Hole 7 has a mando the forces you to throw along a creek...and some serious rough on the other side of it (OB). Make the mando and stay right to avoid the OB and potential disc loss.
Hole 5 plays downhill across an open field with trees lining the right side of the last third of the fairway. There's a berm in front of the basket and green area. Throw a straight shot and clear the berm and you'll have a good birdie try.
Thick rough to the right, thick rough to the left, and a creek down the left side of the fairway. You really don't want to be in any of that. Throw it as far as you can with some anhyzer fade (for RHBH) or a forehand.
#4 is a long par 4. Keep your drive to the right and in the fairway or you will take away your approach shot. If you go left into the woods, you can make 5 or more.
#3 is one of the two holes in the playground area of the course. Try to throw a low, straight drive with some fade at the end in order to get close to the pin. A tree guards the basket, but if you can get around it to the right and fade it to the pin, you've got a birdie.
The #18 tee and basket were moved closer to the parking lot. The hole is now flat, finishing with a basket on a slope to the right with trees around. Hyzer for RHBH.
#2 has a thick line of trees marking the left side of the fairway, but a mando forces you to stay close to that line as opposed to going further right into a more open space. There is a creek in front of the green, so you can either go for the pin or try to land your drive in the landing area right in front of the creek. That's what I recommend doing as birdie is still possible from there with a long, open putt.