Hampstead
* Ace Member *
I thought it was common knowledge that the Pharaoh is a variation of a Shryke. First person I knew who had one a couple years ago said it was basically a Shryke and we've been operating under that assumption ever since.
Discover new ways to elevate your game with the updated DGCourseReview app!
It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)
A lot of my better successes with distance drivers have come out of flattish discs (ballista pros, destinies, thrashers, enigmas), but yeah I haven't had good success with very flat Shrykes.
This is fascinating, and should be it's own thread. Is there any official PGDA resource about this process?
Edit: here is the PGDA form for disc approval:
https://www.pdga.com/technical-standards/disc-certification-request
I can see a large dome impacting glide considerably enough for max distance lines where you throw high into the air for sweeping turnovers, but for general golf shots, I haven't found much of an impact with large domes. There's a tradeoff with dome vs flatness. Flat discs tend to penetrate better and fly through the air faster, while domey discs fly a little slower and clunkier. I like the better penetrating disc for most golf shots (not to mention I generally prefer the feel of flatter discs.)
Throw them with your Shrykes.As for the Pharaoh, I just got an S line of unknown weight. I'll throw it one of these days and see how it compares to the glow champion Pharaoh I threw prior. So far, the mold doesn't impress me, but I've only thrown 1 to this point.
Threw the Pharaoh a bit this weekend and I think it's pretty darn close to a Shryke. If I threw it hard and flat it went about 380-410 with a decent amount of turn and a late, somewhat hard fade.
Mine doesn't glide as well as the first run Shryke I had I don't think but it could be the flight shape fooling me. Will have to throw them side by side for more info.
Glide increases and fade decreases over time (based on my experience of 1 Pharaoah). But I have another arriving today, so we'll see.
I did what I had threatened to do and made a comparison video between the Shryke and the pharaoh.
Hope anyone finds it helpful!
https://m.youtube.com/watch?v=86iRqiy2NAo
Decent vid. I've thrown 2 Pharaohs and probably 30 Shrykes (star, G*, champion).
Everything I've said before about the two molds still applies.
I find the Pharaoh to be beefier, have less glide, and a harder late fade than the Shryke. That leads to the Pharaoh being shorter, sometimes significantly so.
If I were going for sheer distance I'd take the Shryke every time over the Pharaoh. Shryke is definitely touchier, and will flex out on crazier S curve lines. The Pharaoh works better for situations when the wind is blowing. Shrykes tend to get beat up pretty bad by wind.
FWIW, I can throw backhand regularly 450'. Sometimes further if I'm feeling it.
If I made a list of my 10 longest molds, the Shryke would be on it. The Pharaoh wouldn't.
Since a few of you guys have watched the video, can you give me an opinion on camera angle?
On this one and many others I use a tripod mounted at about 5ft, which gives a good look at the release and if it doesn't go too high, it's easy to follow. On a couple of videos I tried putting the tripod on top of my car so that it's 10 or 11 ft off the ground, which lets you see the full flight better, but it's hard to gather anything about the release and initial tracking.
What is more beneficial to you guys?
I'm still learning
If you are reasonably confident where the discs will land, zoom in - make sure the camera catches at least a glimpse of release angle, and has enough definition to see the disc land. Also, why didn't you demo FH since that's your main throw?
I'm still learning how to do zoom in post, and it can get pretty pixilated, that is definitely something I will work on. Keep in mind on most of my videos I don't have a camera operator so it's a single fixed cam most of the time.
That a great call out though and I will try and do that. Also learning how to do follow flight lines.
As for why I didn't add the forehand, it wasn't worth seeing. I was having to throw 50% power hyzerflips to keep them in the air. If I threw a flat shot with any power they all rolled and it wasn't very entertaining to watch.