Pros:
+ Where they exist, there are quality metal tee signs at the red tees with a diagram, par and distances, but why are the distances expressed in yards?
+/- The concrete pads are kind of small, but they're present. Some are damaged or uneven.
+ A surprising amount of elevation and even some water features.
+ Short distances make for a quick round, birdie-fest or a good entry point for newbies, but...
Cons:
- ...The fairways are mostly boring with repetetive iterations of making an approach shot through a peppering of trees.
- Players tear right through a public park with walking paths, pavilions and other park features to worry about.
- The baskets are numbered, but their structures and chains are old, weak and rusted.
- Scant nav signage.
Other Thoughts:
On paper, Hideaway Park ought to be a nice and short run-of-the-mill course. In practice, Hideaway Park is a disappointing assembly of 18 fairways that lets down the player.
The designers did the best they could with the land available. I am sure it was tough squeezing the fairways into the park among all of the walking paths, benches, pavilions and so on, but it just doesn't work. The fairways rub against each other. On a busy day, the park could be bustling with other people. The distances are too short. The challenge never ramps up. Very few things about the course scratch the itch.
One of those very few things is the water feature by links3 and 4. From tee3 you have a nice pond all along the right side to worry about. Just be careful because the area near the basket is a popular fishing spot. Link4 has the player throw downhill either through or around some trees to get to the basket, which is just a few yards from water's edge. My favorite was link18 because it combined actual distance, elevation and some trees to make a respectable fairway. Link6 is the same way but on a smaller scale.
But that's assuming you can find them in the first place. Yes, Udisc exists, and it's not exactly tough to deduce where you're meant to go next within the course in the first place, but Hideaway provides few clues for where to go. After 15links in a fenced-in area, you take a little walk closer to some school buildings and throw. For sure the last three links are the best ones of the course because they are not within the park and can stretch their legs a little. But the tee pads are still tiny. And the baskets are still aged. It's too little too late to salvage the rest of the course.
It's not a total loss. This isn't the absolute worst course out there. I will acknowledge that this could be a great place to teach the sport with its short distances and spaced-out trees. Links3 and 4 could be good introductions to mentally dealing with water features too. It's just a shame that Hideaway is so clumsily implemented. If it weren't for the lackluster infrastructure and risk to other parkgoers, I'd probably have been kinder to it.
In closing, I don't recommend this course to serious players unless they just want a low-pressure birdie round. I do recommend this course to fresh entrants to learn disc golf, but they may soon tire of it. And I do recommend this course to my fellow course baggers, but just have a plan ready for what to do next because a round here ends quick!