Very cool!
Discover new ways to elevate your game with the updated DGCourseReview app!
It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)
Another huge area where SSE fails is for very short courses. For them, SSE is often a score that can only be reached via 1 or more aces (and deuces everywhere else). It should be noted that the PDGA does not generate SSAs for these types of courses (SSA<44 if I remember correctly).
I can just have it not do it for courses under a certain length but I don't see the harm in leaving it as is.
The PDGA also does not generate ratings for layouts less than 13 holes. I noticed today, on a 6 hole course I played, the DGCR SSE is 11.9. So, if that's your home course, you'd have to get an ace and 2 the other 5 holes every time you play it to be rated over 1000. It's an example of the system breaking down on short layouts and/or layouts less than 13 holes.
Yes - I did do a bunch of analysis on probably 12-15 courses where I knew the exact layout, knew the course (wooded lightly, moderately, and heavily), and knew the weather conditions rounds were played in. Not really that big of a sample set. I have no idea how timg implemented the formulas that I found to match the "gold standard" of PDGA Scratch Scoring Averages. There was discussion about also factoring in how hilly a course is set to be in the course page at the time he implemented them and also several other formula proposals out there. Heck, I'm not even sure what was implemented was anything I worked on or contributed to.
Another huge area where SSE fails is for very short courses. For them, SSE is often a score that can only be reached via 1 or more aces (and deuces everywhere else). It should be noted that the PDGA does not generate SSAs for these types of courses (SSA<44 if I remember correctly).
The PDGA also does not generate ratings for layouts less than 13 holes. I noticed today, on a 6 hole course I played, the DGCR SSE is 11.9. So, if that's your home course, you'd have to get an ace and 2 the other 5 holes every time you play it to be rated over 1000. It's an example of the system breaking down on short layouts and/or layouts less than 13 holes.
An 11.9 means that to average 1000 rated golf you'd have to get 2s on everything and an ace every 10 rounds. You don't think that a 1000 rated player could do that on a simple short 6 hole course? I don't think it's a breakdown, I think it's a realistic assessment of how a course not designed for that level player would score.
I wrote a general function for it so historical rounds might be a little out of whack. I can go back and adjust them tomorrow to base the SSA off the distances on the card.