Pros:
-it's never crowded, and it's one of the closest courses to where I live (it's very easy to get to, being right off the interstate)
-if you're working on distance and/or your wind game, this is a great course
Holes are actually quite variable and can be pretty challenging, using what the park has to work with in the way of obstacles:
1: fairly long (363') with basket behind a bushy tree and nestled in among a couple more
3: only ~300' but challenging to birdie, basically forcing you to go over some power lines and trees to a basket placed behind/among some trees
6: 313' but the basket is close to the only water danger on the course, a 15-30' wide creek that punishes RHBH shots that turn too much
10: 284' with a lot of late trees around the basket; accuracy required
11: longest hole on the course (464') and plays uphill by Oklahoma standards; very open but with a couple tree that can obstruct approaches
15: one of the more challenging on the course, with more trees, plus the OB freeway fence on the right and walking path on the left (this and hole 3 are your most likely bogeys)
Cons:
-navigation was tricky the first time I was out, though tee pads currently have paint with the hole number -- just make sure to download the DGCR course map and you'll have no problem
-no tee signs
-overall, it's flat, long, and open; basically this means you should get an easy par on almost every hole if you have a decent arm; even after a slightly errant tee shot, you will almost never have an obstructed approach (holes 3, 10, 15 are notable exceptions)
-a few baskets are noticeably poorer quality (6 and 16 are the worst, I think) with pretty flimsy cages
-several holes (13, 15) provide the only opportunities I've ever seen to put a disc on an interstate; I-44 runs to the right of this stretch, and the ever present headwind makes it easy to turn something over (especially on 13) -- *In at least 30 rounds, I've had to jump the fence a total of three times to retrieve discs from the large grassy area between the course and the freeway*
-it's not in a particularly nice part of town, and there can be interesting folks about; but I've never had any problematic interactions or felt unsafe, even playing close to sunset
-due to new development (a store going in), hole 12 currently throws over a construction area and will soon throw over either a fenced area or parking lot; holes 8 and 12 now share a tee due to the same construction
Other Thoughts:
I've played here a ton, mainly because my typical haunts are so stinkin' busy on weekends. The first time I tried it was on a Sunday afternoon after aborting a round at Dolese due to herd golf and 3-hole backups.
Woodson is easy to get to and I'm the only one on the course about a third of the time. Even the other times, it's never crowded. This makes for quick loner rounds or casual practice rounds. Personally, I think this course is totally underappreciated, but I also see why that's the case. If you don't have much of an arm, this course is just a pain because you'll be lucky to get a couple looks at 2. Nevertheless, I enjoy playing here regularly because it does provide some challenging holes. It's one of the few courses that I commonly finish under par, mainly because the potential for "disaster holes" is relatively low and there are a some "must gets" (e.g. 2, 4, 9). It helps train golf consistency while still requiring that shot making that we disc golfers love.
I'm upgrading it to 2.5 after initially rating it 2.0. It's been here for decades, and I hope it stays for decades to come. If you're visiting, I'm not sure I'd recommend it unless you have enough time to play it alongside others in the area or if you're trying to play a faster paced round during peak hours.