Pros:
Optional Mandos, mix of shot types, good introduction to tournament style courses with an optional Island Green hole. Some wooded holes, other more open holes.
Several different course design tricks like guarded baskets and elevated baskets make different techniques necessary.
Pretty good signage, arrows pointing to next tees and tee signs. The signs could actually show a map or something, but they're a lot better than nothing.
Cons:
Hole might be as bad as everybody says, but I played with some locals and apparently nobody actually PLAYS hole 1.
Is that good course design? No. Should it be fixed? Probably. Does it really affect the casual round when you're just going to check out a course? No!
Just do like the locals, play basket 9 from somewhere near the parking lot, basket 2 is just a VERY short walk behind basket 9 in that direction, and the course flows great this way.
The only other thing I don't like is on the actual hole 9 there's not a lot of places to avoid going in the rough, there's a 6' wide path between a ton of prickers and tall grasses, and not a good bailout around the outsides.
Other Thoughts:
I think this course is actually pretty cool, but I can see why a lot of people don't like it.
I don't think it deserves such a low score, but I think people are unwilling to bend the rules for casual play. Let's be perfectly clear here, there is no umpire in the bushes with a whistle that is going to kick you out if you miss a mando. Nobody's going to beat you with a stick or fine you for not following the island green rule.
Just play the game to have fun, play the course the way you want to, and you'll have an enjoyable round on this at times challenging but never truly unfair course.
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