Pros:
+ The lodge itself. It's called "College Lodge" and it's situated in a park space that is maintained by IUP. The lodge has electricity and plumbing, tables, chairs, nice deck, and a view of 4, 9, and 18
+ Parking. Lots of parking in a paved lot
+ Right outside the parking lot is a nice sign that shows you the pin locations of each hole, along with a little bin of scorecards.
+ Distance and elevation change. I averaged 7000ish steps each round, which takes you up and down the ski "mountain" twice. Granted, it's not a ski hill like Seven Springs, but still, the terrain is well utilized
+ Short holes are wickedly tricky. The three shortest holes (3, 10, 15) are all only 160ish, but 3 is rollaway city, 10 is a very tight tree pinball-fest with OB right behind the pin if you manage to sneak one through all the way, and 15... well... think about a plinko game. Now imagine you're starting at the bottom of the game and going straight up the plinko board. That's 15. Both rounds, my whole card drilled a tree off the teepad of 15.
+Bombs away! Hole 18 is your chance to rip your favorite driver, and oh is it glorious. But even if you screw it up, the underbrush in the woods on each side are mostly ferns. We even found a medium green disc that was pretty much the same color as the ferns it was hidden amongst.
+Requires good thought and preparation. You are rewarded on your good decisions (and executions) and you are punished mightily for your bad choices.
+Benches throughout the course
+The view from 18 and 9 are very nice, where you are atop the ski hill looking down.
+Fairways are fairways and very well maintained grass
Cons:
- The only thing missing that would make this course a 5 for me is a concrete tee pad. It's not that the rubber pad on the whites is bad, it's just that this course is so close to perfect that I don't know what else could be done to improve it besides the concrete pads...
Other Thoughts:
I couldn't have been more impressed by this course. I wish it were closer to my home because I'd love to play it more often. Some people might complain that the lack of a true water hazard detracts from it, or that Mach III is an outdated basket but I disagree on both accounts. I love that this course tests both RH and LH players, BH and FH players, power throwers and control masters. Laser straight throws, big hyzers, thumbers, ground hugging hyzerflips, intentional skip shots, cut rollers, thumbers... this course throws so many things at you that you are going to call on everything you got to make it through, and then you finish with that sick bomb on 18 and you can go relax on the deck of the lodge and relive all of your glorious shots you forgot you had at your disposal.