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- Dec 19, 2009
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Steve---if I understand your method for assigning par, which I probably don't, wouldn't you assign the same pars as all those holes in the examples MTL cited?
If I were to apply the "errorless play" calculations to ball golf, I would use a different percentage for the cutoff.
Our game has a lot more "errors" – tree hits or throws that land on the wrong side of a rope and cost a penalty throw for no good reason.
They don't allow that sort of fun in ball golf. So, a larger percentage of ball golf strokes are errorless.
In disc golf an average of 90% of throws are good enough to score par, if par is set for 1000-rated players in a way such that round ratings for even par are near 1000.
In ball golf – according to their scoring data and their pars – the average across all holes is:
97.7% of strokes on par 3 holes are good enough to get par,
98.7% of strokes on par 4 holes are good enough to get par, and
99.6% of strokes on par 5 holes are good enough to get par.
I don't know why the allowable number of mistakes per stroke should be more than 5 times as high on par 3s as on par 5s. That's why, to me, it looks like they are being overly generous when calling something a par 5.
Then again, I don't really care what ball golf does. They have so few errors, maybe it doesn't matter. If we allowed 5 times as many errors while still getting a par on par 5s as we do for par 3s, the par 5s would be clearly much easier. You could hit a tree every other throw and still make par.