Fayetteville, NC

Mazarick Park - Glenville Pines

Permanent course
3.115(based on 14 reviews)
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Mazarick Park - Glenville Pines reviews

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BrotherDave
Diamond level trusted reviewer
Experience: 16.7 years 192 played 189 reviews
2.50 star(s)

Surprisingly Fun 2+ years

Reviewed: Played on:May 27, 2018 Played the course:once

Pros:

Newish Discatcher baskets, nice concrete tees, good signs, etc. This course is a bit more intuitive and defined compared to the older course next door which is what you should expect from a more modern course. Lots of holes had two pin placements as well which is nice.

Much like the older course, the terrain is fairly hilly with wooded corridor fairways. Holes near the lake are flatter and holes near the entrance are hillier and you're in the shade 90% of the time thanks to the plethora of mature pines. All holes are definitively par 3 in design with hordes of them in that classic 200-something to 300-something foot range. Some of the holes are fairly open like the "island" hole (6 I think) but most of the fairways are narrow enough to discourage drivers, especially distance drivers that have a lot of left to right action. Being able to crush a mid or putter straight is imperative for good scoring here. A lot of the holes are very technical with difficult gaps to hit thanks to tree-filled fairways; Redneck Machismo's nightmare.

What the holes lack in variation of lengths they make up for with terrain variation. A little water here, a lake there, all kinds of sloping ground, and a good variation of boskiness from thick woods to more moderate, city park style woods. The other variety booster is the use of sidewalks, creeks, mandos and other features as OB areas to give the difficulty some teeth. The OBs are clearly marked on the signs and many holes feature a drop zone if you leave inbounds.

I didn't enter the park on this side but it seemed newer and nicer than the other side. It's pretty clean and generally pleasant woods to be in. I actually jumped onto this course off of the other course, starting on hole 14 and playing both courses as a sort of figure 8 much like Cedarock & Wellspring. If you want to play 36 holes of continuous golf there aren't many places better than those two that I know of.

Cons:

I don't know if hole 1 is easy to find b/c I started playing on hole 14 but it didn't seem like it was very close to the parking lot.

Biggest con is that it throws over sidewalks and near ball fields/tennis court A LOT. I effing hate this from a safety perspective. It's fine if there's hardly anybody there or the park is reserved for tourneys or something but on a busy day it gets sketchy, fast. Hole 8 literally tees off right in front of the park entrance road so anybody driving into the park can get a disc fired point blank into their driver's side. It's a blind corner too so you can't really tell if a car's coming or not. It doesn't end there, the hole is a valley shot, with the basket at the top of a hill. Directly behind the green is an elementary school's playground separated by a mere fence. To hit the green, you have to navigate a low ceiling created by the trees so if you juice it too much you could easily reach that playground. Plus a griplock will send you into the street. Fun hole, backwards design.

Slight con slightly related to the above, the lack of a par 4 or two would've been really nice to break up the never ending par 3's. I wonder if some of these sketchier holes playing over sidewalks and roads could've been cut out and some holes improved by lengthening into a good multi-throw hole. Not sure if there's enough land to keep 18 holes but I'm personally a quality over quantity guy. 9 great holes on the old course and 9 great holes on this course without any safety conflicts would've been my preference.

Many fairways are fraught with poison ivy and similar weeds. If it got played more regularly it would be better but as it is you'll want to keep a keen eye on your discs b/c there are lots of weedy, bushy areas for discs to hide. You'd be mad to throw a green disc, just bonkers. The rough is also quite rough and abundant with snakes so keep in mind you're in Nature's house.

I'm no Redneck Machismo but a lot of the holes are stupid tight. Poke and pray? My gut says so. What makes them rougher than usual is if you go to a FH for gap hitting precision and you're not good at FHing putters or mids (like me) you'll get kicked off the fairway immediately and there's almost no scramble opportunity. I can scramble like a Waffle House cook; FH rollers, overhands, pancakes, grenades, touch shots with a Polecat, etc and I was super struggling. My buddy, a battle hardened Castle Hayne veteran, was also pitching out constantly.

Other Thoughts:

I would've given this course a solid 3, maybe a 3.5 if it weren't for the constant sidewalk stuff. It really is a good mix of fun and challenging. It's a very typical NC course that appeals to golfers that like to hit gaps over and over and over. It gets a little tedious, especially if you combine it with the course next door, but that's mostly due to how often the hole is tight and par 3 length. It gets a little frustrating to rack up bogeys if you aren't channeling Michael Johansen with his Comet. Just relentlessly wooded.
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