Pros:
1) Concrete tees
2) Elevation changes
3) Good mix of lefty/righty holes
4) Challenging
5) Excellent signage
6) Highlight holes: 5, 8
Cons:
1) Long walk to hole 1
2) Hole 2 plays dangerously close to parking lot
2) Navigation to holes 3 and 5
Other Thoughts:
Scenery: 3/5
Difficulty v. Fun factor (5/5 is best mix): 3.75
Tees: 4/5
Signage: 4/5
Navigation: 2.5/5
This is one of the best 9 hole courses that I've played to date. Some good land to work with and great design.
The course is set in a metro park-type setting. It looks very clean and well manicured.
The course has awesome elevation changes combined with sloping fairways on some holes, shot shaping, and obstacles (brush, trees, a flowing creek), that combine to create a challenging and fun experience.
The fairways are well defined and manicured, and most are lined on either side with thick brush/woods. Some of the fairways have a few trees in the fairway, but there are no "poke and hope" holes. If you go off of the fairway, be prepared for a pitch out and a bogey (at least).
Some of the more notable holes: Hole 5 is a huge right dog leg that plays over a creek. Hole 8 is a 500'+ hole that is straight ahead, but has a substantial drop off after the tee and a 50' wide creek that runs across the fairway about 80-100' before the target.
Unlike most 9 hole courses, this course has legitimate distances that rival a full 18 hole course. Most of the holes are over 300'. The tees are more than adequate to get a full run up, which is needed for a beefy course such as this one.
The signs are excellent, full color metal signs. They have a map of the hole and distance on each one.
I only have a few complaints about this course and they revolve around navigation and safety. First, hole 2's flight path and basket take your disc right by people's cars. Second, the parking lot is right by hole 2's target. It turns out that you have to walk back through hole 2 and hole 1 to get to the start of the course and if you don't have a map, you would have to look around to even know which way to go to find hole 1's tee. They could solve the latter problem by maybe having a sign directing you how to get to hole 1's tee.
Third is the navigation to hole 3. After holing out on 2, you have to walk up the hill and to the right to get to 3's tee. There are no signs directing to 3's tee and the tee is not visible at all from 2's target.
The fourth problem is the navigation from 4 to 5. You have to walk a cross a field and 5's tee is right in front of a creek. Once you get across the field, don't make the mistake of going the tee to the right, because that is 9's tee.
Bottom line...if you bring a course map you will save some time.
All in all, this course is a great addition to the disc golf community and I would recommend it to anyone looking for a challenging, fun course to play. I think it's even worth a little road trip...maybe combine this with Monroe or Turtlecreek?
This course is a solid 3.5 and if the navigation issues are fixed, would be rated higher.