the pond to clear and plenty of field to land in. But even this hole isn't necessarily a mindless grip it and rip it affair. Between the fairway shape, length in relation to par, and the moderate amount of trees you always have to consider next shot placement.

Part of the reason this course looks so clean already is because it is almost entirely pine forest. Pines make great disc golf course trees because their limbs rarely grow low enough to affect shots, they don't bury discs in leaves, they're easy to keep clear of underbrush, and they're great obstacles. Diavolo is easy enough to navigate thanks to the fantastic signs and the two-tiered benches available at the tees are easy to spot in addition to their main job accommodating bags and rear ends. The baskets are new DisCatchers which can't be knocked really.

The multiple tee layouts also do a nice job of providing more variety rather than one being a shorter version of the other for the same hole.

Cons:

There's not much. The only major issue is something the course can't really do anything about and that's the lack of elevation change. Diavolo is fairly flat, like a course closer to the coast (part of the reason it reminds me a lot of Castle Hayne). There is a bit of up and downhill though occasionally and the tee locations do a good job of making use of what elevation there is.

If you like to throw more extreme or unconventional lines like big flexes or flick rollers or hard-turning flares you might get a little bored. The holes are generally straight or curve very graciously in respect to how discs fly. There are plenty of trees though if you want to get creative. Also seemed to be maybe a little lefty biased.

Hole 12 has a tee sign info error. I think it says "white" on both signs at the white tee and the blue tee. I feel like I should get a reward for noticing the only goof-up.

Holes 12, 17 and 18 play along a popular gravel road. On a nice day, you'll probably have to be patient with dog walkers and joggers (especially 12). Some of the holes get a little close to each other, like hole 7's tees in hole 6's fairway, hole 10 and 22's tees are right next each other, and it's easy to accidentally walk into 9's fairway when leaving 8. On a busy day or during a tournament it might cause issues.

I'm not crazy about these kinds of tees (porous rubber mats over compacted gravel). The far ends of the course are a LONG way away from the bathrooms. A portable bathroom around that hole 13 to 21 stretch would not be a bad idea.

Other Thoughts:

UPDATE: After playing the Fusion Blue layout, I have upgraded this to a 4.5. The Fusion holes makes this course feel like a legitimate championship course and I don't throw that term around lightly. They are challenging and fair holes that are a blast to play (if you like wooded golf).

This course is immediately the crown jewel of disc golf in the Triangle area. You could rate it higher than my beloved Rock Ridge b/c RR's last hole sucks, and higher than Buckhorn/UNC/Valley Springs etc b/c the design is more modern. This is basically the Rolling Pines of the Triangle.

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16 0
zjones9
Experience: 14.2 years 70 played 9 reviews
4.50 star(s)

Championship Caliber Course 2+ years drive by

Reviewed: Played on:Oct 25, 2020 Played the course:2-4 times

Pros:

-Great mix of open and wooded holes
-Really made use of the elevation and slight rolling hills. This is made even better by the tee signs, which include an indication of the elevation change from tee to pin.
-Essentially 4 courses that service the full spectrum from beginner (red tees), to intermediate (white tees), to professionals (blue tees or fusion layout).
-Signage is top notch. I mentioned tee signs with elevation already, but the do a great job with signs to next hole, as well as depicting various line options on the tee signs.
-Great variety of shot shaping, but not in a way that you need to get lucky. Every tree hit, or bad kick I got, was because I missed my line in some way. I never felt like I threw a good shot that got 'unlucky'.

Cons:

-The only type of hole that the course is missing is the long par 3. I had originally rated this as a 5, but after thinking back through the rounds I played, I felt like in order to get that perfect rating (for me) it would need a couple of those longer par 3 holes.
-I personally would like the water to come more into play on hole 8, but that's more personal preference. *They do have a pin placement closer to the water (position C), but the basket was not there when I played and this might lead to safety issues with the blue tee on the next hole having to throw over/near the pin of 8.
-There are a couple of holes that use a single tee for Blue/Red/White. On these holes, the teesign only shows the color Blue, so it may be a bit confusing your first playthrough. Just know that UDisc had it mapped perfectly, so you can be confident you are teeing in the right spot if you follow UDisc.

Other Thoughts:

I had a blast at this course, and can't wait to go back. If you are thinking about playing this course, do it!
FWIW: My distance maxes at 450ish, probably closer to just over 400 on golf shots. I think something close to that distance is needed in order to score from the Blue tees, especially on some of the par 4's and 5's. (Holes 9 and 16, I'm looking at you...)
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18 1
rwgatorfan
Experience: 3.9 years 29 played 18 reviews
4.50 star(s)

Going to be an Elite course! 2+ years drive by

Reviewed: Updated: Played on:Oct 22, 2020 Played the course:2-4 times

Pros:

The course opened today so the family went and played the "front 11." We absolutely loved it. Here are the pros
- Signs by the blue and white tee pads are the best I've ever seen. They show a detailed map with the trees where they are. They also show the elevation changes along the holes. I've never seen that before, but it is very cool.
- The course will likely be a pro-level course, but we played the red tee locations since I had the wife and kids with me. This is a very playable course for recreational players from the red tees. We were worried that it would be too hard for us, but it was very playable for beginners from the red tees.
- The blue and white tee pads are, of course, brand new and are in great shape.
- The course is extremely fair. Some of the holes are quite wooded, but they all give lanes you can hit if you throw well. We didn't encounter any unfair holes on the from 11.
- Number 8 is a very short par 3, but forces all players to throw over water. From the red tee, it's only like 100-120 feet to clear the water. The wife and kids didn't make that throw, but it was an easy traversal of the water for me.
- There's a mixture of short, tight North Carolina holes and long, open holes. It's nice to have the variety. Not many courses in the area offer that.
- There are THREE different practice baskets spread around. One is by the smaller course parking lot. The other two are across the street near the larger parking lot.
- There are very nice bathroom facilities right across the street from the course.
- Very cool having some of the combined holes to make the course more difficult.

Cons:

Not much for cons. This is an awesome course. The cons will likely be fixed over time.
- Red tee pads are missing on most holes. I expect they'll be coming soon.
- It will take some time for the fairways to be beaten down. They're still a bit of an adventure to traverse in some places.
- The parking lot right beside the course is not paved and is quite small. It was completely full today, but it's very easy to park in the lot across the street.
- Paths are not quite beaten down either. The transition from hole 6 to hold 7 was confusing. It felt like we were supposed to either walk back up the 6th fairway or to switch over to the 7th fairway and walk up it.

Other Thoughts:

Diavolo is now the closest course to where we live. It is a fantastic course. I'm sure it will mature and evolve into one of the best courses in North Carolina. Very happy to have it nearby. Kudos to CADL for all the work to make this happen.
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