I really like the speed and glide of the havoc, it seems to go a lonnnggg ways with little effort but it isnt very forgiving. i agree it sucks in a head-wind and if the nose comes up it stays that way... it doesnt correct much on that plane. i am finding the more I throw my havoc the more its like a high speed katana. it needs tons of room to work and turn if you want Max-D. Also I dont know what Halos you guys are throwing but mine are way more overstable than a nuke.. id put the havoc and nuke in the same stability category but I think the halo is more like a newer destroyer. personally, if I release the Nuke or havoc flat it will turn all the way over into the dirt for me. both need hyzer upon release. My halos arent like that. i can thrown a halo with Anhyzer full power and it will still come back for me.. When lat64 first released the havoc they said it would be a -1, 3 and now they are saying it is a -2, 3 which is way more accurate. maybe when they get beat in we will know more how they will act. No one has had a havoc long enough to beat in the opto plastic that I know of.. my advice, release it at 80% power with a tiny bit of hyzer and watch it go.. Its like a river for me, If i try to overpower it, it gives very inconsistent results but at a controlled 80% its very nice..
_G