mejlholm
Par Member
Back to the SS wizards for me. The mediums I bought beat up just as much (tacoed one with a direct tree hit) as the SS'es.
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Have you made progress beating Star Teebirds into Leopards? If you are looking to speed that process, DX Teebirds (especially lightweight ones) lose their fade fairly quickly if you play in the woods (at least if you hit as many trees as I do). You can rotate two DX Teebirds for the price of one Star, and as a bonus DX Teebirds fly noticeably farther compared with Star.mejlholm said:. . .I think I'm going to miss my leopard, but I'm hoping to get a teebird beat up fast enough to take it's place.
Monocacy said:Have you made progress beating Star Teebirds into Leopards? If you are looking to speed that process, DX Teebirds (especially lightweight ones) lose their fade fairly quickly if you play in the woods (at least if you hit as many trees as I do). You can rotate two DX Teebirds for the price of one Star, and as a bonus DX Teebirds fly noticeably farther compared with Star.mejlholm said:. . .I think I'm going to miss my leopard, but I'm hoping to get a teebird beat up fast enough to take it's place.
I used to use Star Leopards for tunnel shots in the woods, but beat-up DX Teebirds do the job more reliably. Other folks seem to prefer beat-up DX Eagles. Either would give you more flexibility without increasing the number of molds that you carry.
JR said:Then there's the longer and more forgiving P PD. It's straight out of the box depending on the weight to throwing distance combo. For your D last summer I'd say a 166 P PD should be quite straight and 15x should turn very nicely. Getting different weights and plastics would cover headwind driver duty to left fading, straight and understable disc quite nicely. PDs power down nicely for their speed so at appropriately light weight in P plastic they don't really suffer from lack of verstaility in shorter throws either despite the higher speed. The only drawback is distance control because it's easier to throw past the basket with PDs. Hyzers or throwing high can cure that along with practice.
JR said:A PD certainly has the potential to overfly but it's the indian not the arrow. PD takes well to powering down.
We've been busy and things are looking great for near future announcements. More film projects for this year than the last. I filmed The Dutch Open but it'll probably be a long while before we can get to it because of other filmed projects that are more urgent to get out to shops due to contracts.
JR said:On a personal note I tied my personal best at my home course yesterday despite my arm not giving the best performance for putting. Had two long putts touch the concrete and two pole hits and one 3 cm too low basket hit. Driving was nice. And that was round three after my friend left so I got in a flow and self confident frame of mind. I play better when I don't have pauses waiting for others to play. I played speed golf for two holes passing a pool that offered me to play through.
JR said:I've solidified my bag a bit and gotten much better at line shaping with Rhynos but also get great service out of VPs, Spiders, and Gators (FH). PDs work for me and a Stalker and Buzzz are so well suited for me that it's freaky. A little more power has made Surges lasers for me and I've dropped Destroyers, Bosses and such in favor of Katanas or Nuke for long distance work. Valks for high apexes that need to flip to anny or flat like getting over trees and still landing on tight fairways. I usually don't carry all of those but they all are instantaneously usable with full confidence. Since I get to almost as far with putters I rarely carry the Spider. What's funny is that I've got a slew of different PDs and rarely throw it on local courses that are reachable and tight with Stalkers which fits my small hand better and thanks to the consistently lower fade at shorter distances tends to stay on the fairways better. PDs start to fade as little above say 105 m. I get my Z 178 Buzzz flat without flipping farther than the Stalker starts to lose all or most of the fade. And Force is great in the winds and FH distance. Spikes for flipping drives and most putts.
With these I can tackle all but the craziest of winds when the Spirit handles headwinds and totally calm is no problem as well. I also have control in throws to every distance left, straight and right to different elevations. I'm happy but I've got soft and medium Ions on the way for fewer tree bounces and you know those are on offer here Also Ridge and Summit just to see what's up with them. Since putters get used on so many throws around here out to so many distances in so varying wind conditions I don't observe disc minimalism with them. Basically they are putters, mids and drivers out here so it's a matter of definition anyway what to call them. Since the roles for many holes are overstable driver, moderately overstable driver, understable driver, mids and putters. And those handle forehands and many trick shots. Only headwind role doesn't suit them. Only when one needs to scale to longer than putter drive distance does one need more discs. Which is dependent on the course and not that often on some of the courses here.
JR said:How are you doing? Competing a lot? Are you coming to Stockholm Disc Golf Open or The Scandinavian Open? I'll be there. I try to get to the Finnish championships and The Finnish Open.
mejlholm said:Back to the SS wizards for me. The mediums I bought beat up just as much (tacoed one with a direct tree hit) as the SS'es.
JR said:Do you drive with putters? SS is soft for durability and longevity. Have you tried 12x KC Aviars with www tooling on the bottom of the flight plate? They are taller and slicker but you can use bees wax for added grippyness.
limonsock said:I'm trying to work out fairway drivers in my bag right now, I'm wondering if you think the beat eagle can cover leopard type shots? Or is the leapord a must? Also how much more distance are you getting from the leo than the buzzz?