Pros:
The first four holes of Enchanted Lands DGC plays through a dirt vacant lot type area. This area has a kiosk at the start with a map and the usual course information although most of the locals seem to park over by 10 and play the course starting there. I was the only one parked by #1 and the kiosk. These first 4 holes feature over-sized teepads, nice informative tee signs and a mostly open, windy area. Someone has planted trees but they are a few years away from affecting your throws. There are older baskets here with red numbers on top.
Then starting at # 5, the course plays into a nice grassy park. The teepads become smaller, signs are less common. Some are faded paint on the pads. There are quite a few long, straight throws over expanses of grass. It's a great place to bring out that roller disc. There are two pads on every hole. The advanced/longer pad usually adds about 50-75' to the hole length.
The course seemed to do a good job of avoiding the other park users.
Cons:
The course is almost totally flat. There aren't a lot in the way of obstacles. There are a couple of mandos to throw around. The dirt portion (holes1-4) isn't particularly pretty.
The wind was a factor today. I think it might be a factor many days here.
Other Thoughts:
It's certainly not a technical course. Big arms will have an advantage here.
When I checked my GPS to see how far from my hotel the course was, I was surprised to see that the course was one (1) minute away. Actually it more like 30 seconds. So like they say in real estate, Location, Location, Location!