Pros:
(1.859 Rating) A Novice level park style niner with some nice elevation change.
- GRASS - It's not what some of y'all are thinking. The grass lawn here is about as ideal as it gets. Short, thick, green and smooth. I missed 150-feet left on (3) due to the wind and it was still effortless to retrieve my terrible shot.
- NOVICE LEVEL FRIENDLY - I think the target audience for Porter is from 700 to 850 rated players. Great for new players getting started, as they will be able to work on distance and accuracy and also will rarely lose one. Some Rec players may enjoy Porter too, although a few holes here will even be too vanilla for them. Plenty of ace opportunities for those with 250-foot max power.
- BASIC AMENTITIES - 6-foot wide by 12-foot long, level concrete pads. Amen. All of them were in good shape. The baskets are older DISCatchers and they caught just fine.
- QUICK PLAY - Every time conscious bagger coming here from I30 will be back on the highway in under 40 minutes. It flows well enough. Very little time will be spent searching, if at all. I timed myself on the course in at 23 minutes to play it solo first time.
- MAINTENANCE - The maintenance of this place was immaculate. Completely mowed for my visit. Only one far fringe area between holes (6,7 and 9) had overgrowth. I suspect that this course will rarely be in bad playing shape.
- NIGHT GOLF OPPORTUNITY - Perfect for night golf, if it's allowed.
Cons:
A basic blend
- LACK OF CHALLENGE AND VARIETY - As noted in the pros, this is a Novice level course. For players at my skill level, Intermediate, it's a little too mediocre. I played terrible in 30 mph windy conditions and shot 1 down. The wind is likely going to be the most difficult aspect about this place. (3) is going to be a nice hole to practice distance on. Its uphill a bit and over 300 feet long. It'll probably take 350-foot power to leave a good birdie chance. The course is an all par 3 layout with minimal obstacles in play. I liked both (2) and (6) which are both shallow valley plays with live oaks guarding some of the attack angles.
- TEE SIGNAGE AND NAVIGATION - If I recall correctly, I think just one hole had its entire signage intact. Considering there is no posted course map and that multiple tees can be seen after baskets, I could see some first timers heading the wrong way in one or two spots. I, like many, momentarily skipped holes (5) and (6) not realizing I had strolled over to tee (7's) pad. Regardless, it's so open here that even the worst navigators should eventually be able to figure it out.
- TREE LOSS AND NATURAL BEAUTY - From looking at the old pictures, it appears a few holes have lost enough trees to effect the hole. The trees in front of tee (4) are all gone except for one sickly looking straggler. Both (5) and (7) appear to have lost a few trees as well. I think if the live oak coverage were a bit more, I would have rated the course beauty here about average among all the courses I've played. Still a nice park that's well maintained.
- WALKING PATHS - Five of the nine holes have walking paths in play, although only a couple have a moderate risk to traffic. I'm not sure how often there are walkers using these paths, but if they are, expect to wait from time to time.
Other Thoughts:
Porter Park is going to work just fine as a neighborhood course. It's a quick care-free course that will challenge beginning players to improve their skills. An ideal course bagger stop too as it's right off the highway. No reason for the destination course pilgrim to venture here. Overall, I'm going with a low to mid 2.0. I think if new shiny tee signs and baskets were planted it would bump up the rating a bit, but there's really not enough intrigue here for me to ever score it a 2.5. Porter would have to add holes or substantially modify/expand the gameplay to earn that level of recognition from me.