Since I started this thread, I played a lot with the push putt. Then moved back to the spin putt in frustration. Now, after a lot (and I mean a lot) of home basket practice, I'm getting confident with a putt that looks a lot like Nikko Locastro's.
At its core, it's still a push putt. In fact, I'd say that if what you're looking for in a putt is to reduce the number of moving parts, Nikko's is the way to go. By having the full swing of the arm by straddling, you get a lot more power out of little effort. So I don't use any knee bend or spring at all. All I move is my shoulder and my wrist, and my back/core to some degree. So all that damned weight shift and wrist pop and blah blah blah is gone. It's also a little more natural for me to use for a jump putt. Lastly, it's relatively easily adapted into a spin putt for low-ceiling situations. Just toss it on a lower, faster arc.
Three quick tips for anyone who wants to give this thing a shot:
1) Release the disc well before you think you should. It should be released almost before it passes your knees. The elevation comes as the disc continues upwards after the release. Think of granny-ing a basketball, but forward instead of up.
2) The amount of hyzer angle that video shows this putt having is deceptive. I pop my wrist at the release, to bring it closer to flat. However, it'll still have some hyzer on it. But fear not, it'll go straight long into its arc. Dead-nuts straight. For longer putts and jumpers, pop it to completely flat.
3) There's a reason Nikko uses Magics for this putt. I've tried it with KC Aviars, Wizards, even a Voodoo, and it's just not the same. More stable/overstable putters fade much more quickly with this putt, and you end up having to account for the fade. Magics work great for it, Aviars aren't bad, you want something stiff and straight or even flippy. I also find that a domey putter makes it a little more difficult as well. Once you get a feel for this putt, it's more akin to tossing a ball than it is throwing a frisbee, so a flatter disc seems to mess with the arc less than a domey one does.
At its core, it's still a push putt. In fact, I'd say that if what you're looking for in a putt is to reduce the number of moving parts, Nikko's is the way to go. By having the full swing of the arm by straddling, you get a lot more power out of little effort. So I don't use any knee bend or spring at all. All I move is my shoulder and my wrist, and my back/core to some degree. So all that damned weight shift and wrist pop and blah blah blah is gone. It's also a little more natural for me to use for a jump putt. Lastly, it's relatively easily adapted into a spin putt for low-ceiling situations. Just toss it on a lower, faster arc.
Three quick tips for anyone who wants to give this thing a shot:
1) Release the disc well before you think you should. It should be released almost before it passes your knees. The elevation comes as the disc continues upwards after the release. Think of granny-ing a basketball, but forward instead of up.
2) The amount of hyzer angle that video shows this putt having is deceptive. I pop my wrist at the release, to bring it closer to flat. However, it'll still have some hyzer on it. But fear not, it'll go straight long into its arc. Dead-nuts straight. For longer putts and jumpers, pop it to completely flat.
3) There's a reason Nikko uses Magics for this putt. I've tried it with KC Aviars, Wizards, even a Voodoo, and it's just not the same. More stable/overstable putters fade much more quickly with this putt, and you end up having to account for the fade. Magics work great for it, Aviars aren't bad, you want something stiff and straight or even flippy. I also find that a domey putter makes it a little more difficult as well. Once you get a feel for this putt, it's more akin to tossing a ball than it is throwing a frisbee, so a flatter disc seems to mess with the arc less than a domey one does.