SD86
Banned
Zone OS? Does this exist?
In my spellchecker's world, apparently. Apologies for that...
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Zone OS? Does this exist?
In my spellchecker's world, apparently. Apologies for that...
Oh. You got my hopes up!
RDG Stego, shortest hard turning disc ever
I have a little bit of experience throwing a Stego. The problem with it, as I see it, is that it dumps down very fast. It doesn't have a great deal of lateral movement as drivers can have. And I do not foresee it skipping much; the bottom of the disc would probably be more inclined to dig and sit.
The other problem is trying to acquire one.
I am pretty new to all these terms and i am trying to keep it simple. A forehand hyzer is the type of shot i had in mind for this throw. Because i am new and i can throw both FH and BH i have not really developed a turnover shot.
OK... now we know what you mean.Just a hard fading disc. This hole is a hard left and i can throw the left handed forehand.
OK... now we know what you mean.
Just to clarify for you (or anyone else who doesn't quite have all the terminology down yet):
FADE is what discs do when they slow down at the end of flight (because they're no longer moving at their intended speed).
TURN is what happens during the high speed portion of the flight (provided the disc was thrown fast enough for it to turn), and works in the opposite direction of "end of flight fade."
RHBH: Turns to the R, Fades to the L
RHFH: Turns to the L, Fades to the R
LHBH: Turns to the L, Fades to the R
LHFH: Turns to the R, Fades to the L
Flippy means Understable = discs that are more likley to turn during the high speed portion of flight.
Beefy means Overstable = discs you can throw hard, with little to no turn.
Neutral means Stable = disc that pretty much fly straight for you, usually with moderate fade at the end, but can also exhibit moderate amount of turn when thrown faster than you normally do.
This.
Just because the Stego is laughably overstable, doesn't mean you are going to get it to fly 100 feet around a 90 degree corner. That puppy is coming out of your hand and hitting the ground soon after. That's it.
I hear/see players confuse these terms all the time. Funniest is when they are teeing off and they want the disc to fade hard and they yell "Turn! Turn!"
I don't see a point in trying to find THE PERFECT disc for a shot like this that you almost never need (the fly 125 ft, and then skip 100 ft 90 degrees to the left shot).
Just play it around the corner as best you can with whatever OS disc you like and take your 90ft shot at 2. :\
People get too caught up trying to find the perfect disc for every shot when they could just be learning how to throw what they already have on more lines.
I don't see a point in trying to find THE PERFECT disc for a shot like this that you almost never need (the fly 125 ft, and then skip 100 ft 90 degrees to the left shot).
Just play it around the corner as best you can with whatever OS disc you like and take your 90ft shot at 2. :\
People get too caught up trying to find the perfect disc for every shot when they could just be learning how to throw what they already have on more lines.
Please post that pic in the Par Talk thread lol
I don't see a point in trying to find THE PERFECT disc for a shot like this that you almost never need (the fly 125 ft, and then skip 100 ft 90 degrees to the left shot).
Just play it around the corner as best you can with whatever OS disc you like and take your 90ft shot at 2. :\
People get too caught up trying to find the perfect disc for every shot when they could just be learning how to throw what they already have on more lines.
here is the layout from the post. I will take a photo of the actual hole if it helps.
I see a lot of people throw over the top of the fence. That out of bounds in the bottom left is a super tall net trying to stop the tomahawk. I am a rule follower and they say you are not allowed to climb the fence to get your disc back. I don't want to lose a disc.
Have you looked at some kind of FH cut roller with one of the very OS discs described above? Seems like a tough layout for sure.
Other than that I think a high, nose-up hyzer with anything glidey would stall out and fade far left if you wanted to try an air shot.
Or just power down a fast OS disc and let it flare skip.