Rushville, IN

River's Edge DGC

1.635(based on 8 reviews)
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4 0
Twrecks
Experience: 1 played 1 reviews
3.00 star(s)

great finished course as of 2019 2+ years drive by

Reviewed: Updated: Played on:Jan 3, 2021 Played the course:5+ times

Pros:

Great course to learn to love the game. Wooded first 7 along w holes 17, 18. Trees planted along "open" holes so the second half of the course will be much more exciting than it is at the moment.

Cons:

Next to a waste water plant so it smells from time to time. And floods when it rains heavy. Holes 7, 8, 10, 11, 12 and maybe some others become unplayable when it floods.

Other Thoughts:

Great course for people to fall in love with the game at. Challenging enough to be fun. And I\'m excited for the trees to grow on the second half of the course. Not super advanced course but fun nonetheless and my favorite part of town as a local of rushville. Says it\'s a par 58 but it\'s a par 59. Hole 16 is a par 4 not a par 3
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6 1
Luckj
Gold level trusted reviewer
Experience: 6.3 years 65 played 50 reviews
3.00 star(s)

Big Change from Prior Reviews 2+ years

Reviewed: Updated: Played on:Sep 8, 2020 Played the course:once

Pros:

(Updated 1/11)
-Previous reviews mentioned some holes were unavailable, but all 18 baskets are in and playable.
- Nice Mach 5 baskets and concrete teepads.
- Course flows smoothly and the pin for 18 is just a handful of yards from teepad 1
-First 6 and last 2 are wooded and offer challenging lines.
-Plenty of open holes for big arms
-Distances range from 150-550'
-Posted pars felt pretty accurate in accordance with modern disc golf
-Park has restrooms and plenty of parking
-10 meters and OB are marked with colored fiber tufts in the ground, really nice touch

Cons:

-Middle section of the course is wide open pitch and putt which starts to get repetitive real quick.
-1 or 2 holes are near pedestrian areas.
-Hole 16 has a lot of artificial OB to avoid a shelter and pavilion.
-No elevation changes to speak of.
-A few holes play near a swampy marsh type area that is generally overgrown and can swallow up a disc.

Other Thoughts:

This is a huge improvement from what previous reviewers experienced. Definitely worth stopping by if you're in the area. Wind can play a big factor on a round as most of the course is in an open field. Note that tee 1 is currently on the street as you come in and not the old teebox to the right.
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7 0
sisyphus
Diamond level trusted reviewer
Experience: 12.7 years 398 played 383 reviews
3.00 star(s)

Wind Practice” 2+ years

Reviewed: Updated: Played on:Dec 23, 2021 Played the course:2-4 times

Pros:

This course recently received an extensive upgrade from what was until then simply a practice area with a few baskets and tees in a floodplain bowl to a challenging 18 hole course with large, level concrete tees (oddly the first hole -only- has a hog slat tee about twenty feet behind a paver tee), extensive signage, and a healthy mix of wooded and open hoes well suited to the intermediate disc golfer's skill set. The DGA baskets are easy to spot, and catch well. The wooded, park-style holes are mostly reachable with 280' of distance, if you can control your lines of flight. They did a nice job of sprinkling some fun short holes into the mix, for variety (holes 2,3,5,6,14 & 18 come to mind). On the other hand, if you like to air it out, there are 7 holes in the 360-530' range, and will give you some serious challenge when conditions get windy!

The design clearly has in mind a huge number of 'out of bounds' lines (around the marsh, forcing an arc around the amphitheater seating area, or defining an 'island' for one of the shortie holes) to provide added challenge if you choose to play according to them, but the OBs and mando's are not specified on the signage, so there may be a different requirement for tourney play as opposed to casual.

Cons:

Though they took the trouble of installing some nice 'next tee' arrows under the cages, most are now either dangling or broken off altogether, so you'll want to bring a map. You progress from near the park entrance counterclockwise through the woods to hole 6 across a bridge, then oddly backtrack and reverse the flow to clockwise around the marsh in the middle of the bowl, THEN fall right back into the clockwise routing at 13. As an approach and putt player, holes 7-10, 12, 13, and 15 were mostly not my cup of tea. They might be for the longer thrower, but those were all going to pretty much be threes for me, unless the wind drove my throws off course.

Half of the course may be somewhat marshy in wet seasons, and other sections will definitely need mature players when the amphitheater is in use, or folks are enjoying the haunted trail, etc. Though there is a mound that runs the full length of the back of the park, the disc golf course did not use it for a risky green or an elevated tee, making me wonder if the designers were instructed not to do so. I didn't like having hole 10 play over what is obviously set aside as a parking area for events at the amphitheater, then having hole 15 'force' an arc around the seating area. Felt weird. Finally, I have a suspicion that 18 plays in a pretty busy area of the park for non-disc golfers, and seems like it could cause ...conflict.

Other Thoughts:

The upgrade was absolutely worth the time and effort invested, and appears to get a good deal of play from the surrounding community, being the only course really near this pocket of rural Indiana. Congrats to the team who did the work!
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