Pros:
Golf carts - most everyone enjoys driving a golf cart, yes?
Cons:
It is more a question of WHEN, not IF, a cart is going to flip over, and discs, golfers, beverages, and other assorted paraphernalia go tumbling down the hill.
Other Thoughts:
The disc golf course is roughly evenly split between sharing the open ball golf fairways, and playing through the woods/hidden glade at the top of the ball golf course.
Disc golf holes 1-5 play along ball golf holes 3-6, so are fairly long and open, offering plenty of hucking opportunities, as they wind their way up the slope. Throwing from elevated tee-3 is probably the most fun shot found in this early group.
Holes 6-11 playing within the woods. Other than very long and very straight and very flat #9, these holes are shorter than the first five, offer a variety of shapes, with an emphasis on right turns, and have some minor elevation changes.
Hole 12-15 play into, along, out from a glade. Straight or left-turns from the tee will work on these middling-length holes. Elevated basket-13 presents an additional challenge,and some may suggest that the dense collections of trees mid/late fairway on 14-15 introduce a random element to the round.
Holes 16-17 play somewhat similarly. Open, as you're back on the ball golf course. Major drop in elevation, more so on #17. Baskets located a short distance away from ball golf greens, which are considered out-of-bounds. Basket-16 adds to the challenge as it is set on a ridge, with a steep drop behind it, and the extra "challenge" on #17 is to focus on the basket, and resist the temptation to toss your disc with all your might, to see if you can land on the house an additional ~500' in the background.
Hole-18 serves its purpose, aka brings you back to the clubhouse, but is an open huckfest.
Had fun playing with the Lancaster-area threesome I caught at hole-5, had fun playing solo, and the 2-to-1 ratio of discers-to-ballers seemed to be enjoying themselves, too. By all means, give the course a go if in the area.