Hyzerline49 said:i will be blatantly honest with you... you're a douche.
and youre not very creative. please take a class or something and learn how to troll properly.
Discover new ways to elevate your game with the updated DGCourseReview app!
It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)
Hyzerline49 said:i will be blatantly honest with you... you're a douche.
7ontheline said:Ever throw a Pain into a headwind and the shit falls out of its hyzer/sky way short?
Pissed so pulled the f'er and now baggin' a new roc... might try a wasp or screw it and work on my whippet. bitches
discspeed said:VECTOR...Don't waste your time buying Wasps, chances are it will end up flying like your Pain in the wind.
Just so you know, every Vector has a core piece that weighs the same, the weight of the disc is adjusted by varying the weight of the overmold. If you go light you're going to be losing some of the gyroscopic properties of heavier Vectors.7ontheline said:discspeed said:VECTOR...Don't waste your time buying Wasps, chances are it will end up flying like your Pain in the wind.
The Pain will track left but it doesn't glide as well as my X Buzzz does. Also Pain's grip feels a little bigger to me so I tried a Z Buzzz to add some stability but the Z is straight stable and 20' shorted than X.
Regarding the Vector, I've been digging my new run light Soft 167 ION for its glide over Med 175 textured ION. I usually throw all mid range discs around 175 but I pull out the 167 on almost all upshots to about 150'. Should I go with my normal mid game weight of 175 or will I get the added glide factor if I drop a Vector down to 167?
What I really want is thrown flat for 150' or so then fade out with lots of glide for a long left RHBH 250' to 300'.
jubuttib said:Just so you know, every Vector has a core piece that weighs the same, the weight of the disc is adjusted by varying the weight of the overmold. If you go light you're going to be losing some of the gyroscopic properties of heavier Vectors.7ontheline said:discspeed said:VECTOR...Don't waste your time buying Wasps, chances are it will end up flying like your Pain in the wind.
The Pain will track left but it doesn't glide as well as my X Buzzz does. Also Pain's grip feels a little bigger to me so I tried a Z Buzzz to add some stability but the Z is straight stable and 20' shorted than X.
Regarding the Vector, I've been digging my new run light Soft 167 ION for its glide over Med 175 textured ION. I usually throw all mid range discs around 175 but I pull out the 167 on almost all upshots to about 150'. Should I go with my normal mid game weight of 175 or will I get the added glide factor if I drop a Vector down to 167?
What I really want is thrown flat for 150' or so then fade out with lots of glide for a long left RHBH 250' to 300'.
7ontheline said:How's the Sentinel compare to the Vector? I need dependable fade and GLIDE.
I like the feel of the Buzzz in my hand. Are either of these close to the Buzzz feel? Thanks
7ontheline said:If I'm going to learn a new disc my budget says make sure its in production.
Vector overstable mid. Heavy or light weight?
zj1002 said:I still think the current runs of the Sentinel can perform the exact same shots as the "sanny's". The only fall back to the sentinel is that it requires really good control of your "hit". If you need to baby a hyzer shot with poor form it will act really stable. If you can put a good smooth hit on it, with any degree of power, it will fly really freaking straight before fading almost like a longer rhyno.
Amateur said:I belong to the "I like to throw my mids like drivers" crowd. Some people will say to power down on an overstable driver, but whenever I power down I seem to still get a really smooth hit and more distance than I want (this tactic is why I love my Comets). I'd just prefer to throw a more predictable, shorter disc which isn't really a bad thing to have.
discspeed said:Amateur said:I belong to the "I like to throw my mids like drivers" crowd. Some people will say to power down on an overstable driver, but whenever I power down I seem to still get a really smooth hit and more distance than I want (this tactic is why I love my Comets). I'd just prefer to throw a more predictable, shorter disc which isn't really a bad thing to have.
I like throwing mids hard too, especially for shots that I want pushing straight and gliding the way a overstable fairway will never do. When I do power down on an overstable fairway, I'm usually doing a full throw from a standstill.
zj1002 said:I still think the current runs of the Sentinel can perform the exact same shots as the "sanny's". The only fall back to the sentinel is that it requires really good control of your "hit". If you need to baby a hyzer shot with poor form it will act really stable. If you can put a good smooth hit on it, with any degree of power, it will fly really freaking straight before fading almost like a longer rhyno.
but who knows...its only a Millennium guy arguing against an MVP guy...![]()
Piques. But anyway, from what I've seen the Pig has a much earlier and harsher fade than any Rhyno I've thrown. They usually fly straight for a fairly long while, and only at the very end when they run out of steam do they start fading.7ontheline said:If the Rhyno's flight is similar to a Pig's flight start ot finish then the Sentinel as a longer Rhyno peaks my interest.