To solve the ridiculous spit-out issue I've started throwing everything low into the chains, which seems to work a lot better but causes more cage hits. This is after having spit-outs on soft putts from 10, 13, and 16 feet that were dead center.
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Agreed on the spit-outs. Sticky accurate pure, close-in putt spit-out rate seems MUCH higher after this update. First putt I did in fact, 15' gentle, dead center. Nope. Hope that goes away or I may just do throw-ins for everything if more chance of staying in. I would have thought any change would have tried to ENcourage more putting, and fewer throw-ins, to make it more realistic...To solve the ridiculous spit-out issue I've started throwing everything low into the chains, which seems to work a lot better but causes more cage hits. This is after having spit-outs on soft putts from 10, 13, and 16 feet that were dead center.
After many consecutive worthless disc accumulations, I was presented with two awesome choices:
-Accurate/windbreak Pioneer
-Big skip/roller Ballista
I chose the Pioneer, even though this was the first time I've been offered a Ballista. I figure that more Ballista offers will come along eventually, but the Pioneer was the ultimate control driver/forehand disc combo so I couldn't turn down that specific version. Just a bummer that both had to randomly come up at the same time.
The Ballistas will definitely come. It took me a long time between my 2nd and 3rd, but now I get offered one probably 75% of the time. Almost always a light/wind break before the update. Only two levels since the update, and I've gotten a glide/roll one each time.
Anyone else having trouble using the over the top route on crows nest hole 4 since the update? Can't seem to aim left or high enough...
Anyone else having trouble using the over the top route on crows nest hole 4 since the update? Can't seem to aim left or high enough...
That's the route I'm referring to but since update I cannot aim high enough. Only worked for me if wind was right, but I was 80% eagle rate when it was.I eagled it yesterday with a light/wind Recoil. There was a 1 mph wind blowing toward the basket from the tee and I aimed just at the top of the mountain at maybe the 1:00 position from the basket arrow and threw it with maybe 60-70%% hyzer. Bounced off the top of the mountain and rolled up to the basket. Of course I tried it with a slightly different 2 mph wind the next time and wound up rolling to Lord knows where OB. Wound up taking a double bogey. So is it worth the risk?
Finally hit my first albatross, on that Crow's Nest hyzer hole #3(?).
I hate that hole, although I'm landing safe more often now that I bag a Recoil (Wind/Glide)
Yeah I was using that Recoil before the update and it's still money.
I think the ground physics are worse now than before the update. The rolls (meaning "non-roller" rolls after normal air shots) are really funky, happen way too often, and simply keep rolling when they look like they should stop. Drivers (Recoils and Ballistas for me) also do really funky flips after they hit ground, though this doesn't affect the final lie as much as the rolls.
The drivers do seem to go farther now, but the ground physics definitely make it hard to land on some places that are now easier to hit but harder to stick.
I'm still curious how the pros play some holes so well with that standard bag. How about the short forehand over water with the immediate mando? (Maybe lakeside?) What's the line?
I throw an explorer at that one unless there's a left to right tailwind (when I use the Fuse). I rarely ace it, usually just hope I don't get stuck behind a tree. So basically, take my two and keep it pushin'
The line I use is (I'm guessing here) aim a little high, a bit to the left of the mando, then put just enough anny on it to get it around the corner. If I cut it too close, usually it fights through the trees
Gotcha. I've been bagging a Wind/Fade Pioneer or Accurate/Fade Explorer (still haven't got the Wind/Accurate explorer) and tend to use one. It seems like even when I hit a similar line, I typically fade and it's 50-50 whether I'm behind those trees. I take too many threes or worse.
I throw an explorer at that one unless there's a left to right tailwind (when I use the Fuse). I rarely ace it, usually just hope I don't get stuck behind a tree. So basically, take my two and keep it pushin'
The line I use is (I'm guessing here) aim a little high, a bit to the left of the mando, then put just enough anny on it to get it around the corner. If I cut it too close, usually it fights through the trees