St. John, MO

Endicott Park

3.615(based on 48 reviews)
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9 0
wolfhaley
Diamond level trusted reviewer
Premium Member
Experience: 20 years 1008 played 579 reviews
3.00 star(s)

Reviewed: Played on:Jun 6, 2023 Played the course:once

Pros:

Endicott Park DGC is a classic STL course. It's been around for nearly 30 years and seems to being just as strong today as it ever was. There were numerous other groups out there on a warm Tuesday morning. It's not surprising though, this is a solid course.

The course starts a little ways away from the parking lot, just up the sidewalk and past the pavillion, but ends right next to it. The flow of the course is pretty straightforward for the most part. There are a few awkward transitions but nothing too goofy.

There's a good amount of elevation present here. Nothing too drastic but it feels like there's some on most of the holes. The course plays more standard park style. There are some spots the bring the woods into play a little bit though. There's not much for wide open holes. Almost every hole has at least a tree or two in play.

The baskets here are Gateway Titan Pro 24's, like at so many other courses around here. No complaints though. These are a bit on the older side but caught just fine. Multiple pin positions per hole but only one basket.

The tee signs are done well. Nice, large signs that feature a big hole map showing all possible pin positions, hole #, par and distances to all the different pin placements. There's also next tee arrows which were very helpful. I also like that they show other nearby tees, baskets and fairways. That helps to orient newer players. Another nice touch was that they drilled holes next to the different pin placements and attached a bolt next to the one that's in play. Love to see this.

There's a pretty fair balance of different shot shapes required here. Some bend left, some bend right, etc. There's a good mix of distances here ranging from around 230' up to about 430'.


Cons:

Hole 17 was a dumb hole. I was wondering why I couldn't find the basket. Turns out it's essentially on hole 18's fairway. The only way to reach the pin is to throw it up and over the treeline seperating the two fairways. This is just a bad design and is not safe at all.

The course probably gets real busy during peak hours. Probably best to play this one early if you're looking to avoid the larger crowds.

The course looks a little run down in places. Between some of the baskets, signs and erosion starting to take a little bit of a toll. Quite a bit a graffiti all throughout. The course is also right off the expressway so it's not the most serene course you're going to play at.

There's quite a bit of backtracking to the next tee toward the beginning section of the course. Not a major con, but it was still annoying, especially having to walk back up a hill you just threw down.



Other Thoughts:

This is your standard big city park course. You can tell that it gets tons of play by the worn down grass leading from basket to the next tee. And there's good reason for that, it's a fun course.

We played this one as the first out of four around this area today. I'd put this one second best out of the four, behind only Hudson Park and ahead of both White Birch and WAY ahead of Dungeant.

Is this one a must play course? No, it's not. But you probably won't be disappointed if you made a stop here. I'd recommend it, and I'd play this one again if I'm ever back down here. Good course.
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6 1
The Valkyrie Kid
Diamond level trusted reviewer
Experience: 45.9 years 1562 played 1507 reviews
3.00 star(s)

Nice, Technical Challenging Course! 2+ years

Reviewed: Updated: Played on:Jun 19, 2016 Played the course:once

Pros:

Endicott Park is a fairly good sized county park with some ideal terrain for disc golf. Much of the course is set on nicely rolling hills. There is a kiosk at the beginning with the usual tournament and league information. There is a practice basket here too. The tee pads are concrete and lengthy. The tee signs are excellent and provide all the information you need. There are three baskets placements for each hole. They are the Red A's. The Yellow B's and the C's which are the whites. They are now indicated by a bolt in the signs. The course is not insanely long but probably makes up for average distances with some very tight and technical holes. The baskets are Gateway Titans, purchased in 2005. They're looking a little worn now and I found them to be hard to spot in the brush. Some baskets have a little concrete block pointing to the next tee. I think some of these arrows were overgrown and hidden under some vegetation.

I liked # 7 as the signature hole here. It's 445' in the C position and very tight off the tee. But what really excited me about this hole was the basket placment. It was set up a 20' high embankment making for a very interesting approach shot.
I might like 18 just as much. From the C position, it's 390' down a slight hill and then turns right into a grove of trees. It's just a very pretty hole to finish on.

Cons:

I had some navigational issues here. Somehow, after playing 12, I missed something and never played 13 & 14.
The course is a little too technical for me to really love.
The # 5 tee sign is faded and impossible to read.

Other Thoughts:

Sometime during my round, there was this really loud roaring noise. I mean, rock your world loud. It was from a plane getting ready to take off. It sounded like it was coming from the next hole. I assume Endicott is close to the airport. I might need earplugs here.

I like this course but didn't love it. If I lived in St.Louis, it would be on my regular playing circuit. I think I would grow fonder of it with more rounds played.
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2 1
jvbh792
Experience: 8.2 years 16 played 12 reviews
3.00 star(s)

2+ years drive by

Reviewed: Played on:Apr 9, 2016 Played the course:2-4 times

Pros:

Moderately technical course that requires many different techniques off the tees. Several different types of holes too.
Great location! Very close to the majority of St. Louis.

Cons:

No big open holes. No huge elevation holes.

Other Thoughts:

Grass gets long before it gets cut and I haven't figured out how often or when they cut it. It gets pretty buggy if the grass hasn't been cut though.
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2 6
stach23
Experience: 13.2 years 27 played 7 reviews
3.00 star(s)

Fun, but far too technical. 2+ years drive by

Reviewed: Played on:Mar 16, 2013 Played the course:once

Pros:

Good shot selection, good use of the land, elevation changes, good course flow.

Cons:

Too technical, too many trees.

Other Thoughts:

I can appreciate a good, hard course to play, but this course is too technical sometimes to the point of being ridiculous. I like having shots where you have to wedge a disc in between trees, but not on every hole. A course can still be challenging with open fairways and not trees in your face on the teepad. That being said, it is fun. Good variety of shots, distances, and elevation. Not long enough to really throw some bombs, but long enough to wear on you after 36 holes. I like it, and I'll play it again, but I much prefer Sioux Passage if I'm in St. Louis.
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1 2
twiggycdxx
Experience: 25 years 42 played 3 reviews
3.00 star(s)

Endicott 2+ years drive by

Reviewed: Played on:Apr 7, 2012 Played the course:5+ times

Pros:

I nice, challenging course. There are some nice open shots and some very challenging wooded shots. The course has concrete tee pads and multiple pin placements as to change it up.

Cons:

Course can be a little muddy at times.

Other Thoughts:

This is probably my favorite course in St. Louis. it is very challenging and fun to play!!
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7 5
Shaggy
Experience: 17.7 years 5 played 4 reviews
3.00 star(s)

Not quite sure 2+ years drive by

Reviewed: Played on:Apr 16, 2008 Played the course:never

Pros:

The challenge is, as would be put best, challenging. I'm not used to playing courses with so many thin trees in the middle of each hole, therefore creating a little variety. Distances vary and allow for tough ace shots or long pars. If the "blair witch" hole is the one i remember, 12, it was actually alot of fun. The tunnel view between tree and shrubbery was something completely new to me. In a way, 18 seemed sort of epic. But only in the matter that you finish 17, walk up the far corner of the park on a slight hill looking down on a reachable but tree-hounded hole. There is no post for the hole either, but that's just my look on it.

Cons:

TREES... look left TREES look right TREES, right in front of you TREES. Pain in the arse. Unforgiving rough areas. Evil creeks that will hurt you if you wear shoes with holes in them.

Other Thoughts:

All in all an ok course, little annoying at time, rewarding at times.
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