And I'll just give an example from personal experience regarding the "pull" mechanic. I learned earlier on to pull like I was pulling a lawnmower. Well, that effectively brought my elbow down. So I spent years throwing with the elbow down. Also not understanding why I had so much wobble when I throw. Well the 2 are linked. If you externally rotate your upper arm at the shoulder, to pull like a lawnmower, the elbow drops, and that brings the disc off plane. It doesn't even "feel wrong" because it's a natural thing to do if you're trying to pull a lawnmower string. But throwing a disc is categorically different.
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It's fixable, but its literally hours into a net doing slower throws.
The most annoying part of disc golf and something that separates us from the elites is that if you're ever trying to throw far, you'll almost always fail.
Our silly brains when stressed lean on most easy to replicate mechanics. So when we say "throw far" in our head, we put our body under stress and these bad mechanics come back.
The pull word in general is really what gets people, just like the word "throw."
When we start the lawnmower, we don't just rip with our arm, we rip with our body. But that's cause we are thinking in our head were starting the lawn mower, not pulling the cord. and we know we have to pull with force, so we use our body. But when we also pull the lawnmower cord, we are not fixated on throwing an object.
So when our brain fixates on that disc, and we give it bad commands like "pull" our brain goes "okay, it's light, it doesn't require effort, should be easy, just pull the arm."
The hardest part of disc golf is being willing to suck and score low to be a good player.
And the point of that is learning to focus purely on mechanics and clean throws.
Bringing it back into the topic, of spin and speed.
Learning to just casually throw, getting the mechanics correct and going.
I think to some extent there is some correlation of spin and speed. To achieve certain distances you need both.
For casual throwing, a good disc choice and good spin to keep the disc going well in the air and you're throwing a casual 300-350 with little effort.
The problem then comes learning to build UP to that 400, 450, 500 range without just outright destroying tons of form work by trying to umpf it to hard and then reverting to bad mechanics.
Which also drives into the 2 base methods of teaching disc golf.
Huck hard, dial back.
Start smooth, build up.
Most of us in here are start smooth build up teachers. Which is also a far safer method of teaching mechanics and maintaining body health.
The old school teaching was "huck hard" But not really any ever dial back. haha. cause they were doing it way different, and you probably fell into this somehwhat being an older golfer.