Matthews, NC

The Scrapyard

3.715(based on 45 reviews)
Filter course reviews

Filter reviews

Filter reviews

The Scrapyard reviews

Filter
12 0
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 19.9 years 596 played 543 reviews
3.50 star(s)

The Scrapyard 2+ years

Reviewed: Updated: Played on:Aug 21, 2019 Played the course:5+ times

Pros:

Of the courses run by the Charlotte DGC, seemingly everyone has its own personality from being a beast (Renny Gold) to the short layout (Elon Eager Beaver) to the packed, casual layout (Reedy). The own that seemingly gets left out without much flavor? Fitting that it's called the Scrapyard.
- This is a very good course. It's well designed and offers plenty of fun and/or challenging holes. I have never been a fan of it for whatever reason. And you know what? That's ok. Plenty of disc golfers do.
- Course is tough, but fair. The entire course plays in the woods. The course also features two of the only water holes in Meck. County - #8 & 9. #9 might be the most nerve-wracking shot in the CDGC. Unlike throwing over the ravine at Renny, a bad shot hear is either a lost disc or a challenge retrieving it.
- #1 is a fun, slight dogleg. A pretty easy par if you choose to play it straight down the middle. Or, a birdie/bogey option if you play the curve and either hit or miss your line.
- There is a big risk/reward factor here. You can play it safe by throwing straight down fairways and sacrificing distance. Or, if you're throwing faster discs and get off fairways, you will be scrambling all round to salvage pars or bogeys. This is the type of course you could shoot par with either 18 straight pars or 9 birdies and 9 bogeys. There's also a chance that every hole you birdie in one round could potentially be bogeyed the next time out.
- There are pockets of fun throughout the course, in terms of several excellent back-to-back holes. #6 & 7 is the first with the former being a shorter (250 feet) dogleg right layout. The latter is a multi-shot par 4 at 500 feet, with an s-curved fairway. You need your tee shot in the correct location to make a run for the basket in two.
- The second back-to-back is #8 & 9 due to the water element. (Aside: yes, that's four straight good holes. And yes, I broke it into two duos.). The final one is #16 & 17. Two straight doglegs in the 400-foot range. Both require excellent tee shots to have a chance at 3s. This duo reminds me so much of the duo of #16 & 17 at Kilborne in terms of its no-nonsense, no gimmicks, straight ahead challenge. Getting through these two holes in a combined six shots is a good achievement.
- Solid overall design, maintenance, and upkeep. Nice big tee pads. Solid tee signs. Excellent online map. Easy navigation throughout. Isolation from the rest of the park (except for occasional fishermen on #9). I can't remember a major issue effecting a round in all the times I've played here.
- #15 is a love/hate type of hole. A gauntlet, 215-foot layout. Sure, you can throw wide left of right and probably get up and down for par. Or, if you throw straight and hit a tree, you could easily be 100 feet or more off-line. With the two challenging holes right after this, it's a real gut-punch to get a 4 or worse on a short layout.
- Fantastic park. Plenty of amenities for the entire family. Plenty of picnic tables and trails, and one of the better playgrounds at a Meck. County park. For years, this park always seemed like the ideal location for a course.

Cons:

There is nothing wrong whatsoever with the course or its design. It's just never piqued my interest. If there is an overlying negative it would be the repetitiveness.
- 13 of 18 holes range between 250 - 399 feet. The shortest hole is #15 (215 feet) and the other 4 holes range from 405 to 500 feet. I felt like I was constantly throwing the same disc hole after hole. Oh wait, I WAS throwing the same tee shot hole after hole.
- The entire course is one big loop so you're essentially playing the entire 18 rather than a quick 9. There are a couple places you could bail out and have not-so-long walks back to the beginning.
- Did I mention an overwhelming majority of holes are in the same length range and play the same? Personal observation: the past several times I've played here with a group, at some we're trying to think back several holes, usually to remember someone's score, and there's a confusion over what hole is what. The reason being is that the conversations would go something like this, "what was hole #2? It's a dogleg. What was hole #3? It's a dogleg. What about 4? It's another dogleg." And so on and so forth. When there's not much variance from hole-to-hole, they do all run together, which may be the course's biggest detriment for me.
- #9 is another love/hate hole. The wimp bailout almost guarantees you're getting a 4 unless you throw a perfect, long second shot. There's not much room between the basket and the water, especially considering the hill slopes down to the water. I've hit the hill before where my disc has rolled back down and into the water. Another two feet further and it's sliding the other way right to the basket. Hit your gap and you'll be fine. If not, one of the only true 'lost disc' water holes in Charlotte.
- Course forces you to play slower and more cautious. No chances to air out any big throws. Echoing earlier comments, throughout the entire round I'll find myself on the tee pad thinking, 'I want to throw this disc, but this other disc is probably the better, safer shot'. If you do get a couple bogeys early in your round, you may find it hard to make up those strokes.

Other Thoughts:

Scrapyard is an interesting play. It mostly resembles Kilborne without having any open holes. Also, Kilborne does have more variety, more birdie chances.
- Scrapyard is tougher than first appears. Most of the time, I'll look at the scorecard at the end of the round and wonder how I shot so poorly. There aren't any blow up holes, just a lot of bogeys that add up over the 18.
- If you could wish something for a course, I'd bestow more elevation into this layout. You put this same course on rolling hills and it's a much better, more varied feel.
- Hole #13 is a nice touch with the split fairway. One of the only holes on the course you can play with different throws/shots. It's also one of the few holes that allows you to play aggressively. And, if you're an average player like me, it might be the last realistic chance at a 2 on your card baring some great shot making.
- In this part of town (east Charlotte/Union County), Scrapyard and Dry Creek in Monroe are your two best courses. There are a lot of beginner friendly courses in the area, so come here for the challenge.
- I've always known and referred to this park as Idlewild. It was hard to adjust to the course being called Scrapyard and not Idlewild. After playing THE Idlewild, I realized why the choice was made to give it a different name.
- Course is a solid 3.5 rating. If I weighed personal preference, I'd probably bump it down to a 3.0. I've never cared for lobster or most craft beers, but plenty of people do. The beauty of the Charlotte DGC is that there are so many fantastic courses in the area we can play those we like and still have plenty of variety.
Was this review helpful? Yes No
10 0
RamsFan1
Gold level trusted reviewer
Experience: 13.6 years 91 played 91 reviews
3.50 star(s)

A Good, Solid Play 2+ years

Reviewed: Played on:Jul 24, 2018 Played the course:once

Pros:

Solid 18 hole technical wooded course located in an essentially disc golf exclusive area of a nice town park. Has good working baskets, quality signs and is easy to navigate. Adequate cement tee pads, with many holes containing an outer stone border around the front perimeter in case of overruns on the follow-through. Many holes have multiple tee pads. Good use of elevation with many holes offering a couple of different shot selections off the tee. Two water holes- always a great feature on any course- with long hole 8 a legitimate risk/reward hole in trying to clear the pond.

Cons:

Tee pads, though perfectly good for most, might be considered a tad short to those preferring big run-ups. No real open holes appealing to the big arms. Erosion an issue, with many roots in fairways and around landing zones. Hole 9, though a good concept hole, provides no real landing area unless you park the shot; instead good drives roll down the slanted fairway. Hole 15 is ridiculously tight (albeit short) off the tee.

Other Thoughts:

Though it probably isn't in many people's top 3 favorite area courses, I liked The Scrapyard, a fun, relatively short technical course that nonetheless has some challenge to it without ever being overbearing. It shares similarities to Reedy Creek and a couple of other area wooded courses. Some have lamented the repetitive feel of Scrapyard, but I appreciate the no frills approach and fairness of the vast majority of the course. Another enjoyable playing experience in the Charlotte area.
Was this review helpful? Yes No
2 5
luckless_pedestrian
Experience: 11.1 years 40 played 14 reviews
3.50 star(s)

Great CLT course 2+ years drive by

Reviewed: Played on:Mar 19, 2017 Played the course:once

Pros:

Not too long, not too short. Requires all the shots.

Rewards accuracy more than distance. Remember that.

Water holes are not difficult, but they're water, which is a fun challenge.

Very wooded but well-defined fairways.

Cons:

Tee pads are short, which in most cases isn't a problem but you definitely notice.

Other Thoughts:

Can't wait to get back after the trees leaf out. *Almost* worth the long drive down 485 from the north side. :)
Was this review helpful? Yes No
13 0
Notverygood
Silver level trusted reviewer
Experience: 14.7 years 76 played 35 reviews
3.50 star(s)

A walk through the woods 2+ years drive by

Reviewed: Played on:Dec 19, 2015 Played the course:once

Pros:

Beautiful woods envelope this course and make for a great golfing experience. You really feel "out in the woods" when you're playing.

Well worn in and clear fairways make the golf lines apparent and easy to read the first time playing.

The 'rough' is well beaten down and now overbearing when the inevitable happens. However, when you get off line here, it can be very punishing and add strokes to your score.

Mild elevation change keeps this course from feeling monotonous. No crazy uphill or downhill shots, but some light rolling hills help mix things up a bit

The lake shots (8&9) are fantastic! Both have easy alternate shots for those afraid of losing a disc, or those players with limited distance. A very nice option to have as some players cannot throw the required distance to make the necessary shots.

Adequate signage. The new tee signs are beautiful and add to the play-ability and appeal of this course. From time to time finding the next tee can be vague, but there are some older signs still hanging around that help direct, and the beaten path combined with some common sense kept me from getting lost.

The layout of this course is well though out, covering a great deal of the park, utilizing the pond, and keeping the walk from tee to tee short enough. Also important, hole 18 ends you right where the course begins! Great work

The park itself is in what seems to be a nice area of town. A nice change from the "sketchier" areas of town where some courses are located. I never thought or worried about my car being broken into, or random strangers/homeless walking about. Also, maybe related maybe not, there was very little trash on the course, and hardly any graffitti or the like. A nice change

Cons:

Few cons here, but they did keep my rating from being higher.

The course isn't one of those "uses every shot in your bag" layouts. Although there was a great deal of accuracy required, there wasn't a whole ton of variation from hole to hole.
Not a major con when it comes to the fun factor as I still thoroughly enjoyed playing here, but in my mind keeps this from being a 4+ rated course

Although I listed it in the Pros section, I can also list it here. The signage, specifically leading from one basket to the next tee, could use some improvement. I never got lost, but there are several tees that are close to eachother, and a few that are a longer walk. At times it could be clearer where to go. But, like I mentioned in the Pros, some common sense and patience will keep you from getting lost here

Short (sometimes) tee pads. I'm not sure if all the tee pads are the same length and I only noticed it on some holes, but either way I found myself starting behind the pad to allow my run up enough room.

Other Thoughts:

This course is a blast to play. With accuracy being the more important aspect here (instead of distance) this course really suits my playing style. Well placed shots will be rewarded, and pars should be easily attainable.

There are a handful of par 4's which break up the par 3 par 3 par 3 theme, and hole 8 and 9 are "memorable" holes.

If you're visiting the Charlotte area, I would add this to the list of courses to play. And if you're a local, don't hesitate to play a few rounds here!
Was this review helpful? Yes No
19 0
prototypicalDave
Experience: 14.4 years 19 played 2 reviews
3.50 star(s)

It's my home and I love it... 2+ years drive by

Reviewed: Updated: Played on:Feb 8, 2014 Played the course:5+ times

Pros:

In a nice park in a nice area of town

Water fountains and a place to put the water when you're done with it ( bathrooms ) right at the start and end of the course.

Nice hole shape variety and mild elevation.

It requires good shot placement and line shaping off the tee to score well.

Softball fields for warming up

Nice practice basket right by hole 1

Navigation is easy for the most part with only a few long transitions. 4->5, 16->17 standing out as 'long'.

Hole 18 finishes right near where hole 1 starts.

Multiple tees on holes 1, 8, 9, 10, 17 ( additional pads are being put in slowly but surely )

Pretty clean despite having no trashcans

Benches on holes 1, 2, 3, 5( sort of), 8, 9, 10, 13, 14 and 18

2 water holes! ( with caveats see cons )

Lots of exceptional holes 4, 7, 14, 16, 17, 18

Few, if any throwaway holes. ( I'm looking at you 15 )

Cons:

Still some new course blues in the form of lots of little stumps in fairways and occasional punishing rough.

Some of the debris piles leftover from the build are rather close to fairways, leading to occasional 'dangerous' lies.

Can get muddy, but Charlotte is something like 10 inches above average for rain fall right now, so most courses around here are muddy in spots.

May eventually have erosion issues on holes notably 9 and 12, possibly 3 as well

Terrain is not roller friendly

For those that prefer open holes, you will be miserable. The only really open shot on the course is hole 9 and that doesn't count!( see below ).

Occasional locals walking their dogs the wrong way up the fairway. This has gotten better as time as passed. I've even convinced a few of them to try disc golf.

There's no real 9 hole loop. you can get to the parking lot for the course right after 9, but it's a bit of a walk back to the car if you park close to hole 1 ( waah ).

Shortish, raised teepads:
I know that this is a frequent complaint about this course, so I don't want to beat that particular horse much more but...
I have fallen off the end of them more times than I can count. It has had the effect of forcing me to think about footwork more and this is a good thing. I've learned to start my x-step from behind the pad, but this makes it really difficult to be consistent with it.
I think that this is almost an "artificial" difficulty that penalizes certain types of player. I can see the validity of arguments that claim that a really good player should be able to adjust, and those arguments are right.
My counter argument is that in my opinion, teepads are supposed to provide a consistent 'safe' surface from which to start the hole. They shouldn't be an obstacle to be overcome like a high basket or fast green. I don't think that this was the designers intention either.
That being said, there have been some efforts made to at least get most of them level with the surrounding ground.

Hole 9 long.
I've lost more discs trying to birdie this hole than I have birdied this hole. This is a 289 foot open shot across water. The water carry is about 90% of the distance to the fairway with the basket placed on the upper slope of a steep 20 foot hill that drops of behind the pond. The landing zone is about 5 feet wide, set on the top of a 5 foot embankment that rises sharply out of the water.
If you hit the landing zone, you will probably skip down into the ravine. If you overshoot, you are in the ravine. If you come up short, you will roll into the water.
A short fence was added to keep discs that hit the front of the embankment from rolling into the water.
This has the effect of making sure that if you are a little bit short, the fence will slap you down and you will be in the water.
There is also a good bit of erosion happening there.
That being said, I have witnessed Sara Hokom park it, so maybe it's me.
I don't skip it, I just overshoot it and putt pack up for a three. The only reason I feel so strongly about it is that it sticks out as weird on this course since the rest of it is so solid.
I've talked with the designer about it and he says that he has considered building the green up similar to Renny #3. I would love to help and I hope that it happens.

Other Thoughts:

I see a LOT of new players here. And I see them keep coming back. This course is not Nevin hard, but it's not Reedy easy either.
I would put it somewhere behind Hornets Nest and above Shugaw in difficulty.
I think it says something about a course that this type of player keeps coming back for more, especially when there are other, easier options available to them in the immediate area.

Despite there not being a 9 hole loop, you can skip from 4 to 11 and then go from 12-3 and repeat. I do this when I'm short on time. I can repeat it and play til the last vestiges of sunshine are dying and hump it back to the parking lot in time to hopefully not annoy the park staff too much.

Despite my rants about teepads and Hole 9, I love this course. It's perfect for a semi-serious fat dude like me.
It's not so long that it becomes a death march by hole 10, and it's terrain is mild enough to be interesting without requiring that I have a sherpa guide.

It's challenging enough that I don't get bored playing it several times a week.
It's a great course to work on if you want to move past being an average skilled casual player:

Hole 4 has taught me more about control and placement than the entirety of Reedy Creek, Shugaw and Killborne put together.

Hole 7 has taught me what fairway drivers are for. It's the only hole I've ever played where I throw a Comet off the tee and a Valk on my second shot.

Hole 15 is just evil. I haven't learned it's lesson yet, but I have high hopes.

It's overall design language makes for a mean yet loving instructor whose primary lesson is that you don't need to rip every drive at %100.

It's difficulty is right in line with my abilities and athletic conditioning in that I can shoot really well here on a good day, and have the worst round of my life on a bad one. I love it and am grateful for all of the work that it took and takes for me to have it.
Was this review helpful? Yes No
15 0
reposado
Diamond level trusted reviewer
Experience: 12.8 years 278 played 276 reviews
3.50 star(s)

Solid Everyday Course 2+ years drive by

Reviewed: Played on:Nov 16, 2013 Played the course:once

Pros:

The Scrapyard may be the best everyday course in Charlotte. By that I don't mean it's the best course, or that I would play it everyday. I mean if I was local to the area, it is the one I could play several times a week. Courses like Renaissance may be better but they are more like a treat. A once-in-a-while reward. (And part of that reward is complete exhaustion.) The Scrapyard is the course I want to play regularly.

This is just a solid, solid course. Tight lines down wooded fairways. Narrow but fair lines. The trees line the fairways here and they tend not to pop up in the middle. It's technical golf in the Carolina woods, as it should be. Hit the line: score well. Miss, even slightly and you'll feel it on your scorecard.

It's long for a course that is almost entirely woods, but it's not too long. There are for par-fours, ranging from 400-500 feet, but nothing longer than that. Half the holes are under 300 feet, though only one is less than 250. It's a good length to emphasize the technical nature of the setting and while it skips too-short, wasted holes, it doesn't have the drag-you-down-and-spit-you-out holes either. (Not that I don't like that type of hole, but sometimes I'd like a quicker round.)

Tee Scrapyard also has great flow, with intuitive transitions and short walks between holes. That last part is key if this is going to be an every day course. I don't mind walking a ways tofind great holes, but a course that sports solid hole after solid hole, with minimal walk in-between(and thus shorter play times) is just a treasure.

It's even got water. There is a small pond that is carried twice. 8 is the short, easy carry, which is a lot of fun. It's an easy shot on its face, but water always complicates things. The second, tougher and more interesting throw is 9. It's 289 feet to the basket but with the shape of the water, you can throw less and make it across. The best part is the knee-high fence that lines the edge, eliminating the frustrating experience of making the carry, only to watch the disc roll into the water.

Really, it's just a solid, playable design featuring hole after hole of places where "I want to throw a disc down that fairway." I'd more than recommend it to fellow visitors to Charlotte and if I was local, I think this would be the course I played the most.

Cons:

While it's a solid course, it's not a spectacular one. There aren't any signature holes really. I liked all 18 but I didn't love any. There are no holes that I'm going to remember, whereas most of the big Charlotte courses have at least one. Even the water holes aren't particularly notable water holed. It's a solid day of disc golf at the Scrapyard but it's not really an experience, if you will.

What else might I have wanted? A little more elevation maybe. It's relatively flat. It's technical enough without it, but it would be nice. Perhaps slightly bigger tee pads for some of the throws required.

I could also see the conditions being not great in the summer. It's pretty out there in the woods and that pond has to breed some insects. And judging by the insane amount of fallen leaves, I'm guessing the foliage gets pretty dense. I saw perfect conditions in the autumn.

Other Thoughts:

If you're local and not playing this course already, you are already doing something wrong. If you're a visitor, I can't promise a life-changing experience here. But if you want a solid course that plays a little quicker in between rounds at some of the destination courses in the area, you won't do better than the Scrapyard.
Was this review helpful? Yes No
12 1
apparition
Silver level trusted reviewer
Experience: 13.2 years 47 played 39 reviews
3.50 star(s)

Technical and frustrating - fits right into Charlotte! 2+ years drive by

Reviewed: Played on:Sep 1, 2013 Played the course:2-4 times

Pros:

+ Fairly challenging without getting repetitive
+ Variable distances and fairway shapes
+ Simple, easy to follow layout
+ Divided into two 9-hole loops
+ Good quality tee pads, signs, and baskets
+ Par levels appropriate
+ Water holes were cool and challenging
+ Mild elevation changes (sometimes deceiving)
+ Multiple tees where appropriate
+ Almost completely in the woods (good for hot Charlotte days)
+ Facilities (bathrooms, drinking fountain, other activities)
+ Practice basket
+ Nice area of town
+ Easy parking

Cons:

- Rough is rough
- Not to mention the spider webs... blargh!
- Fairways/basket placement weren't always easy to predict even with good tee signs (just look ahead)
- Little bit of poison ivy
- Only one hole sucked... Maybe... And could be fixed by chopping a few trees down (read on)

Other Thoughts:

For two intermediate throwers, The Scrapyard was definitely fun and right up our alley. We both threw four over on our first round here, and we were competing with each other pretty heavily staying close to par for most of both rounds. Our wives had a much more difficult time on the front 9, mostly getting frustrated because of the tight fairways and unforgiving rough. They called it quits after skipping the water holes and met back up with us at the same spot an hour and a half later (halfway through our second round). Their loss! Giving them a little credit, I have to say that the rough really upped the challenge for all of us. In reality, though, the rough is probably less rough than other CLT courses. At least there weren't any really wet spots, pits/ravines, huge hillsides, or a ton of thorny bushes. Just thousands of small trees to ruin your get-out-of-trouble shots.

Perhaps 17 out of 18 holes had clearly defined lines and fairways to hit, sometimes multiple. Miss those lines and you'll resent and enjoy the satisfying frustration of Charlotte disc golf. Locals are used to it, I'm sure. Anyway, most of the fairways are fairly tight requiring balancing distance and accuracy with control of the right disc. I think the longest hole, at 500', was also the most technically challenging. The slight left to right zigzag made it very fun. On the other hand, the one hole that I didn't feel had a clearly defined line to hit, bugged me quite a bit (#16). It really only needs a couple trees cut down (maybe as few as 5) to make it a fair hole. Actually, I'm probably just annoyed because that was the hole that ruined my win! Either way, take a look and judge for yourself.

Well, there really aren't many negatives for The Scrapyard (and the ones I identified aren't major whatsoever). It wasn't super challenging, exceptionally beautiful, or exhibit a ton of diversity, but it played very smoothly and didn't get repetitive. I really appreciated the water shots as well as the 9-hole looped layout. The varying technical difficulty of the course helped make it enjoyable and fit right in with the rest of Charlotte. All that said, the course slightly shines in this city of amazing disc golf. Overall, I rank The Scrapyard at the same level of enjoyment as Reedy Creek, a Very Good 3.5 out of 5.

Thanks for reading!
Was this review helpful? Yes No
19 1
TOURNEYPLAYER
Bronze level trusted reviewer
Experience: 15.2 years 54 played 12 reviews
3.50 star(s)

This is Charlotte Disc Golf 2+ years drive by

Reviewed: Played on:Jul 23, 2013 Played the course:once

Pros:

As one of the few courses in Charlotte that I had yet to play I was very excited to finally check Scrapyard off the list. This is not the largest park by any means but they certainly made a large and great course in the woods here. This is the only course I can think of in Charlotte where you are forced to throw over water. you do have some bail out options (lay up to the short tee) but you still have to throw over some water. the fairways for most of these holes are extremely fair. and are not punishing of good shots. Now if you miss the line you will pay the price, but thats alright by me. I think it has a nice variation of LH and RH shots, many holes are equally tough for either. My absolute favorite thing about this course is the isolation. you dont have anything else going on where the DG course is and you feel like Disc Golf is the main attraction. I have played a few other courses in Charlotte where you have to watch for kids or pedestrians or even cars, not here you dont.
There were not a bunch of gimmicky greens either. most were protected but not overly punishing for a good putt.(except for 9)

Cons:

Not a whole lot of Cons. I am one who enjoys elevation changes, there was not much of this. Also, it is nice to be able to air out a drive a couple of times per rd. This course limits that due to tightness and turns.

Other Thoughts:

This is a great example of Charlotte Disc Golf and the style of DG we play in the South. hit your lines and make the placement shot and you will be rewarded. Get greedy and try to drive the green, you will be punished. Anyone who is coming here should bring a couple throwaway discs for the water carries. I did not and chose to lay up on the first one when I really wanted to go for it. All in all, I would recommend this to anyone visiting Charlotte, you will not be disappointed.
Was this review helpful? Yes No
1 11
onetimeme
Experience: 1 played 1 reviews
3.50 star(s)

legit 2+ years drive by

Reviewed: Played on:Mar 1, 2013 Played the course:5+ times

Pros:

You win or you die on the water holes. Very diverse selection of shots.

Cons:

You win or you die by the water hole. Also, that one par 3 with the impossible line is...well, impossible.

Other Thoughts:

Good course for a casual day of disc golf that will hone your skills. Good test of mid rsnge shots. few up, few down, few left, few right. Average difficulty, given all the woods. Good place to check out. We're so spoiled here in Charlotte though I'd rather play nest and renny all day ;)
Was this review helpful? Yes No
1 6
HeavyEd
Experience: 30.9 years 8 played 2 reviews
3.50 star(s)

Fun Course Close to Home 2+ years drive by

Reviewed: Played on:Apr 1, 2013 Played the course:2-4 times

Pros:

Love that such a high quality course is close to home (live in Morris Farms Area)
Beautiful layout; you dont feel like 3 holes playing the same field.
Playground nearby for the kiddies.

Cons:

Litterbugs leave their trash everywhere.
Parks & Rec need to pick up and change out the bags hung on trees, replace them with cans at least.
Still a lot of roots and stumps. Make sure the kiddies step high.

Other Thoughts:

Fun course. very technical with a few long shots in it. One of our favorites. Just wish people didn't leave such a mess.
Was this review helpful? Yes No
19 1
BennettUA
Bronze level trusted reviewer
Experience: 20.2 years 134 played 24 reviews
3.50 star(s)

2+ years drive by

Reviewed: Played on:Mar 12, 2013 Played the course:once

Pros:

Another great wooded course in Charlotte.
Great tees and baskets, all in excellent shape.
Tee signs are professionally done and a great help. Distances seemed accurate.
I really enjoy the layout. The course is in the woods, but the fairways are FAIR, meaning there are no trick-trees smack in the middle of the fairways that take an otherwise great shot and make it terrible just by being in the perfect line. Sure, some fairways are tight, but all of them are more than fair.
A few of the holes are quite long, requiring good placement shots, which is one of my favorite design aspects.
Nice blend of shots. Some are slightly uphill, some slightly downhill(not a lot of elevation change here). Left- and right-turning holes, and even a couple water carries :)
Doesn't interfere with any other part of the park, feels almost private at times.
Navigation could be tricky if not for the spray paint, arrows, and other various markers that lead you in the right direction.
Trash bags for your litter.

Cons:

The rain had come down the night before I played, and while it wasn't a substantial downpour, it was enough to affect the course. Essentially, the fairways were soaked, and to stay dry I had to AVOID the fairways, like the water found its way to the ideal lines...the tee pads were just fine for the most part.
The pond smells like....let's not go there. I hit a great shot on #9 over the water, but my hot pink ESP Buzzz slid ever so slowly into the abyss. Was maybe only a foot into the water, but never could see it or snag it with a stick. I was NOT about to dive into this water -- think of the Bog in "Labyrinth:...I hear someone fishes them out for a small fee, but it's been a week and no call. Not mad about it, just know that the visibility in the pond is 1 inch, and the smell if you touch it is permanent.

Other Thoughts:

This is the closest course to my new home, and I look forward to dominating all over it in the future. If not for the smell of the pond, I would put this at a 4, but I can't avoid it in my review, it's the one thing that will stick out to anyone who plays here for the first time. Hit me up if you need a guide or just someone to toss with!
Was this review helpful? Yes No
9 0
curmudgeonDwindle
Bronze level trusted reviewer
Experience: 44.7 years 20 played 18 reviews
3.50 star(s)

Solid but Unrefined as of Yet 2+ years drive by

Reviewed: Played on:May 5, 2012 Played the course:5+ times

Other Thoughts:

Course is in a district level park featuring rolling piedmont landscape under mature canopy. Park is almost 60 acres and course is sequestered from other park activities. Park shares design features common to area parks, those being a complete periphery buffer and an entrance road leading to the park's interior where facilities are developed. Course is another iteration of the wooded/technical variety. Moderate power can score very well here, even from the advertised extended course. The average hole distance is less than 340' and on the short course 14 holes are less than 300'.

It should be noted that this course is young and, observations are not judgments. Signage is mixed, with superior tee signs on the short course. Paths on this course are narrow, long, winding and sinuous, and the routing has a rough spot in the transition from #15 to #16. Way-finding markers are inconsistent and faint. Equipment is above average. Tee pads are adequate, although some may feel them undersized. Park amenities are above average. There is a lot of fallen wood on this course, both from natural causes and from course construction. In several instances at The Scrapyard, major course features are centered on either diseased/injured trees or short-lived tree species. Rough is much less penal here than average for a course of this age. Wind effect blunted due to heavy canopy on all but the water carries. There are a few potential drainage issues, but nothing too intrusive or unsafe.

As for course balance, from the tee, natural clock spin shot shapes appear to be moderately favored on the 'scoring' holes, although many of these same landing zones do not favor fading shots approaching with this spin. By contrast the high handicap holes decidedly favor a stable counter-spin shot shape from the tee. Course requires consistent ability to hit tight gaps off the tee to keep the disc in play. To really score, one needs hit the gaps with the right angle, height and speed. Close putts from one's tee shot are really earned here. The 2 forced carries both favor a clock spin stable shot and are each a bit less than 300'. When the pond is full, #8 is the most aesthetically pleasing hole on the course.

Greens here are quite forgiving in the main, with the notable exception of #9, which can be severely penal, even to the point where it seems a little out of character with the rest of the course. #15 is a very nice punctuation mark of a short hole (215'); it is such a tempting 'straight-up' challenge, that one might feel a little embarrassed if the birdie is missed.

Course monkeys with one's perception with many blind or semi-blind holes; frequently the line of play is visible, but the target/landing zone is 'just around the corner'. 11 of the Scrapyard's holes are like this and it requires a special mindset to 'play' this feature effectively. Course knowledge would also be very useful in scoring well here, as not all trouble is easily seen, and therefore avoidable, from the tee (ie: 'hidden' tree syndrome). There are no 'impure' lines however.

As is generally the case, The Scrapyard will soften and play quality should improve as foot-traffic increases. Also of note is the unique funding method used to create this course, something this reviewer feels is a 'win-win' for all involved parties.
Was this review helpful? Yes No
7 0
chefjeff315
Experience: 12.2 years 8 played 5 reviews
3.50 star(s)

What a blast! 2+ years drive by

Reviewed: Played on:Mar 8, 2012 Played the course:once

Pros:

Lots of varying length holes.
Even for beginners there's some ace opportunities, esp. #8.
Benches are really appreciated.
Teepads are excellent.
Rough isn't overgrown, very open making it easy to find errant or ricocheted discs.
Trash cans and bags are everywhere.
Very well separated from the park and secluded, you are really out in the woods and not distracted.
Yellow topped Discatchers easy to see, but this will probably change a bit when everything leafs out soon.

Cons:

Signs pointing to next tees were good when they were available.
Tee signs with directions soon to come I'm sure. For now the small orange marked posts at each tee suffice.

Other Thoughts:

Too bad we have such inconsiderate, lazy people on this course. Empty cig packs and paper bagged empty 40's not even 3 feet from a trash receptacle.
As a beginner I was a bit intimidated when I read about, then started playing, this course. That was wrong. yes, it is challenging, but it is very forgiving for beginners in a lot of ways. It is also very difficult in spots as well which makes it interesting and fun.I almost aced #8 across the water with a Leopard thrown high and to the right which faded and dropped 10 feet from the pin on the opposite bank....what a rush that was! Then on to #9 and OMG! The pin is across the water, about 2 feet down the far side of an 8 foot wide berm. If you miss long, you're down a hill and faced with an uphill putt. There is an alternate teepad that allows you to try it and miss the water by throwing along the back side of the berm.
Hole # 7 is 500 feet long, the longest I have ever played. Most are in the upper 200's, with a couple under 200.
We really enjoyed this course and are planning to visit it frequently.
Was this review helpful? Yes No
10 1
jksenior
Experience: 16.9 years 214 played 16 reviews
3.50 star(s)

2+ years drive by

Reviewed: Played on:Dec 28, 2011 Played the course:once

Pros:

The course design was very good. the holes were generally fair, fun and an equal number of righty and lefty holes.

This is a course that was not too difficult, but there were not any real gimme deuces. The one hole that was very short, was also very, very tight - think 5-6 foot gap to throw through.

The water holes were very fair (even though my disc hit the bank on 10 and rolled into the pond). They were challeging but quite birdie-able.

The course seemed pretty well "beaten in" for a new course. New courses are often quite brutal if you miss a line and go off fairway. There wasn't a lot of scrub off of the fairways, so there was an opportunity to get back into play. Kudos to the developers if this brush was cleared.

Navigation was easy with directional signs to the next tee. Tee signs were small and basic, but were there.

Cons:

The biggest con for me was the teepads. While I appreciate the fact that concrete pads were recently installed, the pads were way too small and were often slightly above the level of the surrounding ground. This made it very difficult to make a run up on most of the holes.

No major cons regarding the holes themselves. Maybe an additional tough par 4 would add to the course, but there are plenty of those in Charlotte.

Other Thoughts:

The majority of the holes were of similar length (250-300). This may seem like it would get repetitive, but it didn't seem like I threw the same discs over and over.

The park was in a nice section of town, so no issues there compared to some of the Charlotte "hood" courses.

I thnk this course sets up well for players of all abilities. Pros will undoubtedly shoot in the mid to upper 40's; and good players should be able to break par easily. Beginners will enjoy as well since the majority of the holes should be reachable.

Overall a pleasant experience and a good addition to charlotte's courses.
Was this review helpful? Yes No
17 1
atl scott
Bronze level trusted reviewer
Experience: 18.9 years 207 played 20 reviews
3.50 star(s)

Scrappy but fun! 2+ years drive by

Reviewed: Updated: Played on:Aug 6, 2011 Played the course:once

Pros:

Great new baskets
Necessitated a variety of shots at various lengths - very creative design!
Very woodsy feel (felt like I was miles from civilization)
Lots of shade!
Elevation used nicely
Restrooms near start/finish
Holds water well (rained like cats and dogs all day yesterday and the course wasn't soggy today)

Cons:

No concrete teepads yet (the biggest negative IMO) and some of the dirt tees are sloped
EDIT: We are currently working on levelling the teepads and concrete pads are scheduled to be poured on Nov 5!!! Can't wait!
Some poison ivy is present around fairways, greens, and tees (although only in a few spots, those spots seemed thick)
Course not beaten in yet (stumps, etc)
No trash cans (beer cans everywhere)
Relatively small parking lot (might affect use during baseball games or disc golf tournaments)
Easy to pass the park when traveling southeast on Idlewild rd
No sign pointing to hole 1 (or baskets in plain view)

Other Thoughts:

I just moved to Charlotte and this is the course that is closest to me so I had to get out and play it as soon as possible. After playing it for the first time I must say I am very satisfied with this course and glad to live near it!

The first thing I noticed when pulling in to the parking lot was a police officer patrolling the lot. Not sure if this means there is high crime activity but I was glad to see him there as my truck was the only vehicle parked. The officer was still in the lot when I finished my round.

Now to the course. As it is still being broken in most of the cons I listed will be taken care of in the proper time. Teepads, trash cans (I picked up at least 30 beer cans during my round. Good thing I have a dual pack!), foliage removal, etc will presumably not be an issue by the time worlds rolls around next year.

First things first, I really enjoyed this course! There wasn't a single hole that I stepped up to the tee and thought, this is a boring hole, or, I don't like this design.

The course is not that long but to score well you will need to hit gaps and putt well. Several times I felt like my sidearm was by far the best way to get to a pin. This makes me think the course might be considered lefty friendly but I'll have to play it a few more times and get a better feel for some of the multiple routes to be sure. I scored well on this course even though I was playing it blind. It would be easy to take a much higher score though if you get off the fairways as my recent rounds have shown.

It upped the fun factor that the holes required accuracy (and sometimes length) yet I only had to walk up the fairway to find the hole a couple of times. The signage was wonderful and it was easy to find my way around the course with no guide.

There were several holes that I thought were very unlike any others I've played before and that made me happy. It's always nice to stretch your shot-making skills with new challenges.

The par 4's were of a good enough length that they didn't feel like 3.5's, especially due to the woods its hard to grip it and rip it so a 3 feels like a good score on these holes.

Hole 8 (first of 2 water holes) seemed a bit boring and too easy for an advanced player. It would be hard to throw it in the water here unless you clip a tree or the wind is of hurricane proportions.

*edit: I talked with Rob Kelly and apparently the reason for this is that the level of the lake is way down from where it was when the water holes were designed. The holes were originally designed with more teeth! Hopefully the water level will be returned to it's original level soon.

EDIT #2: There is now a flagged area much closer to the pin that represents where the water used to be which creates a much tougher tee shot to get in bounds and get the birdie. Just getting across the low waterline isn't good enough anymore!

Hole 9 (2nd water hole) is much tougher on the mind. It's only 275 or so but the water is very much in play. My only 4 in my round was on this hole. Even though I put my drive inside the circle I had to straddle putt. I of course went for the duece (cause I'm confident and greedy like that) and completely whiffed the basket and due to the steep slope behind the basket I ended up 50 feet away! A great hole that will challenge any player!

Several other holes got my attention but I hate reviews that go hole by hole so I will leave those for you to enjoy on the course.

Essentially wooded courses and lots of scoring opportunities equals a fun time. The Scrapyard may need a little wearing in but it is a great design that many will enjoy for years to come.
Was this review helpful? Yes No
11 0
albert8fish
Experience: 25.1 years 17 played 17 reviews
3.50 star(s)

Intermediate Dream 2+ years drive by

Reviewed: Played on:Jun 4, 2011 Played the course:2-4 times

Pros:

The water holes are nice, the first two rounds I threw on #9 I nearly aced. The third time, not being the charm, goodbye ZAvenger. Remember to check the wind when playing out of the woods across water.Even though this course is new it is a relief to see a respectable "short" wooded course on this side of town. Only two par fours so far, and a lot of left to right holes, so anhyzers are a must, unless quick short forehands are your forte. Most holes are covered with beautiful shade, so in the summer this will be a haven from the city's Hades like weather.

Cons:

So far the cons are minimal for a course this fresh. My partner cursed all the stumps and holes that tripped him on about every hole. Walk heel to toe and look down is my advice. No tee pads as of yet, and I am sure some tee placements will be different in the future. I have shot well under par at this course, and considering i have only played it three times I would say it is somewhat easy even if you don't know the layout. So in other words, this is not a Renny or Nevin copy. It is a tighter Reedy, or Sugaw clone instead. Short and sweet, and a lot of fun ace runs await you here.

Other Thoughts:

I will be playing this course at least twice a month because it teaches me simple shots I should already know but do not use as much playing Renny three-four times a week. It is easy to get too off I485, and has a ton of shade. It is brand new and gets busy, but that is the name of the game in Charlotte. Be courteous and let people play through and others will do the same for you. Oh yeah, I almost forgot, I was playing Saturday and there was a loud hip-hop picnic of sorts going on, funny stuff. Instead of birds and nature sounds I got freestyle rhymes to play to, lucky me. Be friendly to the fisherman on the waterholes as well, they are good people and were there before us.
Was this review helpful? Yes No
8 0
hogleggbob
Bronze level trusted reviewer
Experience: 15.7 years 219 played 49 reviews
3.50 star(s)

diamond in the rough 2+ years

Reviewed: Played on:May 22, 2011 Played the course:5+ times

Pros:

newest course in Charlotte, we have become so spoiled in this part of the country with the additonal courses being built for worlds 2012. this course plays like reedy creek without the erosion, and reminds me a bit of nevin too. the two par 4 holes are nice, as well as the two water holes. there is a decent amount of elevation, and variety on just about every hole.the fairways are truely fair and require a specific line, to put you in position for birdies.

Cons:

i wanted to wait a little while to review this one cause its just a baby... but as said before, it needs concrete pads, signs, and alot more wear and tear traffic. no trash cans or benches yet, but im sure they are coming soon

Other Thoughts:

if youve played in charlotte before and want to see the newest and rawest course we have come check it out... it is looking better everytime i go out there. big props to Rob Kelly for well balanced design and for adding 2 great water holes we can brag about here in charlotte. RL SMITH is next...
Was this review helpful? Yes No
16 1
bettsjc
Silver level trusted reviewer
Experience: 15.2 years 39 played 30 reviews
3.50 star(s)

The Scrappy Yard 2+ years drive by

Reviewed: Updated: Played on:May 24, 2011 Played the course:5+ times

Pros:

[This review/rating will be constantly updated as improvements are made to this new course. My new home course, and will be there often.] UPDATED 6/10/11
Countless plans were turned in for the course at Idlewild Park over the years, constantly being turned down for some reason or another. Lets just say I am very thankful for that, as the final product will be one of Charlotte's best.

Equipment: Yellow DISCatchers w/ double layered chains and deeeeeeep trays. Current "tee signs" are the orange stakes marking the tee pad, with hole number, distance and layout. Tee pads are currently natural. There are a couple of trash cans in the vacinity of the course on the back 9, as well as a couple of benches just off the course. Makeshift benches located at a couple of holes for the time being.

Layout: Current plans have for an IDLE(short) and a WILD(long) layout. Baskets are stationary, one per hole w/ no alternate positions. Some holes currently have tee pad locations for both short and long. Some have yet to be cleared or staked out yet. Don't count on the exact locations of the tee boxes to stay put until pads are poured, I'm sure Stan the Man has a few tricks up his sleeve to add a bit more difficulty.

Setting: The course is one that is carved out of the woods. Fairways are fair, very much like Kilborne TPC and Reedy Creek DGC, and will become more defined as the course breaks in. Greens are fair, baskets aren't jammed within a clutter of trees. Elevation is used extremely well. Some uphill shots, some downhill shots, some "over-the-valley" shots. A lake/pond is in play on holes 8 and 9. Hole 8's water plays from 150'-250' from the long tee when water level is normal, Hole 9's water carries from the tee to 20' in front of the basket, with an option of playing around the water through a fairway, which still requires at least 120' of carry over the water. Water holes are the only "open" holes. Optional tee locations appear to be layed out for novice/rec players which will not involve water on both water carry holes. I advise bringing a throw-away disc if you aren't wanting to lose a good piece of plastic on #9(280', slight left turn to the green).

Difficulty: In comparison with other local courses, The Scrapyard is somewhere in between Kilborne and Sugaw Creek. The course will require you to hit your lines for any chance at shooting under par. Birdies are possible here, accurate 300' drives will tear up this course.The roughs are currently ROUGH, not thinned out as of yet, and host the occasional drag pile of trees and limbs. Traffic and cleanup will help, just a matter of time and helping hands.

Other Notes: Bathrooms located right at the start/end of the course. Parking is close(park in the close end of the right side parking lot, arrow up trail takes you to #1). Arrows to the next tee stand out, ribbons on trees line paths from basket to next tee, which will come in handy until the paths are beaten in. Course would be an easy one to play condensed rounds. Holes 1 and 10 are close to the parking lot, and other tee pads come close to each other, such as holes 3 and 13, 5 and 11.

Cons:

My list of cons(which will also be updated as the problems are resolved)
-Poison Ivy is still spotty, but improving greatly. Almost good enough to not be a con
-Lack of tee signs(but will come when pads are set in stone).
-Holes and stumps everywhere, watch your step
-Parking is going to be a huge problem at peak hours, as park has two small parking lots to accomidate ballfields, playground and other normal park ammenities.

Other Thoughts:

The Scrapyard at Idlewild Park is closely located to Kilborne TPC, Eastway Park, Sugaw Creek Park and Reedy Creek Park. It would be realistic to play all 5 without spending more than 45 minutes commuting between them.

The Scrapyard brings some unique characteristics, as well as some Charlotte-esque touches associated with other local courses. The fairways remind me of Kilborne, some of the lines off the tees remind me of Reedy Creek, the scenery reminds me of Nevin(but much more managable). This course will get its share of traffic, and may ease some of the traffic at Kilborne.

My current rating for the course is 3.5. Current conditions warrant a 3, with .5 for the potential in this newborn of a course. Some improvements that will make this a 4+ course would be the installation of concrete tee pads and benches and clippings/vegitation/branches are cleaned from the fairways. Some natural breaking in will occur with regular foot traffic. This very well could be the best course in its immediate area after a year or so, once hole transitions are obvious, fairways are beat down and some further thinning of trouble areas. If you cannot enjoy a course thats rough around the edges you may just want to wait a while. But if you want to check out one of the new gems, give it a go!
Was this review helpful? Yes No
16 1
chain-addicted
Bronze level trusted reviewer
Experience: 15.2 years 43 played 10 reviews
3.50 star(s)

#9 is the signature hole for this beauty! 2+ years drive by

Reviewed: Updated: Played on:May 23, 2011 Played the course:once

Pros:

This new course on the east side of the QC is a breath of fresh air. This addition to Charlottes lineup is sure to deliver a great round of golf by yourself or with a few buddies if you so choose.

Baskets - Brand new Innova double-chained DISCatcher Pro baskets to soak up them long putts or that occasional ace drive if you gots tha skills.

Variety - Great mix of left and right doglegs as well as the elevation being used on shorter holes. The water-carry holes are what has been missing from Charlotte area courses for a long time. There is no repetition/repetitive holes on this course: They ALL have their own unique flavor.

Fairways - The fairways are fair for pretty much even a beginning player. It's almost like this course was put in the ground with the fairways being basically "pre beat-in" if you know what I'm saying. It's not like your throwing and then praying that your drive doesnt hit numerous trees that block good lines and punish you for good throws (*ahem... cough, cough... i.e. Squirrel Lake?... Nevin perhaps?).

Elevation - I gotta say that the elevation that is in this park was utilized in the best way possible on every hole.

Next tee arrows - These orange little arrows keep you from taking the wrong path and getting lost in this park on numerous nature trails that run through it.

Restrooms - They were'nt the cleanest but the course begins and ends right next to them which can be a good thing if needed.

Cons:

The teepads are still natural for right now, and there are still numerous stumps that havnt been shaved down yet, as well as a good amount of poison ivy out there (but resident groundskeeper Mark Huether was out there puttin' in work and kickin' that poison ivy's @$$! You go Mark!).

No benches yet but that will come with time. Of course, I dont even have to mention that there are no tee-signs, but all that is needed to see a blind basket is to walk up the fairway a bit on almost all of the holes.

The water shots on #'s 8 & 9 can be intimidating for newer players who want to play this course. I would advise skipping those two holes if your "noob" friend(s) dont want to lose their "starter-pack plastic" in the drink. Just a suggestion.

Other Thoughts:

I simply had to spout out my love for hole #9. What a challenge that hole is (for me at least). I cant believe I birdied that hole and didnt end up in the lake (from comin' up too short) or over-throwing it and landing down the hill past the basket, and then possibly missing a putt and making it back in the lake! YIKES!

Mind you now, the teepads are still natural as of right now but once the tees get poured and the fairways get lots of play this course will beat in just nicely to a moderately hard "tweener" if you will: It's like a mix of the length of Sugaw, the open fairways of Kilborne, and the woodsyness of Reedy Creek combined. It reminds me of a mix of all 3 but that's just my opinion.

Overall? I really want to give this course a 3.5 but a 3 will have to suffice as of now. I really liked this course and was impressed at how well it's laid out for being so new. I will definitely be on my way back down to play it again.

***GREAT JOB CDGC!!!... You delivered once again. And a quick shout out to all the volunteers that do their part to help make this the greatest disc golf city by far!***
Was this review helpful? Yes No

Latest posts

Top